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AgeCommit message (Expand)Author
2017-08-10Fixes method definitions with extra number of argumentsIgnacio Etcheverry
2017-08-10Removes type information from vararg method bindsIgnacio Etcheverry
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-10Adds missing type information to virtual method bindsIgnacio Etcheverry
2017-08-10Improves method bind detection of signature typesIgnacio Etcheverry
2017-08-09Merge pull request #10206 from endragor/show-base-nativescript-propsThomas Herzog
2017-08-09ability to click on spatial subscene to select itJakub Grzesik
2017-08-09Implement NSTextInputClient protocol for IMEbruvzg
2017-08-09Merge pull request #10205 from endragor/nativescript-base-defaultsGeorge Marques
2017-08-09Allow to edit base type NativeScript propertiesRuslan Mustakov
2017-08-09Fix getting default values for NativeScript base type propertiesRuslan Mustakov
2017-08-09Use YXZ convention for Euler angles.Ferenc Arn
2017-08-09Gizmos properly follow the edited object, closes #7837Juan Linietsky
2017-08-09Add expand stretch/ascpect - no more black barsYakov Borevich
2017-08-09Updated default values in SpatialMaterial and EnvironmentRasmus Ketelsen
2017-08-09tab_clicked signal for TabsJakub Grzesik
2017-08-09Merge pull request #9633 from ducdetronquito/gdnative_string_apiThomas Herzog
2017-08-08Moved mirror and rotations to the tile mapen, to avoid taking up too much too...Juan Linietsky
2017-08-08Moved member variables from constructor to initialization listWilson E. Alvarez
2017-08-08Clean up canvas item when changing state, closes #5977Juan Linietsky
2017-08-08Set some reasonable limits for sending information to the debugger, closes #5848Juan Linietsky
2017-08-08Implemented String C API.ducdetronquito
2017-08-08Fix crash when running a game with the profiler enabledMarcelo Fernandez
2017-08-08-Restored Sprite3D to working function, fixes #2061, fixes #9738Juan Linietsky
2017-08-08Fix freeze on close of game using 2D physics introduced by #9832Bojidar Marinov
2017-08-08Several ui improvements (mostly margins)Daniel J. Ramirez
2017-08-08Ability to set a function as sequenced, so when called you can choose not to ...Juan Linietsky
2017-08-08push variable later when created, to avoid self-referencing as a valid case, ...Juan Linietsky
2017-08-08Properly rename visual script functions, fixed #6076Juan Linietsky
2017-08-08Fixes node selection, and properly ignore mouse on inner comment node body, c...Juan Linietsky
2017-08-08Merge pull request #10169 from toger5/deprecated_curser_fuction_callRĂ©mi Verschelde
2017-08-08removed calls to cursor_set_visible on all platforms fixes #10167toger5
2017-08-08sorry, leftover bug fixedJuan Linietsky
2017-08-08-Made visual server time affected by global time scale, closes #5583Juan Linietsky
2017-08-08fix collada crash on invalid (blender internal expored...) file, fixes #6222Juan Linietsky
2017-08-08NodePath option to find target in editor node treeJakub Grzesik
2017-08-08Added proper local transform snapping, closes #4985Juan Linietsky
2017-08-08Attempt to resolve #4673Juan Linietsky
2017-08-08core/io: fix typo 'resoucre' to 'resource'Indah Sylvia
2017-08-08ResourceImporterScene: fix 'bult' typoPoommetee Ketson
2017-08-07Added missing descriptions to Vector2 methods abs and clamped.Naughty
2017-08-07-Errors are printed again to Output, after a long time. Fixes #3373Juan Linietsky
2017-08-07-Fixed BoneAttachment delay, closes #3966Juan Linietsky
2017-08-07Ability to pause particles, closes #3675Juan Linietsky
2017-08-07Merge pull request #10152 from Hinsbart/run_importThomas Herzog
2017-08-07ProjectManager: Show error dialog if unable to run project.Andreas Haas
2017-08-07Implement len() gdscript built-in function for python users, closes #1960Juan Linietsky
2017-08-07Merge pull request #10015 from marcelofg55/masterThomas Herzog
2017-08-07Restored black bars and custom images instead of black bars, closes #1571Juan Linietsky
2017-08-07Merge pull request #10055 from henkz1/immediateThomas Herzog