summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2021-10-14Merge pull request #53054 from MaxLap/doc_shape_signalsCamille Mohr-Daurat
Improve area/body_shape_entered/exited signals parameter names and doc
2021-10-14Improve area/body_shape_entered/exited signals parameter names and docMaxime Lapointe
Fix some typoed names from the doc Add _index to "index" parameters of *_shape_* signals, this is both in doc and in the template. This makes the code, signature and doc easier to understand Add method to get Node from the _index params of those signals. This was not as easy to find as one would expect. Putting this information where it is needed will help.
2021-10-14Merge pull request #53786 from TokageItLab/fix-skeleton-editor-methodsRémi Verschelde
2021-10-14Merge pull request #53807 from vnen/dont-share-arrays-and-dictsRémi Verschelde
2021-10-14Merge pull request #53610 from madmiraal/upgrade-gradleRémi Verschelde
Upgrade Android Gradle to version 7.2
2021-10-14Merge pull request #53810 from groud/fix_crashRémi Verschelde
Fixes crash in TileSetAtlasSource::get_tiles_to_be_removed_on_change
2021-10-14Merge pull request #53795 from briansemrau/fix-height-fogRémi Verschelde
Fix the height fog effect
2021-10-14Merge pull request #53798 from akien-mga/mbedtls-clang12-opt-bugfixRémi Verschelde
mbedtls: Backport "Fix x86_64 assembly for bignum multiplication"
2021-10-15get rid set_bone_pose and fix some function in SkeletonEditorSilc 'Tokage' Renew
2021-10-14Upgrade Android Gradle to version 7.2Marcel Admiraal
2021-10-14Fixes crash in TileSetAtlasSource::get_tiles_to_be_removed_on_changeGilles Roudière
2021-10-14Zero Dictionary and Array variants when changing type with resetGeorge Marques
So they don't reference to the old values anymore and instead refer to a new value.
2021-10-14Merge pull request #53726 from briansemrau/gd-outer-classGeorge Marques
GDScript 2.0: Access outer scope classes
2021-10-14Merge pull request #53799 from akien-mga/DEV_ENABLEDRémi Verschelde
2021-10-14SCons: Add `DEV_ENABLED` defines for `target=debug` buildsRémi Verschelde
This will allow adding developer checks which will be fully compiled out in user builds, unlike `DEBUG_ENABLED` which is included in debug tempates and the editor builds. This define is not used yet, but we'll soon add code that uses it, and change some existing `DEBUG_ENABLED` checks to be performed only in dev builds. Related to godotengine/godot-proposals#3371.
2021-10-14mbedtls: Backport "Fix x86_64 assembly for bignum multiplication"Rémi Verschelde
Backports PR https://github.com/ARMmbed/mbedtls/pull/4948 to fix a regression with our macOS builds using Clang 12. Fixes #53297.
2021-10-14Fix the height fog effectBrian Semrau
2021-10-14Merge pull request #51695 from KoBeWi/one_tool_to_rule_them_allGilles Roudière
Add tool quick-select to tile editor
2021-10-14Merge pull request #53792 from floppyhammer/fix-bilinear-texture-progress-barRémi Verschelde
2021-10-14Merge pull request #53783 from V-Sekai/gltf-restore-animsRémi Verschelde
2021-10-14Fix bilinear TextureProgressBar with nine patch enabledfloppyhammer
2021-10-13GDScript: Access outer scope classesBrian Semrau
2021-10-14Add tool quick-select to tile editorkobewi
2021-10-13Restore gltf animation export after split.K. S. Ernest (iFire) Lee
2021-10-13Merge pull request #53597 from Xeadriel/patch-1Rémi Verschelde
2021-10-13Merge pull request #53773 from nathanfranke/fix-license-character-encodingRémi Verschelde
2021-10-13Merge pull request #53772 from RandomShaper/fix_hash_mapRémi Verschelde
2021-10-13Merge pull request #53765 from reduz/skeleton-remove-rest-influenceJuan Linietsky
Remove REST transform influence in skeleton bones
2021-10-13Merge pull request #53759 from Chaosus/shader_new_builtinsYuri Roubinsky
2021-10-13Remove REST transform influence in skeleton bonesreduz
* Animations and Skeletons are now pose-only. * Rest transform is kept as reference (when it exists) and for IK * Improves 3D model compatibility (non uniform transforms will properly work, as well as all animations coming from Autodesk products).
2021-10-13Added few more built-ins to shader languageYuri Roubinsky
2021-10-13Fix character encoding of Engine::get_copyright_infoNathan Franke
2021-10-13Fix HashMap element copy leaving hash as zeroPedro J. Estébanez
2021-10-13Add that elapsed_time in CharFXTransform resets when RichTextLabels text is ↵Xeadriel
changed Update doc/classes/CharFXTransform.xml Grammar fix Co-authored-by: Aaron Record <50304111+LightningAA@users.noreply.github.com>
2021-10-13Merge pull request #53767 from groud/improve_tile_set_change_performancesRémi Verschelde
2021-10-13Merge pull request #53703 from groud/prevent_tiles_outside_textureRémi Verschelde
2021-10-13Greatly improve editor performances by deferring tiles related updatesGilles Roudière
Solve few update problems
2021-10-13Merge pull request #53761 from groud/fix_tilemap_memory_leakRémi Verschelde
2021-10-13Prevent tiles outside atlas textureGilles Roudière
2021-10-13Merge pull request #53750 from Klowner/dbus-error-leakRémi Verschelde
2021-10-13Merge pull request #53578 from RedHeadphone/patch-1Rémi Verschelde
2021-10-13Merge pull request #53747 from manueldun/trailSectionSubdivCrashRémi Verschelde
2021-10-13Merge pull request #53757 from groud/fix_undoRémi Verschelde
2021-10-13Merge pull request #53689 from reduz/remove-animation-transform3d-trackRémi Verschelde
2021-10-13Fix TileMap memory leakGilles Roudière
2021-10-13Merge pull request #53727 from Calinou/3d-editor-tweak-object-snap-distancesRémi Verschelde
2021-10-13Merge pull request #53744 from williamd67/GPULightmapper-prevent-endless-loopRémi Verschelde
2021-10-13Merge pull request #53743 from williamd67/GPULightmapper-process-rays-to-skyRémi Verschelde
2021-10-13Merge pull request #53322 from ↵Rémi Verschelde
williamd67/GPULightmapper-skip-smoothen-positions-flat-triangle
2021-10-13Fix undo in inspector not workingGilles Roudière