Age | Commit message (Collapse) | Author | |
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2017-11-19 | Add initial support for the XDG Base Directory spec | Rémi Verschelde | |
Spec version 0.7 from https://standards.freedesktop.org/basedir-spec/basedir-spec-0.7.html (latest as of this commit). Three virtual methods are added to OS for the various XDG paths we will use: - OS::get_data_path gives XDG_DATA_HOME, or if missing: ~/.local/share on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows - OS::get_config_path gives XDG_CONFIG_HOME, or if missing: ~/.config on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows - OS::get_cache_path gives XDG_CACHE_HOME, or if missing: ~/.cache on X11, ~/Library/Caches on macOS and %APPDATA% on Windows So for Windows there are no changes, for Linux we follow the full split spec and for macOS stuff will move from ~/.godot to ~/Library/Application Support/Godot. Support for system-wide installation of templates on Unix was removed for now, as it's a bit hackish and I don't think anyone uses it. user:// will still be OS::get_data_path() + "/godot/app_userdata/$name" by default, but when using the application/config/use_shared_user_dir option it will now use XDG_DATA_HOME/$name, e.g. ~/.local/share/MyGame. For now everything still goes in EditorSettings::get_settings_dir(), but this will be changed in a later commit to make use of the new splitting where relevant. Part of #3513. | |||
2017-11-17 | EditorSettings: Rename settings_path to settings_dir | Rémi Verschelde | |
Also to prepare for upcoming refactoring for XDG support. | |||
2017-11-17 | Rename OS::get_data_dir to OS::get_user_data_dir | Rémi Verschelde | |
Will be needed to avoid confusion with system data path (XDG_DATA_HOME) and editor data dir in upcoming refactoring. | |||
2017-11-17 | Merge pull request #12930 from vnen/gdscrit-output-print | Juan Linietsky | |
Make tool scripts print on the editor Output panel | |||
2017-11-17 | Merge pull request #12982 from tagcup/aabb_rename | Rémi Verschelde | |
Rename Rect3 to AABB. | |||
2017-11-17 | Merge pull request #12924 from vnen/light-shader | Juan Linietsky | |
Enable light shaders when light variables are used | |||
2017-11-17 | Merge pull request #12962 from SaracenOne/gui_focus_next_prev | Juan Linietsky | |
Add manual overrides for focus_next and focus_previous | |||
2017-11-17 | Merge pull request #12980 from Rycerzyk/dithering-11416 | Juan Linietsky | |
Fix alpha dithering in viewports with TransparentBg=false and Usage=2D, issue #11416 | |||
2017-11-17 | Merge pull request #12987 from vnen/plugin-resource-save | Juan Linietsky | |
Make resources edited by plugins be sent as reference | |||
2017-11-17 | Rename Rect3 to AABB. | Ferenc Arn | |
Fixes #12973. | |||
2017-11-17 | Make resources edited by plugins be sent as reference | George Marques | |
This ensures that a plugin can save a resource using the ResourceSaver. | |||
2017-11-17 | Merge pull request #12977 from YeldhamDev/create_node_relationships | Rémi Verschelde | |
Enabling relationship lines in the Scene Tree enables them in the Create New Node dialog as well | |||
2017-11-17 | Fix alpha dithering in viewports with TransparentBg=false and Usage=2D, ↵ | andrzej.buczynski | |
issue #11416 | |||
2017-11-16 | Add a print handler for the editor output panel | George Marques | |
2017-11-16 | Add print_error function, akin to print_line | George Marques | |
2017-11-17 | Merge pull request #12583 from volzhs/select-multiple-files | Rémi Verschelde | |
Not to be slow when select multiple files | |||
2017-11-17 | Merge pull request #12606 from rraallvv/window_position | Rémi Verschelde | |
Fix window position on macOS (master) | |||
2017-11-17 | Merge pull request #12763 from remorse107/Code-Complete | Rémi Verschelde | |
Modified code completion for better tabbing with immediate hints. | |||
2017-11-17 | Merge pull request #12940 from willnationsdev/richtextlabel-docs | Rémi Verschelde | |
[DOCS] Adding internal tag stack information and fleshing out descriptions | |||
