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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2019-01-23
Merge pull request #25260 from neikeq/qq
Rémi Verschelde
2019-01-23
Merge pull request #25258 from dragmz/patch-9
Rémi Verschelde
2019-01-23
PluginConfigDialog: Add partial support for more script language
Ignacio Etcheverry
2019-01-23
Fix warning when setting out of range outline_size
Marcin Zawiejski
2019-01-23
Merge pull request #25255 from marcelofg55/expose_iemidi
Rémi Verschelde
2019-01-23
Expose InputEventMIDI to scripts
Marcelo Fernandez
2019-01-23
Merge pull request #25190 from 99alfie/master
Rémi Verschelde
2019-01-23
Merge pull request #25212 from danboo/master
Rémi Verschelde
2019-01-23
Merge pull request #25253 from akien-mga/theora-decode-ub
Rémi Verschelde
2019-01-23
Merge pull request #25239 from dragmz/patch-7
Rémi Verschelde
2019-01-23
theora: Add upstream patch to fix UB warning
Rémi Verschelde
2019-01-23
Merge pull request #25241 from dragmz/patch-8
Rémi Verschelde
2019-01-23
Merge pull request #25242 from BastiaanOlij/fix_ios_issues
Rémi Verschelde
2019-01-23
Revert "Revert "Update random_pcg.h""
Rémi Verschelde
2019-01-23
Remove unused method in RasterizerStorageGLES2
Rémi Verschelde
2019-01-23
Revert "Update random_pcg.h"
Rémi Verschelde
2019-01-23
Fix errors on iOS
Bastiaan Olij
2019-01-22
Implement unpacking for compressed vertex formats on GLES2 when not supported...
Juan Linietsky
2019-01-23
Fix GDI objects leak when setting custom cursor
Marcin Zawiejski
2019-01-23
Fix global settings consistency
Marcin Zawiejski
2019-01-22
Merge pull request #25238 from dragmz/patch-7
Rémi Verschelde
2019-01-22
Merge pull request #25233 from ivanarh/master
Rémi Verschelde
2019-01-22
Set WINVER and _WIN32_WINNT values in VS project
Marcin Zawiejski
2019-01-22
Raised executable priority on windows to avoid stuter, helps #25162
Juan Linietsky
2019-01-22
Merge pull request #25235 from neikeq/pp
Ignacio Etcheverry
2019-01-22
Mono: Fix hot reload build errors and cleanup
Ignacio Etcheverry
2019-01-22
Fixed possible crash in pck_packer.cpp due to wrong memory freeing.
Ivan Ponomarev
2019-01-22
Forbid making root on inherited scenes, closes #24484
Juan Linietsky
2019-01-22
Avoid cyclic iteration check, fixes #24969
Juan Linietsky
2019-01-22
Make inspector gain focus on refresh only if it has it, fixes #24979, closes ...
Juan Linietsky
2019-01-22
Do not use shadow cubemaps if depth write is not supported to avoid errors, c...
Juan Linietsky
2019-01-22
Fix collision margin being wrongly read by default, fixes #25181
Juan Linietsky
2019-01-22
Changes to GLES2 renderer to not use cube shadows if not available, fixes #25132
Juan Linietsky
2019-01-22
Merge pull request #25223 from akien-mga/base64-return-long
Rémi Verschelde
2019-01-22
Merge pull request #25222 from santouits/webgl-depth
Rémi Verschelde
2019-01-22
base64.h: Fix return type mismatch
Rémi Verschelde
2019-01-22
WebGL1 some changes
santouits
2019-01-22
Merge pull request #25178 from marxin/sanitizr-options
Rémi Verschelde
2019-01-22
Merge pull request #25215 from akien-mga/scripteditor-goto-line
Rémi Verschelde
2019-01-22
Merge pull request #25207 from clayjohn/cpu_particle_2d_aligny_bug
Rémi Verschelde
2019-01-22
Merge pull request #25195 from YeldhamDev/texregion_editor_sprite3d
Rémi Verschelde
2019-01-22
Fix going to script line on VisualScript errors
Rémi Verschelde
2019-01-22
Merge pull request #25208 from clayjohn/angular_velocity_cpu_2d
Rémi Verschelde
2019-01-21
Update Control.xml
danboo
2019-01-21
properly initialize angular_velocity in cpuparticles2d
clayjohn
2019-01-21
fix bug with cpu_particle_2d_align_y
clayjohn
2019-01-21
Merge pull request #25200 from neikeq/oo
Ignacio Etcheverry
2019-01-21
Merge pull request #25196 from santouits/webgl-backslashes
Rémi Verschelde
2019-01-21
Mono: Add assembly reloading to running games
Ignacio Etcheverry
2019-01-21
Add function to obtain filesystem type from DirAccess.
Juan Linietsky
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