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2022-09-17Add GDScript resource export.willnationsdev
2022-09-17Merge pull request #65993 from ↵Yuri Rubinsky
jeffres/fix-highligthing-of-selected-file-in-shader-editor
2022-09-17Fix selected shader file not being highlighted in shader editor listjeffres
2022-09-16Merge pull request #49954 from Calinou/lightmapgi-tweak-defaultsClay John
Tweak LightmapGI defaults to be closer to the CPU lightmapper
2022-09-16Tweak LightmapGI defaults to be closer to the CPU lightmapperHugo Locurcio
- Use 3 bounces by default. - Enable environment lighting from the scene by default. - This is not done in `3.x` for compatibility with existing projects, but it makes sense to do this by default since pretty much all outdoor scenes benefit from this. - Set the custom environment color to white (like ReflectionProbe). - Its default energy is still 0, so it's invisible by default. - Enable the generation of dynamic object probes by default. - Tweak the `max_texture_size` property hint for better usability. - Improve error messages when passing invalid sizes to `LightmapGI.set_max_texture_size()`.
2022-09-16Merge pull request #65892 from konczg/fix_openxr_layer_composition_blendingRémi Verschelde
Fix OpenXR layer composition blending
2022-09-16Merge pull request #65896 from KoBeWi/breakt_the_crashRémi Verschelde
Fix crash when playing Tween right after finishing
2022-09-16Fix crash when playing Tween right after finishingkobewi
2022-09-16Merge pull request #65525 from MJacred/os/distributionRémi Verschelde
Add get_distribution_name() and get_version() to OS
2022-09-16Fix OpenXR layer composition blendingGabor Koncz
2022-09-16Merge pull request #65833 from JFonS/taa_fix_particles_errorsRémi Verschelde
Fix error spam in the renderer when using GPUParticles3D
2022-09-16Merge pull request #65878 from raulsntos/dotnet/absolute-push_nupkgs_localRémi Verschelde
Make `push_nupkgs_local` absolute
2022-09-16Add get_distribution_name() and get_version() to OSMJacred
supports: LinuxBSD, Windows, macOS, iOS, Android, UWP Co-authored-by: bruvzg
2022-09-16Merge pull request #65295 from reduz/json-as-resourceRémi Verschelde
2022-09-16Make `push_nupkgs_local` absoluteRaul Santos
Ensures the `push_nupkgs_local` argument in build_assemblies.py is an absolute path so the argument can be given as a relative path and it will be converted.
2022-09-16Fix error spam in the renderer when using GPUParticles3DJFonS
The flag INSTANCE_DATA_FLAG_MULTIMESH is used for both multimesh and particles instances, this commit adds a new INSTANCE_DATA_FLAG_PARTICLES flag to discriminate between them. This flag will also be used in the future to properly support TAA in particles.
2022-09-16Merge pull request #65873 from Chaosus/fix_uniform_sortingRémi Verschelde
Fix sorting of uniform items in the material properties
2022-09-16Merge pull request #60786 from Rindbee/update-editor-property-statusRémi Verschelde
Update checked based on the variant type of the value
2022-09-16Merge pull request #65868 from timothyqiu/metadata-crashRémi Verschelde
Fix crash open opening Add Metadata dialog
2022-09-16Merge pull request #65846 from clayjohn/mem-leakRémi Verschelde
Free preview sun and environement on editor close
2022-09-16Merge pull request #65496 from MinusKube/popup-capture-mouse-bugRémi Verschelde
Fix MOUSE_MODE_CAPTURED not working correctly with popups
2022-09-16Merge pull request #65550 from MinusKube/small-popup-bugRémi Verschelde
Use embedding viewport instead of parent viewport to determine popup rect
2022-09-16Merge pull request #65854 from YeldhamDev/add_element_fixRémi Verschelde
Fix empty text in the add button when editing nodes with items
2022-09-16Merge pull request #65325 from TokageItLab/refactor-variant-for-animRémi Verschelde
Move some static methods to `Animation` from `Variant` for refactoring `Animation` and `Tween`
2022-09-16Merge pull request #36541 from MJacred/docs/texture2darrayRémi Verschelde
Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered
2022-09-16Merge pull request #65432 from Calinou/doc-volumetric-fogRémi Verschelde
Improve volumetric fog and FogVolume documentation
2022-09-16Merge pull request #65794 from Geometror/fix-canvas-backbufferRémi Verschelde
Fix/restore BackBufferCopy
2022-09-16Merge pull request #65148 from Mickeon/animated-sprite-negative-speed-scaleRémi Verschelde
Allow negative `speed_scale` in AnimatedSprite2D & 3D
2022-09-16Merge pull request #65842 from bruvzg/remove_quit_tabsRémi Verschelde
[macOS] Remove tabs for "Quit" menu item.
