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2017-05-25Fix virtual methods in InputEventKey.Andreas Haas
This fixes a lot of problems with key input in the engine.
2017-05-25Merge pull request #8590 from tagcup/s3tc_stuffJuan Linietsky
Use libsquish to decompress DXT textures.
2017-05-25Removed skybox support, added panorama support. Skybox support may come back ↵Juan Linietsky
eventually, but hope not.
2017-05-25Merge pull request #8898 from vnen/screentouch-struct-classRémi Verschelde
Change InputEventScreenTouch from struct to class
2017-05-25Merge pull request #8895 from nunodonato/newdefaultcolorsRémi Verschelde
Improved default colors for the new theme
2017-05-25Merge pull request #8891 from nunodonato/newmenuRémi Verschelde
Join text menus on the top-left, move shortcut buttons to new locations (Preliminary work towards achieving the changes discussed in #8865.)
2017-05-25Merge pull request #8885 from capnm/fix-2d-editor-zoomRémi Verschelde
Fix 2D-editor mouse wheel zoom for x11.
2017-05-25Merge pull request #8878 from BastiaanOlij/ios_make_arm64_defaultRémi Verschelde
Make arm64 the default option and set minimum to iOS 9
2017-05-25Merge pull request #8869 from Hinsbart/errorsRémi Verschelde
Fix errors on engine startup.
2017-05-24Join text menus on the top-left, move shortcut buttons to new locationNuno Donato
2017-05-24Improved default colors for the new themeNuno Donato
Colors inspired from solarized themes. Also moved the theme settings to the Interface category.
2017-05-24Change InputEventScreenTouch from struct to classGeorge Marques
2017-05-24Fix 2D-editor mouse wheel zoom (x11).Martin Capitanio
Fixes #8888
2017-05-23Merge pull request #8884 from karroffel/gdnative-fixesThomas Herzog
[GDNative] fixed some functions that returned references
2017-05-23[GDNative] fixed some functions that returned referencesKarroffel
Those errors were introduced with #8821 (6fd217d). These functions need to return reference types, otherwise setting values on those containers does not work.
2017-05-23Merge pull request #8881 from vnen/uwp-3Rémi Verschelde
Fix UWP compilation issues
2017-05-23Fix UWP compilation issuesGeorge Marques
Also fix VS2017 compilation problems.
2017-05-23Merge pull request #8880 from vnen/fix-canvas-item-editor-crashRémi Verschelde
Fix crash when interacting with the 2d editor
2017-05-23Fix crash when interacting with the 2d editorGeorge Marques
2017-05-23Make arm64 the default option and set minimum to iOS 9BastiaanOlij
2017-05-23Merge pull request #8877 from BastiaanOlij/fix_ios_godot3Rémi Verschelde
More fixes for iOS Godot 3.0
2017-05-23More fixes for iOS Godot 3.0BastiaanOlij
- nicely exit if initialisation fails - fix a few issues around new event handling - use 16bit single channel framebuffer as 32bit is not supported on iOS
2017-05-23Merge pull request #8876 from BastiaanOlij/fix_vs15Rémi Verschelde
Fix a few issues compiling windows and using VS2015 and earlier
2017-05-23-Fix the "set_val" call deferred, it was the only one.. closes #8742Juan Linietsky
-Removed redundant bind in input_event
2017-05-23Fix stex import into black textures when lossless and lossy are selected, ↵Juan Linietsky
closes #8801
2017-05-23Fix a few issues compiling windows and using VS2015 and earlierBastiaanOlij
2017-05-23fixed crash on code that checks InputEventJuan Linietsky
2017-05-23Merge pull request #8872 from volzhs/editor-theme-lineeditRémi Verschelde
Fix disabled style of LineEdit
2017-05-23Fix disabled style of LineEditvolzhs
2017-05-22Fix errors on engine startup.Andreas Haas
Fixes a bunch of the most spammy console errors introduced by recent refactorings: - `AudioServerState` does not exist, this was the reference to it in the source. The surrounding code made it clear that `AudioServerLayout` was meant to be used instead. - `StreamCSVTranslation` same here, it's the only reference. I went with `Translation` here, but I'm not 100% sure on this one. - Some methods have been moved from `Texture` to `Image`, but the old bindings were still there. - A few `name == ""` errors related to duplicating nodes.
2017-05-22Merge pull request #8863 from volzhs/editor-theme-new-nodeRémi Verschelde
Show description box on create new node window
2017-05-22Merge pull request #8862 from volzhs/editor-theme-marginRémi Verschelde
Fit grid with label and component of editor
2017-05-22Merge pull request #8861 from volzhs/editor-theme-filedialogRémi Verschelde
Show disabled item with proper color on FileDialog of editor theme
2017-05-22Merge pull request #8786 from bojidar-bg/fix-astar-weight-scaleRémi Verschelde
Fix weigth scale of A* being applied to the whole estimation
2017-05-22Merge pull request #8850 from tagcup/astar_overestimateRémi Verschelde
Avoid overestimating the cost in AStar heuristics.
2017-05-22Merge pull request #8853 from toger5/InputEvent_osx_fixRémi Verschelde
fixed osx input event
2017-05-22Fix weigth scale of A* being applied to the whole path and estimationBojidar Marinov
Attempt to fix #8584
2017-05-22Show description box on create new node windowvolzhs
2017-05-22Fit grid with label and component of editorvolzhs
2017-05-22Show disabled item with proper color on FileDialog of editor themevolzhs
Fix #8635
2017-05-22added modifier key to scroll eventtoger5
2017-05-22fixed osx input eventtoger5
2017-05-22Merge pull request #8832 from Zireael07/vehicle-improvs-masterRémi Verschelde
Expose wheel's contact to GDScript and set roll influence in editor [3.0]
2017-05-22Merge pull request #8854 from toger5/fix_color_picker_crashRémi Verschelde
fixed crash when dragging to change color in color picker
2017-05-22Merge pull request #8852 from voithos/bezier-controls-fixRémi Verschelde
Fix 2d path editor controls.
2017-05-21fixed crash when dragging to change color in color pickertoger5
2017-05-21Fix 2d path editor controls.Zaven Muradyan
Fixes #502. This appears to have been broken due to a merge conflict after the InputEvents changes.
2017-05-21Avoid overestimating the cost in AStar heuristics.Ferenc Arn
This is a necessary condition for finding optimal solutions. This is achieved by simply requiring/ensuring that no weights are smaller than 1. Fixes #8584.
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
this might cause bugs I haven't found yet..
2017-05-20GDScript can now tell if the wheel is in contact with the ground; change ↵Zireael07
roll influence of the wheel in editor