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2021-01-26Merge pull request #44624 from Calinou/doc-array-hashRémi Verschelde
Improve the `Array.hash()` documentation
2021-01-26Merge pull request #44617 from geekrelief/gdnative_unloadRémi Verschelde
free library when no nativescripts reference it
2021-01-26Merge pull request #44678 from Calinou/doc-videoplayer-html5-performanceRémi Verschelde
Document the expected low performance of VideoPlayer on HTML5
2021-01-26Merge pull request #44887 from ↵Rémi Verschelde
gongpha/crash!-on-expand-or-collapse-folder-in-filesystem-tree Fix crash on FileSystemDock's tree when trying to collapse or expand folder
2021-01-26Merge pull request #45029 from neikeq/issue-40023Rémi Verschelde
C#: Fix System.Collections.Generic.List marshalling
2021-01-26Merge pull request #45141 from Calinou/clang-format-hook-check-versionRémi Verschelde
Check for clang-format version in the pre-commit hook
2021-01-26Merge pull request #45202 from aaronfranke/assetlib-urlRémi Verschelde
Move the Asset Library API URLs to the Editor Settings
2021-01-26Merge pull request #45220 from Calinou/range-ratio-equal-min-max-no-errorRémi Verschelde
Make Range return 1.0 ratio if minimum and maximum values are equal
2021-01-26Merge pull request #45233 from YeldhamDev/filedock_path_fixRémi Verschelde
Update path in the FileSystem dock after doing file operations
2021-01-26Merge pull request #45309 from VedatGunel/fix-string-ends-withRémi Verschelde
Fix String.ends_with() for empty string arguments
2021-01-26Merge pull request #45368 from Xrayez/doc-tilemap-collider-shape-metadataRémi Verschelde
Document shape metadata for `TileMap`
2021-01-26Merge pull request #45252 from naithar/feature/plugins-migrationRémi Verschelde
[4.0] [iOS] iOS Plugins Migration
2021-01-26Merge pull request #45277 from bruvzg/ios_arm64_simRémi Verschelde
Add separate `simulator` flag for iOS build, change main library to `xcframework`.
2021-01-26Merge pull request #45226 from Chaosus/vs_expression_portRémi Verschelde
Auto-creates a port in visual shader expression on dragging from (and to)
2021-01-26Merge pull request #45369 from naithar/fix/line_edit_clear-4.0Rémi Verschelde
[4.0] [GUI] Fix LineEdit clearing
2021-01-26[GUI] Enforce virtual keyboard redisplay on clearSergey Minakov
2021-01-26Merge pull request #45435 from fire/gltf-node-anim-exportRémi Verschelde
Restore gltf node animation export.
2021-01-26Merge pull request #45401 from linkpy/masterRémi Verschelde
Exposed `find_next_valid_focus` and `find_prev_valid_focus`.
2021-01-26Merge pull request #45407 from madmiraal/remove-set-methodsRémi Verschelde
Remove Quat set methods in favour of constructors
2021-01-26Merge pull request #45406 from clayjohn/VULKAN-named-resourcesRémi Verschelde
Add named resources and debug labels
2021-01-26Exposed find_next_valid_focus and find_prev_valid_focus.Nils Reid
2021-01-26Remove Quat set methods in favour of constructorsMarcel Admiraal
2021-01-25Add named resources and debug labels in RenderDocclayjohn
2021-01-26Merge pull request #45359 from mrushyendra/export_pckzipRémi Verschelde
Make use of export path when exporting PCK/ZIP
2021-01-26Merge pull request #43875 from addmix/create-physical-skeleton-collider-fixRémi Verschelde
Create physical skeleton collider orientation fix
2021-01-26Merge pull request #45458 from Calinou/doc-array-push-pop-front-performanceRémi Verschelde
Document low performance of `Array.push_front()` and `Array.pop_front()`
2021-01-26Merge pull request #45375 from aaronfranke/gltf-csg-gridmapRémi Verschelde
Make GLTF not depend on CSG or GridMap
2021-01-26Merge pull request #44194 from madmiraal/fix-font_selected_colorRémi Verschelde
Change themes font_color_selected to font_selected_color
2021-01-26Document low performance of `Array.push_front()` and `Array.pop_front()`Hugo Locurcio
2021-01-25Merge pull request #45398 from Calinou/doc-resource-name-usageRémi Verschelde
Document a built-in use of `Resource.resource_name`
2021-01-25Merge pull request #44989 from vnen/gdnative-new-apiRémi Verschelde
New API for GDNative
2021-01-25Merge pull request #45394 from rcorre/timer-cleanupRémi Verschelde
Clarify that create_timer does not require cleanup.
2021-01-25Merge pull request #45456 from Faless/js/4.x_stylesRémi Verschelde
[HTML5] Better editor HTML, small refactor.
2021-01-25Merge pull request #45447 from pycbouh/graphedit-minimap-active-invisibleRémi Verschelde
Fix minimap capturing events and improve its theme and editor settings
2021-01-25[HTML5] Builtin HTTP server disable browsers cacheFabio Alessandrelli
We don't want browsers to cache our temporary exports (since they will always differ).
2021-01-25[HTML5] Better editor HTML, small refactor.Fabio Alessandrelli
Side and GDNative libraries are now added by engine.js , the dynlink pre js had been deleted.
2021-01-25Fix minimap capturing events and improve its themeYuri Sizov
Add an editor setting for minimap opacity in visual editors
2021-01-25Merge pull request #45452 from reduz/implement-shadow-meshesJuan Linietsky
Implement shadow meshes
2021-01-25Implement shadow meshesreduz
-When importing, a vertex-only version of the mesh is created. -This version is used when rendering shadows, and improves performance by reducing bandwidth -It's automatic, but can optionally be used by users, in case they want to make special versions of geometry for shadow casting.
2021-01-25Merge pull request #45432 from Calinou/doc-multiplayer-api-non-godotFabio Alessandrelli
Document that the high-level multiplayer API is only for Godot servers
2021-01-25[HTML5] Fix "initial_memory" build option parsingFabio Alessandrelli
2021-01-25DummyRasterizer Sync.Fabio Alessandrelli
2021-01-25Clarify that create_timer does not require cleanup.Ryan Roden-Corrent
This is how I would expect it to work, but the docs didn't clarify, so I had to check the source just to make sure I wasn't responsible for freeing the timer: https://github.com/godotengine/godot/blob/d39f6386ce3a7916dbb94fef5ff65e7599e060f0/scene/main/scene_tree.cpp#L473
2021-01-25Merge pull request #45440 from bruvzg/ctl_span_breaksRémi Verschelde
[CTL] Do not break line on the span (e.g. RTL BBCode tag) edges.
2021-01-25GDNative: Remove print functionsGeorge Marques
Those are now utilities so the function pointer can be fetched when needed.
2021-01-25GDNative: New core APIGeorge Marques
This API now uses the discovery functions present in Variant instead of wrapping every built-in function. Users now need to query for function pointers and use those.
2021-01-25Merge pull request #45376 from reduz/gi-optimizationsRémi Verschelde
Several GI related optimizations and fixes
2021-01-25[CTL] Do not break line on the span (e.g. RTL BBCode tag) edges.bruvzg
2021-01-24Restore gltf node animation export.K. S. Ernest (iFire) Lee
Misc style changes.
2021-01-25Document that the high-level multiplayer API is only for Godot serversHugo Locurcio