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2017-05-23More fixes for iOS Godot 3.0BastiaanOlij
- nicely exit if initialisation fails - fix a few issues around new event handling - use 16bit single channel framebuffer as 32bit is not supported on iOS
2017-05-23-Fix the "set_val" call deferred, it was the only one.. closes #8742Juan Linietsky
-Removed redundant bind in input_event
2017-05-23Fix stex import into black textures when lossless and lossy are selected, ↵Juan Linietsky
closes #8801
2017-05-23fixed crash on code that checks InputEventJuan Linietsky
2017-05-23Merge pull request #8872 from volzhs/editor-theme-lineeditRémi Verschelde
Fix disabled style of LineEdit
2017-05-23Fix disabled style of LineEditvolzhs
2017-05-22Merge pull request #8863 from volzhs/editor-theme-new-nodeRémi Verschelde
Show description box on create new node window
2017-05-22Merge pull request #8862 from volzhs/editor-theme-marginRémi Verschelde
Fit grid with label and component of editor
2017-05-22Merge pull request #8861 from volzhs/editor-theme-filedialogRémi Verschelde
Show disabled item with proper color on FileDialog of editor theme
2017-05-22Merge pull request #8786 from bojidar-bg/fix-astar-weight-scaleRémi Verschelde
Fix weigth scale of A* being applied to the whole estimation
2017-05-22Merge pull request #8850 from tagcup/astar_overestimateRémi Verschelde
Avoid overestimating the cost in AStar heuristics.
2017-05-22Merge pull request #8853 from toger5/InputEvent_osx_fixRémi Verschelde
fixed osx input event
2017-05-22Fix weigth scale of A* being applied to the whole path and estimationBojidar Marinov
Attempt to fix #8584
2017-05-22Show description box on create new node windowvolzhs
2017-05-22Fit grid with label and component of editorvolzhs
2017-05-22Show disabled item with proper color on FileDialog of editor themevolzhs
Fix #8635
2017-05-22added modifier key to scroll eventtoger5
2017-05-22fixed osx input eventtoger5
2017-05-22Merge pull request #8832 from Zireael07/vehicle-improvs-masterRémi Verschelde
Expose wheel's contact to GDScript and set roll influence in editor [3.0]
2017-05-22Merge pull request #8854 from toger5/fix_color_picker_crashRémi Verschelde
fixed crash when dragging to change color in color picker
2017-05-22Merge pull request #8852 from voithos/bezier-controls-fixRémi Verschelde
Fix 2d path editor controls.
2017-05-21fixed crash when dragging to change color in color pickertoger5
2017-05-21Fix 2d path editor controls.Zaven Muradyan
Fixes #502. This appears to have been broken due to a merge conflict after the InputEvents changes.
2017-05-21Avoid overestimating the cost in AStar heuristics.Ferenc Arn
This is a necessary condition for finding optimal solutions. This is achieved by simply requiring/ensuring that no weights are smaller than 1. Fixes #8584.
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
this might cause bugs I haven't found yet..
2017-05-20GDScript can now tell if the wheel is in contact with the ground; change ↵Zireael07
roll influence of the wheel in editor
2017-05-20Merge pull request #8842 from BastiaanOlij/expose_texture_idRémi Verschelde
Added texture_get_texid
2017-05-20Merge pull request #8841 from BastiaanOlij/osx_cleanup_old_classesRémi Verschelde
Removing unused files and old GLFW comments on OSX
2017-05-20Merge pull request #8838 from zlsa/masterRémi Verschelde
Export nested nodes in TileSet scenes; resolves #8819.
2017-05-20Merge pull request #8829 from supagu/astar-bidirectionalRémi Verschelde
Added bool to allow astar points to be connected in one direction only
2017-05-20Merge pull request #8824 from volzhs/android-payment-masterRémi Verschelde
Fix android payment logical error
2017-05-20Merge pull request #8822 from kurikaesu/windows-msvc-compiler-fixesRémi Verschelde
Detect newer Visual Studio compilers correctly like VS2017.
2017-05-20Merge pull request #8818 from tagcup/mesh_methodsRémi Verschelde
GDScript bindings for various missing Mesh functions.
2017-05-20Add recent contributors to AUTHORSRémi Verschelde
2017-05-20Merge pull request #8843 from BastiaanOlij/remove_iphone_rastererRémi Verschelde
Removing rasterizer from iphone
2017-05-20Merge pull request #8844 from Hinsbart/audioplayer-crashRémi Verschelde
Fix crash when saving AudioPlayer without stream.
2017-05-20Merge pull request #8631 from volzhs/editor-theme-customRémi Verschelde
New customizable editor theme
2017-05-20Fix crash when saving AudioPlayer without stream.Andreas Haas
Guards against calling this setter with invalid input.
2017-05-20Removing rasterizer from iphoneBastiaanOlij
2017-05-20Added texture_get_texidBastiaanOlij
2017-05-20Doing a little bit of cleanupBastiaanOlij
2017-05-19Merge pull request #8821 from touilleMan/gdnative_missing_functionsThomas Herzog
Finish implementing GDnative builtins bindings
2017-05-19Fix #8819. Adds _import_node() that, when used in conjunction with ↵Jon Ross
_import_scene, recurses through the scene tree and exports all available nodes.
2017-05-19Finish implementation of GDnative builtins bindingsEmmanuel Leblond
2017-05-19Added bool to allow astar points to be connected in one direction onlyFabian Mathews
2017-05-19Fix android payment logical errorvolzhs
getting sku detail runs only if mod != 0 which means querying 20*n will not get sku details. referenced from https://github.com/googlesamples/android-play-billing/blob/master/TrivialDrive/app/src/main/java/com/example/android/trivialdrivesample/util/IabHelper.java#L1029-L1062
2017-05-19Detect newer Visual Studio compilers correctly like VS2017.Aren Villanueva
2017-05-18GDScript bindings for various missing Mesh functions.Ferenc Arn
Fixes #8041.
2017-05-18Merge pull request #8796 from yanorax/treecolumn_title_pressedRémi Verschelde
Add column_title_pressed signal to Tree node
2017-05-18Merge pull request #8793 from ippan/shader_varyingRémi Verschelde
fix varying in 3.0 shader