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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-02-09
Perform early exit in Input::is_anything_pressed
Ninni Pipping
2023-02-09
Further refactoring to AudioDriver implementations after #69120.
Emmanouil Papadeas
2023-02-09
Merge pull request #72947 from DarkKilauea/nav-fix-avoidance-callback
Rémi Verschelde
2023-02-09
Merge pull request #72897 from Geometror/graphedit-set-deprecated
Rémi Verschelde
2023-02-09
Merge pull request #72929 from Sauermann/fix-unittest-parameter-removal
Rémi Verschelde
2023-02-09
Merge pull request #72922 from smix8/fix_debug_binding_rb_4.x
Rémi Verschelde
2023-02-09
Merge pull request #72920 from clayjohn/GL-fma
Rémi Verschelde
2023-02-09
Merge pull request #72913 from KoBeWi/assertion_failed_failed
Rémi Verschelde
2023-02-09
Merge pull request #72914 from JonqsGames/GL-half_to_float_zero_exp
Rémi Verschelde
2023-02-08
Fix missing avoidance updates when using same velocity
Josh Jones
2023-02-09
Update GraphEdit configuration warning, mark GraphNode/GraphEdit as experimental
Hendrik Brucker
2023-02-09
Remove `m_object` parameter from unit test Macros
Markus Sauermann
2023-02-08
GDExtension: array_set_typed() accepts enum instead of uint32_t
Jan Haller
2023-02-08
Mark fma function as high end so it isn't used with the gl_compatibility rend...
clayjohn
2023-02-08
Fix NavigationAgent debug functions bindings in release builds
smix8
2023-02-08
Handle 0 exponent in float/half conversion for OpenGl
JoJoX
2023-02-08
Fix null message in assert()
kobewi
2023-02-08
Merge pull request #72907 from akien-mga/doc-image-create
Yuri Sizov
2023-02-08
doc: Fix Image 'set_pixel' doc for use of 'create'
Rémi Verschelde
2023-02-08
Merge pull request #72887 from bruvzg/bmp_count
Rémi Verschelde
2023-02-08
[Bitmap Font] Fix character count check.
bruvzg
2023-02-08
Fix panning via InputEventPanGesture
Gilles Roudière
2023-02-08
Merge pull request #72816 from m4gr3d/downgrade_vulkan_warning
Rémi Verschelde
2023-02-08
Bump version to 4.0-rc
Rémi Verschelde
2023-02-08
Merge pull request #72866 from Sauermann/fix-release-button-mask
Rémi Verschelde
2023-02-08
Merge pull request #72880 from dalexeev/optimize-draw-dashed-line-and-draw-rect
Rémi Verschelde
2023-02-08
Merge pull request #72878 from timothyqiu/gdext-bool
Rémi Verschelde
2023-02-08
Merge pull request #72860 from RedworkDE/editor-export-plugin-bind
Rémi Verschelde
2023-02-08
Merge pull request #68016 from quinnyo/damp-docs
Rémi Verschelde
2023-02-08
Merge pull request #72858 from clayjohn/VK-swap-buffers-err
Rémi Verschelde
2023-02-08
Merge pull request #72700 from fire/gltf-export-animation
Rémi Verschelde
2023-02-08
Merge pull request #72853 from clayjohn/GL-particles-color
Rémi Verschelde
2023-02-08
Merge pull request #72849 from RedworkDE/net-export-settings
Rémi Verschelde
2023-02-08
Optimize `draw_dashed_line()` and `draw_rect()`
Danil Alexeev
2023-02-08
Use GDExtensionBool in GDExtension interface
Haoyu Qiu
2023-02-08
Fix mouse-button-mask on button release in unit test
Markus Sauermann
2023-02-07
Downgrade the vulkan abort logic to a warning
Fredia Huya-Kouadio
2023-02-07
Bind `EditorExportPlugin::_get_export_features`
RedworkDE
2023-02-08
Replace "dampen" with "damp", "attenuate" in class docs
quinnyo
2023-02-07
Add more debug information to swapchain errors in Vulkan context
clayjohn
2023-02-07
Fixes for gltf export.
K. S. Ernest (iFire) Lee
2023-02-07
Set instancing flags when using GPUParticles in OpenGL renderer
clayjohn
2023-02-07
Merge pull request #70623 from timothyqiu/property-i18n
Rémi Verschelde
2023-02-07
Merge pull request #72493 from dalexeev/gds-export-flags
Rémi Verschelde
2023-02-07
Merge pull request #72789 from Vilcrow/fix-jump-to-definition
Rémi Verschelde
2023-02-07
Merge pull request #72061 from paulloz/csharp/better-logs-management
Rémi Verschelde
2023-02-07
Merge pull request #72840 from 0xafbf/patch-1
Rémi Verschelde
2023-02-07
C#: Rename export settings `mono` -> `dotnet` and remove unused AOT settings
RedworkDE
2023-02-07
GDScript: Improve validation and documentation of `@export_flags`
Danil Alexeev
2023-02-07
Try and match MSBuild and Godot UI languages
Paul Joannon
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