Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | Able to open project manager inside editor (Scene->Project Manager) | marynate | |
Remove unnecessary include of project_manager.h | |||
2014-02-16 | Merge pull request #94 from marynate/PR-Fixed_Issue_93 | okamstudio | |
Fixed #93 Build error with latest commit | |||
2014-02-16 | Fixed #93 Build error with latest commit | marynate | |
2014-02-15 | -project settings are saved when changed | Juan Linietsky | |
-load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D -fix how documentation is generated, built in doc browser should be always up to date -copypaste, scrolling, etc in builtin doc -built-in scripts get saved now (though debugger may not always work on them) -Theme can be set to controls as a property | |||
2014-02-15 | -fixed bug in Button now exporting font property | Juan Linietsky | |
-made GUI Theme editor usable -editor does not allow to export or create .pck in the same path as a project -changed .pck format (lacked support for versioning so couldn't change it), previous was causing crashes and is now incompatible, just re-export. -will not look for .pck files recursively, was causing unexpected behaviors -fixed execution of Godot in paths with non unicode characters in Windows, OSX and Linux. | |||
2014-02-14 | Merge pull request #77 from vinzenz/shaderlang-test-crash-fix | reduz | |
Fixed crash bug in the shaderlang test | |||
2014-02-14 | Merge pull request #69 from vinzenz/icon-issue | reduz | |
x11: Set icon issue fix | |||
2014-02-14 | Fixed crash bug in the shaderlang test | Vinzenz Feenstra | |
Signed-off-by: Vinzenz Feenstra <evilissimo@gmail.com> | |||
2014-02-14 | Addressed comments by Terseus to match the spec | Vinzenz Feenstra | |
size_t -> long uint8_t -> unsigned char Signed-off-by: Vinzenz Feenstra <evilissimo@gmail.com> | |||
2014-02-14 | x11: Set icon issue fix | Vinzenz Feenstra | |
Signed-off-by: Vinzenz Feenstra <evilissimo@gmail.com> | |||
2014-02-14 | Merge pull request #62 from vinzenz/ccflags-handling | reduz | |
Fix CCFLAGS handling | |||
2014-02-14 | Merge pull request #59 from marynate/master | reduz | |
Add .gitignore to ignore autogenerated files in source repository | |||
2014-02-14 | Merge pull request #23 from thetron/master | reduz | |
Fixed typo in undefined main_scene alert | |||
2014-02-13 | Fix CCFLAGS handling | Vinzenz Feenstra | |
Signed-off-by: Vinzenz Feenstra <evilissimo@gmail.com> | |||
2014-02-13 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2014-02-13 | -fixed export templates not loading/exporting on Windows | Juan Linietsky | |
-fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript | |||
2014-02-13 | Add .gitignore to ignore autogenerated files in source repository | marynate | |
2014-02-13 | Merge pull request #7 from fdb/font-import-typo | okamstudio | |
Fix typo in font import plugin. | |||
2014-02-13 | Merge pull request #34 from marynate/master | okamstudio | |
Fixed build rule file for proper MSVC release build | |||
2014-02-13 | Merge pull request #11 from rafalcieslak/rotating-camera2d | okamstudio | |
A rotating Camera2D | |||
2014-02-13 | Merge pull request #17 from TiZ-EX1/master | okamstudio | |
Disable the slider for numeric values on the tree view. | |||
2014-02-13 | Merge pull request #24 from jeremycw/osx-retina | okamstudio | |
Fix mouse coordinates on OS X retina displays | |||
2014-02-13 | Merge pull request #41 from mdcasey/master | reduz | |
Make math_funcs.h use lrint on msvc 2013 | |||
2014-02-13 | Merge pull request #50 from imgxx/master | reduz | |
damn it, i screwed up, need to learn to use git properly | |||
2014-02-12 | logo.png | ImGxx | |
2014-02-12 | Create README.md | imgxx | |
2014-02-11 | Make math_funcs.h use lrint on msvc 2013 | Matthew Casey | |
2014-02-11 | Fixed build rule file for proper MSVC release build | marynate | |
2014-02-11 | Merge pull request #32 from bwzuk/master | okamstudio | |
Removed unneeded c files from the freetype build rules | |||
2014-02-11 | Merge remote-tracking branch 'upstream/master' | bwzuk | |
2014-02-11 | Removed unneeded c files from the freetype build rules, to prevent errors ↵ | bwzuk | |
compiling under VC | |||
2014-02-11 | Fixed typo in undefined main_scene alert | Nicholas Bruning | |
2014-02-10 | Fix mouse coordinates on OS X retina displays | Jeremy Williams | |
2014-02-10 | Reverted to older version of WebP, newer one crashed on Android. | Juan Linietsky | |
2014-02-10 | Disabled the slider for numeric values on the tree view. | Trent McPheron | |
2014-02-10 | fixie | Juan Linietsky | |
2014-02-10 | Fixed accidentally broken identation | rafalcieslak | |
2014-02-10 | Implemented Camera2D.Rotating property | rafalcieslak | |
2014-02-10 | Fix typo in font import plugin. | Frederik De Bleser | |
2014-02-10 | compiling instructions | Juan Linietsky | |
2014-02-09 | hoho | Juan Linietsky | |
2014-02-09 | readme changed | Juan Linietsky | |
2014-02-09 | ho | Juan Linietsky | |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |
2014-01-04 | first commit | Juan Linietsky | |