Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-04-08 | Merge pull request #47697 from gongpha/color-picker-bars-fix-raw-mode | Rémi Verschelde | |
Fix ColorPicker's RGB bars are show in RAW mode and other | |||
2021-04-08 | Merge pull request #47647 from akien-mga/doctool-default-cwd | Rémi Verschelde | |
Main: Default `--doctool` path to '.' if none given | |||
2021-04-08 | Merge pull request #44456 from univeous/allow_input_echo_in_ui_focus | Rémi Verschelde | |
allow input echo when changing ui focus | |||
2021-04-08 | Merge pull request #47717 from lyuma/fbx_empty_crash | Rémi Verschelde | |
Fix crash on importing empty .fbx file | |||
2021-04-08 | Fix crash on importing empty .fbx file | Lyuma | |
2021-04-08 | Merge pull request #47708 from Calinou/doc-websocketclient-secure | Fabio Alessandrelli | |
Document secure wss:// caveats for WebSocketClient | |||
2021-04-07 | Merge pull request #47648 from Blackiris/fix-gdscript-editor-hangs | Rémi Verschelde | |
Fix infinite loop when guessing argument type from parent class | |||
2021-04-07 | Merge pull request #47672 from Blackiris/fix-setter-stackoverflow | Rémi Verschelde | |
Fix stack overflow in setter | |||
2021-04-07 | Document secure wss:// caveats for WebSocketClient | Hugo Locurcio | |
See https://github.com/godotengine/godot/issues/37739. | |||
2021-04-07 | Merge pull request #47441 from ↵ | Rémi Verschelde | |
TwistedTwigleg/skeletonik_changes_and_bug_fixes_regressionfix2 Fix for SkeletonIK not working correctly with 0 interpolation and incorrectly rotating with animation | |||
2021-04-07 | Fix ColorPicker's RGB bars are show in RAW mode and other | Kongfa Waroros | |
2021-04-07 | Merge pull request #43900 from nathanfranke/fix-stream-peer-tcp-ambiguity | Rémi Verschelde | |
Improve Ambiguous StreamPeerTCP `set_no_delay` Documentation | |||
2021-04-07 | Merge pull request #46877 from ↵ | Rémi Verschelde | |
W4RH4WK/always-dynamically-allocate-property-table Always dynamically allocate PropertyTable | |||
2021-04-06 | Merge pull request #47683 from akien-mga/sync-gamecontrollerdb | Rémi Verschelde | |
Sync controller mappings DB with SDL2 community repo | |||
2021-04-06 | Sync controller mappings DB with SDL2 community repo | Rémi Verschelde | |
Synced with gabomdq/SDL_GameControllerDB@01dce71403e93eb699cc156f3237725863f0105a. | |||
2021-04-06 | Merge pull request #47678 from madmiraal/fix-47436.1 | Rémi Verschelde | |
Check for empty ConcavePolygonShape2D before checking for intersection | |||
2021-04-06 | Merge pull request #47675 from madmiraal/fix-47436 | Rémi Verschelde | |
Check ConvexPolygonShape2D point count before calcuating moment of inertia | |||
2021-04-06 | Merge pull request #47674 from madmiraal/fix-47437 | Rémi Verschelde | |
Check for the use of an empty shape in Bullet Kinematic collisions | |||
2021-04-06 | Merge pull request #47668 from madmiraal/fix-47438 | Rémi Verschelde | |
Ensure ConvexPolygonShape3D support count variable is initialised | |||
2021-04-06 | Check for empty ConcavePolygonShape2D before checking for intersection | Marcel Admiraal | |
2021-04-06 | Merge pull request #47666 from madmiraal/fix-46137 | Rémi Verschelde | |
Ensure ConvexPolygonShape2D support count variable is initialised | |||
2021-04-06 | Check ConvexPolygonShape2D point count before calcuating moment of inertia | Marcel Admiraal | |
2021-04-06 | Check for the use of an empty shape in Bullet Kinematic collisions | Marcel Admiraal | |
2021-04-06 | Fix stack overflow in setter | Julien Nguyen | |
2021-04-06 | Ensure ConvexPolygonShape3D support count variable is initialised | Marcel Admiraal | |
2021-04-06 | Ensure ConvexPolygonShape support count variable is initialised | Marcel Admiraal | |