2017-11-17 | Merge pull request #12932 from willnationsdev/capitalize-enhancement | Rémi Verschelde | |
Fixes a bug where capitalize didn't work with camelCase names | |||
2017-11-17 | Merge pull request #12870 from Nibodhika/master | Rémi Verschelde | |
Fixing tilemap rotation for non top-left tiles. | |||
2017-11-16 | Merge pull request #12976 from Paulb23/scene_tree_add_undo_issue_6125 | Rémi Verschelde | |
Fixed scene tree updating when undo/redo root node creation, issue 6125 | |||
2017-11-16 | Enabling relationship lines in the Scene Tree enables them in the Create New ↵ | Michael Alexsander Silva Dias | |
Node dialog as well. | |||
2017-11-16 | Fixed scene tree updating when undoing root node creation, issue 6125 | Paulb23 | |
2017-11-16 | Merge pull request #12974 from karroffel/gdnative-wrapper-fix | Rémi Verschelde | |
[GDNative] fix wrapper code generation | |||
2017-11-16 | Merge pull request #12971 from Chaosus/saveandrunscenefix | Rémi Verschelde | |
Fix current scene run when scene saved | |||
2017-11-16 | Merge pull request #12969 from akien-mga/refactor-gd-prefix | Rémi Verschelde | |
GDScript: Refactor "GD" class prefix to "GDScript" | |||
2017-11-16 | [GDNative] fix wrapper code generation | Karroffel | |
2017-11-16 | Fix current scene run when scene saved | Chaosus | |
2017-11-16 | Merge pull request #12488 from djrm/pr_gridmap_fixes | Rémi Verschelde | |
Several improvements to GridMap. | |||
2017-11-16 | Merge pull request #12970 from leezh/module_docs | Rémi Verschelde | |
Added modules' doc files to make_doc_header | |||
2017-11-17 | Added modules' doc files to make_doc_header | Zher Huei Lee | |
They were somehow never included. This fixes that. | |||
2017-11-16 | GDScript: Refactor "GD" class prefix to "GDScript" | Rémi Verschelde | |
2017-11-16 | Merge pull request #12966 from SaracenOne/convcol | Rémi Verschelde | |
Added 'convcol' flag for importing meshes as convex collision | |||
2017-11-16 | Cleanup of Visual Studio project generation (#12929) | Roy Berube | |
Visual studio project file creation had some problems. Files with c extension were listed with cpp extension. Some include files that did not exist were added to the project. This change ensures a file exists before adding it to the project. | |||
2017-11-16 | Added 'convcol' flag for importing meshes as convex collision and completed code | Saracen | |
for parsing collision flags to mesh data. | |||
2017-11-16 | Merge pull request #12960 from tagcup/fix_gi_emission_energy | Juan Linietsky | |
Fix energy not affecting emissive texture in GI baker. | |||
2017-11-16 | Add manual overrides for focus_next and focus_previous on controls similar ↵ | Saracen | |
to what can already be done with focus neighbours. | |||
2017-11-16 | Merge pull request #12957 from bojidar-bg/12928-numeric-underscores | Rémi Verschelde | |
Allow underscores in GDScript numeric literals | |||
2017-11-15 | Add support for remote debug in scene tree. | Juan Linietsky | |
2017-11-15 | Fix energy not affecting emissive texture in GI baker. | Ferenc Arn | |
Also fix emission_tex being invalid always due to wrong reference type. Fixes #10534. | |||
2017-11-15 | Fix HTML5 HTTPClient includes | Leon Krause | |
2017-11-15 | Remove obsolete ButtonArray theming | Rémi Verschelde | |
ButtonArrays have been removed in 3.0. [ci skip] | |||
2017-11-15 | Merge pull request #12954 from akien-mga/docs | Rémi Verschelde | |
Make module docs self-contained and various improvements | |||
2017-11-15 | Allow underscores in GDScript numeric literals | Bojidar Marinov | |
Closes #12928 | |||
2017-11-15 | doc: Sync classref with current source | Rémi Verschelde | |
2017-11-15 | Improve code style of generated headers | Rémi Verschelde | |
2017-11-15 | doc: Make all module docs self-contained | Rémi Verschelde | |
2017-11-15 | doc: Rename "@Global Scope" to "@GlobalScope" | Rémi Verschelde | |
Spaces in filenames are evil. | |||
2017-11-15 | doc: Remove revision.module_config from version string | Rémi Verschelde | |
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs. |