Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-08 | Merge pull request #35381 from Calinou/html5-export-favicon | Fabio Alessandrelli | |
Export and reference the icon as favicon when exporting to HTML5 | |||
2020-02-07 | Merge pull request #32496 from bitstopper/master | Rémi Verschelde | |
Fixes broken CPUParticles2D AtlasTextures usage | |||
2020-02-07 | Merge pull request #35986 from Chaosus/shader_index | Rémi Verschelde | |
Allow non-constants for indexing builtin types in shaders | |||
2020-02-07 | Merge pull request #35950 from Chaosus/vs_scalar_uniform_range | Rémi Verschelde | |
Implemented hint_range for VisualShaderNodeScalarUniform | |||
2020-02-07 | Merge pull request #35142 from clayjohn/GLES2-add-3d-textures | Rémi Verschelde | |
Add support for 3D textures to GLES2 | |||
2020-02-07 | Merge pull request #35925 from seenloitering/doc-Skeleton2D | Rémi Verschelde | |
Add documentation for Skeleton2D | |||
2020-02-07 | Allow non-constants for indexing builtin types in shaders | Yuri Roubinsky | |
2020-02-07 | Merge pull request #35983 from Chaosus/fix_shader_crash | Yuri Roubinsky | |
Prevent shader crash if invalid builtin used after array member accessor | |||
2020-02-07 | Implemented hint_range for VisualShaderNodeScalarUniform | Yuri Roubinsky | |
2020-02-07 | Merge pull request #35963 from akien-mga/scons-modules-enabled-header | Rémi Verschelde | |
SCons: Refactor module defines into a generated header, cleanup | |||
2020-02-07 | Prevent shader crash if invalid builtin used after array member accessor | Yuri Roubinsky | |
2020-02-07 | Use modules_enabled.gen.h to improve inter dependency checks | Rémi Verschelde | |
- Fix build with gdscript module disabled. Fixes #31011. - Remove unused `gdscript` compile option. - Fix build with regex module disabled. - Fix ImageLoaderSVG to forward declare thirdparty structs. | |||
2020-02-07 | SCons: Generate header with info on which modules are enabled | Rémi Verschelde | |
We already had `MODULE_*_ENABLED` defines but only in the modules environment, and a few custom `*_ENABLED` defines in the main env when we needed the information in core. Now this is defined in a single header which can be included in the files that need this information. | |||
2020-02-07 | Merge pull request #35979 from akien-mga/fix-graphnode-mouse-filter-35978 | Rémi Verschelde | |
GraphEdit: Fix regression with GraphNode mouse filter | |||
2020-02-07 | GraphEdit: Fix regression with GraphNode mouse filter | Rémi Verschelde | |
PR #35068 made Container (which GraphNode inherits) default to MOUSE_FILTER_PASS, so I removed the manual override, but it turns out that GraphNode's constructor still overrides it to MOUSE_FILTER_STOP. Another fix could be to remove the STOP in the constructor, but I don't know if it's there for a specific reason (e.g. to have GraphNodes STOP by default, but PASS in a specific case). Fixes #35978. | |||
2020-02-07 | Merge pull request #35974 from timothyqiu/list-docs | Rémi Verschelde | |
Completes doc for ItemList and Tree | |||
2020-02-07 | Merge pull request #35969 from muiroc/js_builderr | Rémi Verschelde | |
Fix javascript platform build | |||
2020-02-07 | Completes doc for ItemList and Tree | Haoyu Qiu | |
2020-02-07 | Fix javascript platform build | muiroc | |
2020-02-06 | Merge pull request #35959 from Anutrix/removeTheLastERR_PRINTS | Rémi Verschelde | |
Remove the last ERR_PRINTS that was missed by #33391 | |||
2020-02-07 | Remove the last ERR_PRINTS that was missed by #33391 | unknown | |
2020-02-06 | Merge pull request #35952 from Chaosus/shader_editor_enchance | Yuri Roubinsky | |
Few enchancements for shader editor | |||
2020-02-06 | Few enchancements for shader editor | Yuri Roubinsky | |
2020-02-06 | Merge pull request #35068 from akien-mga/containers-mouse-filter-pass | Rémi Verschelde | |
Use MOUSE_FILTER_PASS for all containers | |||
2020-02-06 | Merge pull request #35933 from akien-mga/obsolete-dockerfile | Rémi Verschelde | |
Drop obsolete Dockerfile, we now have official build containers | |||
