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2019-10-05Fixed some obvious typos in error messagesnoname1477
In some errors, there were closing quotation marks but no opening (e. g. "Unable to iterate on object of type " + Variant::get_type_name(container->get_type()) + "'."
2019-10-05Merge pull request #32555 from homer666/projectsettings-docs-mistakeRémi Verschelde
Fix silly mistake in ProjectSettings docs
2019-10-05Merge pull request #32563 from qarmin/fix_tileset_crashRémi Verschelde
Fix crash in TileMap::fix_invalid_tiles
2019-10-05Fix crash in TileMap::fix_invalid_tilesqarmin
2019-10-05Merge pull request #32544 from GodotExplorer/gdscript-lsp-show_native_symbolRémi Verschelde
Improvements for gdscript-lsp server
2019-10-05Format documentations to markdown only when neededgeequlim
2019-10-05Fix silly mistake in ProjectSettings docshomer666
2019-10-04Merge pull request #32550 from JFonS/fix_editor_spatial_boundsRémi Verschelde
Fix calculate_spatial_bounds for selection display
2019-10-04Merge pull request #32549 from YeldhamDev/test_size_single_overrideRémi Verschelde
Make possible to use just one "size/test_*" value in the settings
2019-10-04Merge pull request #32552 from Calinou/humanize-digits-remove-redundant-ifRémi Verschelde
Remove redundant condition in `String::_humanize_digits()`
2019-10-04Remove redundant condition in `String::_humanize_digits()`Hugo Locurcio
2019-10-04Add custom api `textDocument/nativeSymbol` to allow inspect native symbols ↵geequlim
from LSP clients
2019-10-04Merge pull request #32548 from akien-mga/doc-put-stringRémi Verschelde
doc: Add note about sending strings without size in StreamPeer
2019-10-04Merge pull request #32546 from Xrayez/bind-string-humanize-sizeRémi Verschelde
Bind the `String::humanize_size` method
2019-10-04Fix calculate_spatial_bounds for selection displayjfons
Fixes `SpatialEditorPlugin::_calculate_spatial_bounds` so the displayed selection doesn't break with transformed scenes.
2019-10-04Merge pull request #22834 from lupoDharkael/recursive-itemRémi Verschelde
Add call_recursive method to TreeItem
2019-10-04Make possible to use just one "size/test_*" value in the settingsMichael Alexsander
2019-10-04doc: Add note about sending strings without size in StreamPeerRémi Verschelde
Follow-up to #29153.
2019-10-04Bind the `String::humanize_size` methodAndrii Doroshenko (Xrayez)
The method signature is also changed to use `uint64_t` instead of `size_t` for it to be Variant-compatible.
2019-10-04Merge pull request #32528 from hbina/hbina_fix_font_overrideRémi Verschelde
Fixed warnings text using custom font and color setting.
2019-10-04Fix enumeration value of SymbolKind.geequlim
Add custom notification 'gdscript/show_native_symbol' to show native symbols in clients. Close client connections when stop gdscript-lsp
2019-10-04Fixed warnings text using custom font and color setting.Hanif Bin Ariffin
Fixes #31917 Added missing font and color override.
2019-10-04Merge pull request #32543 from Chaosus/vs_fix_inputYuri Roubinsky
Fix VisualShaderInput (if compiled with MinGW) (correct, tested version)
2019-10-04Merge pull request #32540 from codecustard/fix_show_bounds_for_scenesRémi Verschelde
Fixes scene instances not displaying bounds when selected
2019-10-04Merge pull request #32541 from Chaosus/vs_fix_inputYuri Roubinsky
Fix VisualShaderInput (if compiled with MinGW)
2019-10-04Fix VisualShaderInput if compiled with MinGWYuri Roubinsky
2019-10-04Fix VisualShaderInput (if compiled with MinGW) (correct, tested version)Yuri Roubinsky
2019-10-03Fixes scene instances not displaying bounds when selectedEmmanuel Barroga
When selecting instances of a scene file, it doesn't display the bounding box which makes it difficult to visually see that it is selected.
2019-10-04Merge pull request #32532 from homer666/projectsettings-docs-windowRémi Verschelde
Improve Project Settings window size docs
2019-10-04Merge pull request #32530 from Relintai/fix_potential_crash_in_animation_playerRémi Verschelde
Fix potential crash in AnimationPlayer
2019-10-04Improve ProjectSettings window docshomer666
2019-10-03Merge pull request #32524 from qarmin/fix_string_builder_null_memcpyRémi Verschelde
Don't add to StringBuilder empty String
2019-10-03Fix potential crash in AnimationPlayer.Relintai
2019-10-03Merge pull request #32525 from qarmin/fix_small_memory_leak_PackedSourcePCKRémi Verschelde
Fix small memory leak in PackedSourcePCK::try_open_pack
2019-10-03Fix small memory leak in PackedSourcePCK::try_open_packqarmin
2019-10-03Don't add to StringBuilder empty Stringqarmin
2019-10-03Merge pull request #32519 from akien-mga/mono-fix-msbuild-vsRémi Verschelde
Mono: Fix detection of MsBuild from Visual Studio
2019-10-03Merge pull request #32512 from Chaosus/vs_texture_uvYuri Roubinsky
Makes Texture and TextureUniform in visual shaders to use UV by default
2019-10-03Makes Texture and TextureUniform in visual shaders to use UV by defaultYuri Roubinsky
2019-10-03Mono: Fix detection of MsBuild from Visual StudioRémi Verschelde
This was a wrong check as an exit code of 0 means success, not failure. It used to be fine as blocking mode always returned -2, but this was changed in #32033 to return the exit code. Fixes #32424.
2019-10-03Merge pull request #32517 from GodotExplorer/gdscript-lspRémi Verschelde
GDScript LSP server improvement
2019-10-03Merge pull request #32518 from nekomatata/fix-revert-cursorRémi Verschelde
Properly revert cursor when using set_custom_mouse_cursor with null
2019-10-03Properly revert cursor when using set_custom_mouse_cursor with nullPouleyKetchoupp
Fixes #32486
2019-10-03Implement DocumentLink of GDScript LSP Servergeequlim
2019-10-03Merge pull request #32514 from akien-mga/android-one-click-dont-uninstallRémi Verschelde
Android one-click deploy: Don't clear by default
2019-10-03Merge pull request #32515 from akien-mga/android-custom-build-fix-manifestRémi Verschelde
Android: Fix manifest to match Godot export code
2019-10-03Android: Fix manifest parsing and APK names in export codeRémi Verschelde
A better fix would be to make Godot's export code properly parse the tag over multiple lines (and maybe even use XMLParser instead of doing it ad-hoc?). As for the APK names, we could alternatively pick the first .apk found in the `debug` and `release` folders without expecting a specific name. Fixes #32414.
2019-10-03Android one-click deploy: Don't clear by defaultRémi Verschelde
This makes iteration faster as you don't need to monitor your phone to allow the installation each time. Fixes #32183.
2019-10-03Merge pull request #32499 from bruvzg/macos_codesign_improvementsRémi Verschelde
macOS export/code signing improvements.
2019-10-03Merge pull request #32403 from yeonghoey/enforce4spaceRémi Verschelde
Print errors when tab indent found in [codeblock]