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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-02-01
Merge pull request #45564 from aaronfranke/physics-nodes-real_t
Rémi Verschelde
2021-02-01
Merge pull request #45596 from Calinou/editor-add-viewport-resolution
Rémi Verschelde
2021-02-01
Merge pull request #45608 from bruvzg/font_int_coords
Rémi Verschelde
2021-02-01
Merge pull request #45642 from Calinou/project-manager-increase-folder-button...
Rémi Verschelde
2021-02-01
Merge pull request #45579 from zaevi/add_scons_ext
Rémi Verschelde
2021-02-01
Merge pull request #45604 from nemerle/node_replace_by_dead_code_removal
Rémi Verschelde
2021-02-01
Merge pull request #45634 from Calinou/fix-scons-compilation-db-comment
Rémi Verschelde
2021-02-01
Make the Open Project Folder button more visible in the project manager
Hugo Locurcio
2021-02-01
Fix incorrect version requirement in the SCons compilation DB comment
Hugo Locurcio
2021-02-01
Node::replace_by was not copying node properties - removed the dead code.
nemerle
2021-02-01
Merge pull request #45630 from akien-mga/linux-enable-udev
Rémi Verschelde
2021-02-01
Merge pull request #45620 from nathanfranke/improve-editor-inspecter
Rémi Verschelde
2021-02-01
Merge pull request #45629 from akien-mga/linux-static-cpp
Rémi Verschelde
2021-02-01
Linux: Build with use_static_cpp=yes by default for x86_64
Rémi Verschelde
2021-02-01
Linux: Enable udev support by default
Rémi Verschelde
2021-02-01
Merge pull request #45603 from zaevi/csharp_fix_string_hash
Rémi Verschelde
2021-02-01
Fix C# string.Hash()
zaevi
2021-02-01
Merge pull request #45281 from Chaosus/vs_unify
Rémi Verschelde
2021-02-01
Merge pull request #45506 from Chaosus/vs_connection_fix
Rémi Verschelde
2021-01-31
Simplify Script Variables Population
Nathan Franke
2021-01-31
Use integer coordinates for the font glyphs rendering.
bruvzg
2021-01-31
Merge pull request #45315 from RandomShaper/modernize_thread
Rémi Verschelde
2021-01-31
Merge pull request #45539 from madmiraal/fix-handling-baseexception
Fabio Alessandrelli
2021-01-31
Merge pull request #45581 from Calinou/doc-webxrinterface-fix-code-sample
Rémi Verschelde
2021-01-31
Add viewport resolution to the 3D editor's View Information pane
Hugo Locurcio
2021-01-30
Fix WebXRInterface code sample in the class reference
Hugo Locurcio
2021-01-30
add search extensions for scons' path
zaevi
2021-01-29
Use real_t in physics nodes
Aaron Franke
2021-01-29
Merge pull request #45519 from aaronfranke/physics-real_t
Rémi Verschelde
2021-01-29
Merge pull request #45135 from vnen/gdnative-generator
Rémi Verschelde
2021-01-29
Add GDNative JSON generator for the builtin API
George Marques
2021-01-29
Merge pull request #43193 from kleonc/master
Rémi Verschelde
2021-01-29
Docs: Fix TileMap::map_to_world description
kleonc
2021-01-29
Merge pull request #43223 from KoBeWi/dedit
Rémi Verschelde
2021-01-29
Merge pull request #43222 from KoBeWi/sub_editor_oblivion
Rémi Verschelde
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-29
Merge pull request #45551 from flyingpimonster/tree-item-docs
Rémi Verschelde
2021-01-29
Merge pull request #45548 from dsnopek/webxr-master-docs-canvaslayer
Rémi Verschelde
2021-01-28
docs: Add TreeItem method descriptions
James Westman
2021-01-28
Remove reference to CanvasLayer in WebXR example, because it can cause render...
David Snopek
2021-01-29
Merge pull request #45411 from a-ivanov/more-object-tests
Rémi Verschelde
2021-01-28
Use real_t in physics code
Aaron Franke
2021-01-29
Unit tests for Object creation and property getter/setter
Anton Ivanov
2021-01-28
Merge pull request #45525 from van800/rider-line
Rémi Verschelde
2021-01-28
Fix off by one error navigating to line number in Rider
Ivan Shakhov
2021-01-28
Don't handle BaseException in JavaScript build script
Marcel Admiraal
2021-01-28
Merge pull request #43978 from aaronfranke/cs-string
Rémi Verschelde
2021-01-28
Unify URI encoding/decoding and add to C#
Aaron Franke
2021-01-28
Make hex_to_int and bin_to_int handle the prefix automatically
Aaron Franke
2021-01-28
Merge pull request #45522 from akien-mga/doc-sync
Rémi Verschelde
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