Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-12-28 | Merge branch 'master' of https://github.com/okamstudio/godot | reduz | |
2015-12-28 | -fixed rich text label fill alignment, always works now | reduz | |
-made also sure it doesn't crash, fixes #2688 | |||
2015-12-26 | Merge pull request #3140 from neikeq/fix_refresh_icon | Juan Linietsky | |
Add reload icon to FileDialog's default theme | |||
2015-12-26 | fixes crash/deadlock when video is paused and unpaused, might affect audio ↵ | Ariel Manzur | |
sync tho | |||
2015-12-26 | Merge branch 'master' of https://github.com/okamstudio/godot | reduz | |
2015-12-26 | small optimization improvement to rich text label tables | reduz | |
2015-12-26 | Added reload icon to FileDialog's default theme | Ignacio Etcheverry | |
2015-12-26 | Merge pull request #3138 from Hinsbart/joy_hotplug | punto- | |
Fix joystick hotplugging on windows, using right indices now | |||
2015-12-26 | Merge branch 'master' of https://github.com/okamstudio/godot | reduz | |
2015-12-26 | -Added table support to RichTextLabel | reduz | |
-Made help more readable, closes #2851 | |||
2015-12-26 | Fix joystick hotplugging on windows, using right indices now | Hondres | |
2015-12-24 | Merge pull request #3120 from Marqin/master | Rémi Verschelde | |
.travis.yml upgrade | |||
2015-12-24 | Merge pull request #3131 from Hinsbart/missing_highlight | Rémi Verschelde | |
Add missing keyword highlights for Rect2 and NodePath. | |||
2015-12-24 | Colorize Rect2 and NodePath in script editor | hondres | |
2015-12-23 | upgrade .travis.yml | Marqin | |
Now it test 6 builds: * Ubuntu 14.04 - x11 (g++) * Ubuntu 14.04 - x11 (clang++) * Ubuntu 14.04 - windows (via MinGW) * OS X - osx (g++) * OS X - osx (clang++) * OS X - android * OS X - iphone Instead of just g++ on Ubuntu 12.04... | |||
2015-12-23 | Merge pull request #3124 from mrezai/libpng-ios | punto- | |
Fix ios libpng link error | |||
2015-12-23 | removed -ffast-math on ios, compiler bug? | Ariel Manzur | |
2015-12-23 | redundant TAB removed | mrezai | |
2015-12-23 | Fix ios libpng link error | mrezai | |
2015-12-22 | Merge pull request #3116 from Ovnuniarchos/DocArea2D | Rémi Verschelde | |
New area space override modes documented. | |||
2015-12-22 | New area space override modes documented. Also, PhysicsBody2D, Area2D, and ↵ | Ovnuniarchos | |
CollisionObject2D. | |||
2015-12-22 | Merge pull request #3071 from Ovnuniarchos/NewAreaCombiners | Juan Linietsky | |
New and corrected area override modes. | |||
2015-12-22 | threads | Ariel Manzur | |
2015-12-22 | Merge pull request #3113 from Hinsbart/joy_fix | Juan Linietsky | |
Check pkg-config for libudev and enable gamepad code only if found. | |||
2015-12-22 | missing? | Ariel Manzur | |
2015-12-22 | testing patch for aligned reads by webp in javascript | Ariel Manzur | |
2015-12-21 | Check pkg-config for libudev and enable gamepad code only if found. Linux ↵ | hondres | |
only for now | |||
2015-12-21 | thread | Ariel Manzur | |
2015-12-21 | -another approach to solving the deadlock problem :| | Juan Linietsky | |
2015-12-21 | -fixed build system to use pkg-config for evdev | Juan Linietsky | |
2015-12-21 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | |
2015-12-21 | -different attempt to avod deadlock problem | Juan Linietsky | |
2015-12-21 | too early to rename thread | Ariel Manzur | |
2015-12-21 | Merge branch 'master' of https://github.com/godotengine/godot | Ariel Manzur | |
2015-12-21 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | |
2015-12-21 | -Fix to progress dialog, speding it up | Juan Linietsky | |
-Fix potential deadlock in stream player -Fix collada to support broken files from ColladaMaya | |||
2015-12-21 | audio threads | Ariel Manzur | |
2015-12-21 | Merge pull request #3109 from mrezai/libpng-filter_neon | Rémi Verschelde | |
Fix libpng link errors on android | |||
2015-12-21 | Fix libpng link errors on android | mrezai | |
2015-12-20 | windows resource version thing | Ariel Manzur | |
2015-12-20 | this failed on mingw on linux (but not on msvc) with 2 problems: | Ariel Manzur | |
1) it didn't print the error to the console, only this: build_res_file(["platform/windows/godot_res.windows.tools.32.o"], ["platform/windows/godot_res.rc"]) scons: *** [platform/windows/godot_res.windows.tools.32.o] Error 1 I had to print the actual command and run it on a console to see the error. The builder should be able to print the command it's running and the error, like it does with compiler invocations, etc. 2) The actual error was a syntax error on line 11 of godot_res.rc. I looked up "FILEVERSION" and "PRODUCTVERSION" (here https://msdn.microsoft.com/en-us/library/windows/desktop/aa381058(v=vs.85).aspx), it says they take 4 numbers as parameters, so I added those 0s, but I'm not sure if they're in the right order. @masoudbh3 can you check it out? thanks It builds on msvc just fine with (and without) these changes. | |||
2015-12-20 | this failed in msvc, didn't in linux and mingw | Ariel Manzur | |
2015-12-20 | fix debouncing in axis buttons | Ariel Manzur | |
2015-12-20 | Merge pull request #3101 from Hinsbart/remapping-new | punto- | |
Better gamepad support | |||
2015-12-20 | Merge pull request #3058 from akien-mga/pr-libpng-1.5.25 | Rémi Verschelde | |
Update to libpng 1.5.26 | |||
2015-12-19 | Update to libpng 1.5.26 | Rémi Verschelde | |
Includes numerous security fixes compared to the previous version which was around 1.5.7 or so. Fixes #2787 | |||
2015-12-18 | Use tabs instead of spaces for new gamepad code | hondres | |
2015-12-18 | thread can't rename itself on initialization :( | Ariel Manzur | |
2015-12-18 | naming the audio thread from within itself | Ariel Manzur | |
2015-12-18 | thread renaming by core_bind | Ariel Manzur | |