2021-04-06 | Merge pull request #47651 from Calinou/export-improve-nonexistent-preset-errors | Rémi Verschelde | |
Improve error messages for missing export presets when using `--export` | |||
2021-04-06 | Improve error messages for missing export presets when using `--export` | Hugo Locurcio | |
- Display a specific error message if the project doesn't have an `export_presets.cfg` file. - Display a list of detected export presets if an invalid export preset name is supplied. | |||
2021-04-06 | Merge pull request #47654 from vnen/stdout-disable | Rémi Verschelde | |
Add flag to stop printing to stdout/stderr | |||
2021-04-06 | Merge pull request #47660 from Faless/js/4.x_webgl_fallback | Rémi Verschelde | |
[HTML5] Implement WebGL fallback. | |||
2021-04-06 | [HTML5] Implement WebGL fallback. | Fabio Alessandrelli | |
According to project settings and when WebGL2 is not available. This does nothing in current master, as we have no rendering yet! | |||
2021-04-06 | Add flag to stop printing to stdout/stderr | George Marques | |
This allows the terminal output to be suppressed but still be captured by print/error handlers. | |||
2021-04-06 | Merge pull request #47200 from LightningAA/delete-from-project-manager-4.0 | Rémi Verschelde | |
Add the ability to remove project contents from the remove project dialog | |||
2021-04-06 | Main: Default `--doctool` path to '.' if none given | Rémi Verschelde | |
2021-04-06 | Merge pull request #47655 from BastiaanOlij/fix_reloadable | Rémi Verschelde | |
Only cleanup meta data if GDNative library is reloadable | |||
2021-04-06 | Merge pull request #47657 from LightningAA/graphedit-zoom-follow-mouse-4.0 | Rémi Verschelde | |
Make `GraphEdit` scrollwheel zoom based on mouse position | |||
2021-04-05 | Make scrollwheel zoom based on mouse position | Lightning_A | |
2021-04-06 | Only cleanup meta data if GDNative library is reloadable and we're about to ↵ | Bastiaan Olij | |
unload it | |||
2021-04-05 | Merge pull request #47622 from pycbouh/editor-plugins-expose-scale | Rémi Verschelde | |
Expose editor scale to the plugin API | |||
2021-04-05 | Expose editor scale to the plugin API | Yuri Sizov | |
2021-04-05 | Update AUTHORS and DONORS list | Rémi Verschelde | |
New contributor added to AUTHORS: @gongpha, @jmb462 Thanks to all contributors and donors for making Godot possible! | |||
2021-04-05 | Fix infinite loop when guessing argument type from parent class | Julien Nguyen | |
2021-04-05 | i18n: Sync translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 5cfdb866606d0e5b551178d7331ab0e9410d717f) | |||
2021-04-05 | Merge pull request #47291 from BastiaanOlij/move_clustered | Juan Linietsky | |
Move clustered renderer functionality | |||
2021-04-05 | Merge pull request #47569 from vnen/gdscript-typed-return | Rémi Verschelde | |
GDScript: Properly validate return type | |||
2021-04-05 | Move clustered renderer functionality | Bastiaan Olij | |
2021-04-05 | Merge pull request #47645 from akien-mga/animatedsprite2d-no-frames | Rémi Verschelde | |
Re-allow playing AnimatedSprite2D without frames | |||
2021-04-05 | Merge pull request #47640 from BastiaanOlij/fix_vulkan_format | Rémi Verschelde | |
Chose format from supported ones that we support | |||
2021-04-05 | GDScript: Properly validate return type | George Marques | |
When the type cannot be validated at compile time, the runtime must do a check to ensure type safety is kept, as the code might be assuming the return type is correct in another place, leading to crashes if the contract is broken. | |||
2021-04-05 | Re-allow playing AnimatedSprite2D without frames | Rémi Verschelde | |
Fixes #47578, partial revert of #47064. |