2020-02-06 | Merge pull request #35906 from muiroc/anim_node_value_bug | Rémi Verschelde | |
Pass missing args in AnimationNode script calls | |||
2020-02-06 | Merge pull request #35892 from Calinou/project-manager-allow-hidden-files | Rémi Verschelde | |
Allow existing hidden files/directories when creating a new project | |||
2020-02-06 | Merge pull request #35749 from Chaosus/vst_fix_constants | Rémi Verschelde | |
Fix GlobalConstant/BasicTypeConstant return type in visual scripts | |||
2020-02-06 | Merge pull request #35727 from Calinou/profiler-set-background-color | Rémi Verschelde | |
Use the editor background color for the profiler graph | |||
2020-02-06 | Merge pull request #35731 from timothyqiu/texture-region-gestures | Rémi Verschelde | |
Adds pan and zoom gestures to TextureRegion editor | |||
2020-02-06 | Merge pull request #35886 from doot24/fix_#35871 | Rémi Verschelde | |
Fixed Godot not recognising 150x150 icon for uwp export #35871 | |||
2020-02-06 | Merge pull request #35887 from dankan1890/quick_fix | Rémi Verschelde | |
Fixed String::humanize_size crash. | |||
2020-02-06 | Merge pull request #35867 from timothyqiu/path-update | Rémi Verschelde | |
Updates Path2D in debugging if navigation is visible | |||
2020-02-06 | Merge pull request #35938 from Calinou/export-android-remove-progress | Rémi Verschelde | |
Remove per-file progress reporting when exporting to Android | |||
2020-02-06 | Merge pull request #35939 from timothyqiu/project-icon | Rémi Verschelde | |
Centers project icon vertically in project list | |||
2020-02-06 | Centers icon vertically in project list | Haoyu Qiu | |
2020-02-05 | Remove per-file progress reporting when exporting to Android | Hugo Locurcio | |
Calling `step()` on EditorProgress too often will slow down the rest of the editor, so it's best avoided. This is also more consistent with other exporters, as most of them don't report per-file progress either. Exporting a 2D project with ~1,100 files to Android now takes about 10 seconds from a debug editor build instead of 65 seconds. This closes #30850. | |||
2020-02-05 | Merge pull request #35911 from clayjohn/DOCS-misc3 | Rémi Verschelde | |
Finish documenting BakedLightmap and TextureLayered | |||
2020-02-05 | Finish documenting BakedLightmap and TextureLayered | clayjohn | |
2020-02-05 | Merge pull request #32959 from georgwacker/control-node-anim-fix | Rémi Verschelde | |
Fix control node transform animation jitter with pivot offset | |||
2020-02-05 | Merge pull request #35807 from Calinou/improve-doc-status-output | Rémi Verschelde | |
Improve the `doc_status.py` console output | |||
2020-02-05 | Merge pull request #35723 from Calinou/improve-contributing-guide | Rémi Verschelde | |
Improve `CONTRIBUTING.md` and update it to follow recent changes | |||
2020-02-05 | Drop obsolete Dockerfile, we now have official build containers | Rémi Verschelde | |
Cf. https://github.com/godotengine/build-containers A user-friendly tool using those containers will soon be released and documented. | |||
2020-02-05 | Merge pull request #35908 from YeldhamDev/tileset_hide_properties | Rémi Verschelde | |
Hide TileSet's properties from the inspector | |||
2020-02-05 | Merge pull request #35926 from akien-mga/changelog-tilemap | Rémi Verschelde | |
Changelog: Mention 3.2 changes to TileMap features | |||
2020-02-05 | Merge pull request #35912 from bruce965/fix-empty-audio-loop | Rémi Verschelde | |
Fix empty audio infinite loop | |||
2020-02-05 | Merge pull request #35915 from YeldhamDev/filedock_move_improvements | Rémi Verschelde | |
Make some QOL improvements to move operations in the FileSystem dock | |||
2020-02-05 | Merge pull request #35918 from timothyqiu/script-views-min-height | Rémi Verschelde | |
Shortens minimum height of script editor | |||
2020-02-05 | Merge pull request #35898 from timothyqiu/buttons-doc | Rémi Verschelde | |
Completes doc for button classes | |||
2020-02-05 | Merge pull request #33391 from madmiraal/cleanup-error_macros | Rémi Verschelde | |
Clean up error_macros.h |