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2017-03-24Use atan2 rather than acos in Vector3.angle_to.Ferenc Arn
Fixes #8111.
2017-03-23Several fixes to Android exporter and port.Juan Linietsky
Android seems to be working again!
2017-03-21Export working (for linux at least)Juan Linietsky
2017-03-21Export template management dialog.Juan Linietsky
Missing download (need to discuss this!)
2017-03-21Merge pull request #8095 from RandomShaper/fix-yield-crashRémi Verschelde
Fix random crashes when using yield()
2017-03-21Fix random crashes when using yield()Pedro J. Estébanez
2017-03-19Merge pull request #8076 from akien-mga/travis-clang-formatRémi Verschelde
Travis: Add clang-format test to ensure code quality
2017-03-19Travis: Run clang-format static checkRémi Verschelde
Commits or PRs that do not respect the clang-format style that we enforce will fail the test. Adding ubuntu-toolchain-r-test as its libstdc++ is necessary to install libllvm-3.9.
2017-03-19Fix linking order for builtin freetypeRémi Verschelde
Before this change the libfreetype_builtin.a lib would be appended at the very end of the linking flags, after system libs such as -lX11 or -lkernel32.
2017-03-19Merge pull request #8074 from Hinsbart/bind_parse_ev_3Rémi Verschelde
Input: bind parse_input_event()
2017-03-19Input: bind parse_input_event()Andreas Haas
When using get_tree().input_event(ev), the engine will JUST send the event down the SceneTree. However, you won't get any of the benefits of the Input singleton: - No InputMap actions will be emitted - The internal input state won't be modified, so methods like `Input.get_mouse_pos()` or `Input.is_joy_button_pressed` won't return the expected output after sending the event. This is fixed by using `Input.parse_input_event(ev)` instead. I guess we'll also have to update the docs to reflect that this is the preferred method of sending custom InputEvents.
2017-03-18Merge pull request #8067 from Hinsbart/fix_ps_crossRémi Verschelde
InputMap: Rename joypad button "PS X" to "PS Cross".
2017-03-18Merge pull request #8066 from Hinsbart/fix_x11_cursorRémi Verschelde
X11: Don't reset mouse cursor theme.
2017-03-18Merge pull request #8051 from RayKoopa/resizable_new_node_dialogRémi Verschelde
Make Create New Node dialog resizable and burninate old dialog
2017-03-18InputMap: Rename joypad button "PS X" to "PS Cross".Andreas Haas
2017-03-18X11: Don't reset mouse cursor theme.Andreas Haas
On KDE (and possibly others) the "default" cursor theme is actually some system default, not the one you've set in the desktop setting. This was especially annoying when using a white cursor, as Godot would then reset back to a dark one. In my case it was also keeping the cursor from changing its shape.
2017-03-18Make Create New Node dialog resizable and burninate old dialogRay Koopa
2017-03-18Merge pull request #8063 from Hinsbart/about_diagRémi Verschelde
Editor: Fix "About" dialog
2017-03-18Merge pull request #8042 from eska014/webgl2Rémi Verschelde
Some WebGL 2 and build fixes/clean-up
2017-03-18Merge pull request #8037 from RandomShaper/remove-warningRémi Verschelde
Remove warning on owner re-assignment
2017-03-18Merge pull request #8035 from DenisComtesse/android-screentouch-fixRémi Verschelde
Update mouse position on touch and release events (Android)
2017-03-18Merge pull request #8030 from RandomShaper/fix-redundant-connectionsRémi Verschelde
Fix redundant connections saved in sub-inheritance
2017-03-18Merge pull request #8023 from CrazyGuy108/masterRémi Verschelde
List Control::has_point as a virtual method
2017-03-18Merge pull request #8014 from AlexHolly/fix-remove-and-skipRémi Verschelde
fix remove_and_skip()
2017-03-18android: adding classpath and gradle pluginsRamesh Mani Maran
2017-03-18Merge pull request #7953 from RameshRavone/patch-1Rémi Verschelde
support for multiple maven url
2017-03-18Editor: Fix "About" dialogAndreas Haas
Use a HBoxContainer instead of hardcoded positions.
2017-03-18Merge pull request #8062 from magyar123/masterAndreas Haas
Fixed typo in gdscript autocompletion.
2017-03-17Fixed typo in gdscript autocompletion.mbalint12
There was a missing '!' sign, but autocompletion shows parent script members too.
2017-03-17Some WebGL 2 and build fixes/clean-upeska
2017-03-15Merge pull request #8020 from karroffel/class-db-inconsistencyRémi Verschelde
fixed ClassDB inconsistencies
2017-03-15Update mouse position on touch and release events (Android)denis
2017-03-15Remove warning on owner re-assignmentPedro J. Estébanez
2017-03-15Fix redundant connections saved in sub-inheritancePedro J. Estébanez
2017-03-14List Control::has_point as a virtual methodCrazyGuy108
According to Issue #8018, a BIND_VMETHOD macro wasn't present in scene/gui/control.cpp, while it was declared to be a virtual method in scene/gui/control.h. classes.xml was updated to also list this method in Control.
2017-03-14more html5 fixesJuan Linietsky
2017-03-13fixed ClassDB inconsistenciesKarroffel
fixes #7960
2017-03-13Merge pull request #8017 from volzhs/fix-dnd-2d-viewportRémi Verschelde
Fix drag and drop on 2d viewport
2017-03-13Merge pull request #8019 from Hinsbart/dim_fixRémi Verschelde
WindowDialog: Fix crash when running as ProjectManager
2017-03-13WindowDialog: Fix crash when running as ProjectManagerAndreas Haas
Fixes a bug introduced in #7970
2017-03-13Fix drag and drop on 2d viewportvolzhs
2017-03-13Merge pull request #8015 from RandomShaper/optimize-assertRémi Verschelde
Skip asserts on non-debug builds at compiler level
2017-03-13Merge pull request #8011 from neikeq/pr-issue-6602-1Rémi Verschelde
Fix connection errors when replacing node
2017-03-13Merge pull request #8009 from Calinou/directional_shadow_interpolationRémi Verschelde
Improve directional shadow filtering by using linear interpolation
2017-03-13Merge pull request #7988 from RandomShaper/fix-touch-buttonRémi Verschelde
Several fixes for TouchScreenButton
2017-03-13Merge pull request #7981 from RandomShaper/position-for-2d-shadersRémi Verschelde
Map POSITION to gl_FragCoord.xy for 2D shaders
2017-03-13Merge pull request #7979 from RandomShaper/fix-sub-inheritanceRémi Verschelde
Fix node duplication in scene sub-inheritance
2017-03-13Merge pull request #7970 from Hinsbart/dim_editorRémi Verschelde
Editor: Dim UI when a WindowDialog is shown.
2017-03-13Skip asserts on non-debug builds at compiler levelPedro J. Estébanez
2017-03-12fix remove_and_skip()AlexHolly