2022-09-16Merge pull request #65845 from aaronfranke/unused-abort-scanRémi Verschelde
Remove unused `abort_scan` variable
2022-09-16Fix sorting of uniform items in the material propertiesYuri Rubinsky
Co-authored-by: Chia-Hsiang Cheng <garychia@users.noreply.github.com>
2022-09-15Free preview sun and environement on editor close.clayjohn
Previously, they would only be freed if they were in the editor node tree.
2022-09-16Fix crash open opening Add Metadata dialogHaoyu Qiu
2022-09-15Merge pull request #65800 from dsnopek/xr-resize-viewport-3Clay John
Fix XR rendering in 'opengl3' driver and expose true size via the Viewport node
2022-09-15Fix empty text in the add button when editing nodes with itemsMichael Alexsander
2022-09-16Update checked based on the variant type of the valueRindbee
In `EditorProperty::update_revert_and_pin_status`, if `checkable` is `true`, update `checked` based on the variant type of the value, and rename the function as `EditorProperty::update_editor_property_status`. **Known problems:** 1. Unable to check Checkbox for properties of type `Object` when it is unchecked. This is probably because during value store/fetch, the `nullptr` (variant type is `Variant::OBJECT`) eventually becomes `Variant()` (variant type is `Variant::NIL`). 2. For theme overrides, click the revert icon will uncheck the Checkbox. This is probably because `EditorPropertyRevert::get_property_revert_value` returns `Variant()`.
2022-09-15[macOS] Remove tabs for "Quit" menu item.bruvzg
2022-09-15Remove unused `abort_scan` variableAaron Franke
2022-09-15Merge pull request #65831 from bruvzg/vlk_edge_lagRémi Verschelde
[macOS] Fix redraw lag at the edge of the resizing window.
2022-09-15Merge pull request #65830 from EricEzaM/fix-shortcut-crashRémi Verschelde
Check TreeItem for nullptr before accessing.
2022-09-15Merge pull request #62903 from ↵Rémi Verschelde
Rindbee/fix-property-link-not-work-in-MultiNodeEdit Set the changed field to empty (meaning all) if the link button is pressed
2022-09-15Merge pull request #65152 from s77rt/fix-56343Rémi Verschelde
Fix GDScript preload fails in standalone build unless files are present in directory
2022-09-15Merge pull request #65819 from raulsntos/theme-docsRémi Verschelde
Fix theme methods usage in docs
2022-09-15Merge pull request #65818 from raulsntos/dotnet/crypto-docsRémi Verschelde
Fix invalid C# in crypto docs
2022-09-15Merge pull request #65196 from TokageItLab/fix-redraw-anim-treeRémi Verschelde
Fix redraw timing in `AnimationBlendTreeEditor`
2022-09-15Merge pull request #65469 from BastiaanOlij/scene_data_reorgRémi Verschelde
Extract shared scene data into a separate class
2022-09-15Merge pull request #65760 from Mickeon/try-vformat-var-argsRémi Verschelde
Use variadic template in `vformat()` (allow more than 5 arguments)
2022-09-15Merge pull request #63428 from fabriceci/fix-basis-get-axis-angleRémi Verschelde
Test, refactor and fix a bug in Basis.get_axis_angle
2022-09-15Merge pull request #65823 from raulsntos/dotnet/signal-docsIgnacio Roldán Etcheverry
C#: Move signal documentation to the event
2022-09-15[macOS] Fix redraw lag at the edge of the resizing window.bruvzg