Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-04-01 | Fix bug in 3d navigation scheme selection; Add modo navigation scheme | marynate | |
2014-04-01 | Disable transform operation when navigation | marynate | |
2014-04-01 | Add maya style navigation scheme to 3d vieewport | marynate | |
2014-03-13 | Merge pull request #198 from gamedevsam/master | reduz | |
Fixing compile error related to missing return value from input.cpp | |||
2014-03-14 | Fixing compile error related to missing return value from input.cpp | Samuel Batista | |
2014-03-13 | Update GodotLib.java | reduz | |
2014-03-13 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
Conflicts: modules/multiscript/register_types.cpp platform/android/java/src/com/android/godot/GodotLib.java | |||
2014-03-13 | -fix bug in cache for atlas import/export | Juan Linietsky | |
-fix some menus -fixed bug in out transition curves -detect and remove file:/// in collada -remove multiscript for now -remove dependencies on mouse in OS, moved to Input -avoid fscache from screwing up (fix might make it slower, but it works) -funcref was missing, it's there now | |||
2014-03-12 | Merge pull request #168 from mogemimi/fix/empty-body | reduz | |
Fix if statement with empty body. | |||
2014-03-12 | Merge pull request #169 from bibby/makedoc | reduz | |
Closes bb-code tags, allowing make_doc.sh to finish | |||
2014-03-12 | Merge pull request #170 from mutantgames/master.fork | reduz | |
Solved bug to select external editor url | |||
2014-03-12 | Merge pull request #175 from MysticTreeGames/master | reduz | |
Engine build improvements | |||
2014-03-12 | Merge pull request #187 from marynate/PR-fix-windows-utf8 | reduz | |
Fixed bug: Godot wont start in windows when inside non-ascii directory | |||
2014-03-12 | Merge pull request #189 from sanikoyes/hotfix-ime | reduz | |
Merging! | |||
2014-03-12 | Merge pull request #188 from marynate/PR-fix-compression-return | reduz | |
Fix Compression bug: wrong premature return. | |||
2014-03-12 | Merge pull request #192 from sanikoyes/hotfix-android-text-input | reduz | |
fix android input doe's not work(line edit/text edit) | |||
2014-03-12 | fix android input doe's not work(line edit/text edit) | sanikoyes | |
2014-03-11 | export a unicode font may crash because chunks out of range... | sanikoyes | |
set MemoryPoolDynamicStatic::MAX_CHUNKS to 65536 | |||
2014-03-11 | fixed editor NodePath property | sanikoyes | |
2014-03-11 | fix gdscript path parse error | sanikoyes | |
2014-03-11 | fix-multi-char-ime-input-chinese | sanikoyes | |
2014-03-11 | Fix Compression bug: wrong premature return. | marynate | |
2014-03-11 | remove unnecessary error check when converting ascii to unicode | marynate | |
2014-03-11 | Convert windows main entry arguments to UTF8; Set locale to system default ↵ | marynate | |
for locale-awared console output; memery clearnup | |||
2014-03-08 | Adding CodeLite hidden folder to .gitignore | Moritz Wundke | |
2014-03-08 | Adding CodeLite and KDE files to .gitignore | Moritz Wundke | |
2014-03-08 | Do not set number of jobs if already specified | Moritz Wundke | |
2014-03-07 | Fixed typo | Moritz Wundke | |
2014-03-07 | Speed build time up by 6 using multiple jobs | Moritz Wundke | |
Adding aggresive build mode that spawns num_core+1 jobs. This speeds up build time by 6. On my 8 core machine I'm down from 6m:16s to 1m:34s. | |||
2014-03-06 | Addinf basic makefile to support many C/C++ IDEs out there | Moritz Wundke | |
Make file is configured by default to act identically as a default SCons build. Baseic actions such as all and clean will be supported by default by quite all IDE for building and rebuilding. Additionaly you can configure your targets for release, debug or profile mode. | |||
2014-03-05 | Solved bug to select external editor url | sasori | |
https://github.com/okamstudio/godot/issues/145 | |||
2014-03-05 | Closes bb-code tags, allowing make_doc.sh to finish | bibby | |
2014-03-05 | Fix if statement with empty body. | mogemimi | |
2014-02-28 | Merge pull request #150 from marynate/PR-export-physics-sleep-threshold | reduz | |
Export linear/angular velocity sleep threshold to project settings | |||
2014-02-28 | Merge pull request #147 from vinzenz/string-improvements | reduz | |
begins_with string version fix | |||
2014-02-28 | Merge pull request #151 from marynate/PR-fix-line-edit-bind-select | reduz | |
Fix LineEdit select method binding | |||
2014-02-28 | Merge pull request #152 from marynate/PR-ux-property-field-auto-select | reduz | |
Auto select custom property value field when pop up | |||
2014-02-27 | Auto select custom property value field when pop up, user can start typing ↵ | marynate | |
to change value right away. | |||
2014-02-27 | Fix LineEdit select method binding | marynate | |
2014-02-27 | Export linear/angular velocity sleep threshold;Change default linear ↵ | marynate | |
velocity sleep threshold to 0.1;Fixed type treshold | |||
2014-02-26 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2014-02-26 | fixie | Juan Linietsky | |
2014-02-26 | Adding unit tests for begins_with | Vinzenz Feenstra | |
Signed-off-by: Vinzenz Feenstra <evilissimo@gmail.com> | |||
2014-02-26 | Fix string version of begins_with | Vinzenz Feenstra | |
Signed-off-by: Vinzenz Feenstra <evilissimo@gmail.com> | |||
2014-02-26 | Merge pull request #133 from vinzenz/master | okamstudio | |
More fixes to the build system | |||
2014-02-26 | Merge pull request #136 from marynate/PR-fix-scenedock-instance-btn | okamstudio | |
Instance button of SceneDock now working | |||
2014-02-26 | Merge pull request #137 from marynate/PR-expose-f-key-to-center-sel | okamstudio | |
Add F key to center 3d viewport to selected node | |||
2014-02-26 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2014-02-26 | Merge branch 'freebsd-cleanup' of https://github.com/robmessick/godot into ↵ | Juan Linietsky | |
robmessick-freebsd-cleanup | |||
2014-02-26 | Merge pull request #141 from vinzenz/texture-import-plugin-typo | okamstudio | |
Typo in 'Atlas Texture' import menu entry |