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2018-10-08Ensure CPU particles do not process if not visibleJuan Linietsky
2018-10-08Fixes to CPU particles for performance and avoiding NaNs.Juan Linietsky
2018-10-07Merge pull request #22808 from KellyThomas/vector-oneRémi Verschelde
Add ONE constants to Vector2 and Vector3
2018-10-07Merge pull request #22827 from qonnop/optimize-interpolationRémi Verschelde
Optimize interpolation algorithms
2018-10-07Merge pull request #22831 from exts/bugfix/simplifypathRémi Verschelde
Fixes #22828 - res://user had incorrect substr value
2018-10-07Merge pull request #22830 from Faless/fix_joypad_tree_crashMax Hilbrunner
Fix crash in Tree when moving using Joypad
2018-10-07fixes #22828 - res://user had incorrect substr valueexts
2018-10-07Merge pull request #22771 from guilhermefelipecgs/fix_inspector_previewRémi Verschelde
Fix inspector preview
2018-10-07Fix crash in Tree when moving using JoypadFabio Alessandrelli
2018-10-07Baker fixesJuan Linietsky
2018-10-07Update class documentation xmlKelly Thomas
2018-10-07Optimize interpolation algorithmsqonnop
Interpolation in the form of va + (vb - va) * c is faster and prevents floating point issues for int/string Followup to https://github.com/godotengine/godot/pull/22786
2018-10-07Fix inspector previewGuilherme Felipe
Remove script preview to inspector dock
2018-10-07add ONE constants to Vector2 and Vector3Kelly Thomas
2018-10-07Merge pull request #22788 from Faless/warnings_fixRémi Verschelde
Some warnings fix
2018-10-07Fix LWSClient connect_to_host string termination.Fabio Alessandrelli
Coming from strncpy might get you a non-NULL terminated buffer. The solution, if you accept trunction, is to give one less byte to strncpy and manually set the last char in the buffer to '\0'. If the source string is shorter, than the buffer is padded with '\0' automatically.
2018-10-07Check getcwd return in X11 platform main.Fabio Alessandrelli
2018-10-07Fix potentially unininitialized pointer write.Fabio Alessandrelli
2018-10-07Safer getcwd in DirAccessFabio Alessandrelli
Fix [-Wunused-result]
2018-10-07Avoid possible overflow in OS_Unix readlinkFabio Alessandrelli
Also fix [-Wunused-result]
2018-10-07One less local variable in marshallsFabio Alessandrelli
2018-10-07Merge pull request #22678 from Dragoncraft89/set_pauseRémi Verschelde
Add Behaviour of SceneTree pausing to the doc
2018-10-07Merge pull request #22698 from Calinou/fix-find-files-hidpiRémi Verschelde
Fix Find in Files font size on hiDPI displays
2018-10-07Merge pull request #22700 from Calinou/increase-itemlist-popupmenu-spacingRémi Verschelde
Increase spacing slightly between ItemList and PopupMenu items
2018-10-07Merge pull request #22705 from DualMatrix/debugging_the_debugger_grand_finaleRémi Verschelde
Cleaned up/Fixed some bugs in the remote inspector code.
2018-10-07Merge pull request #22822 from godotengine/revert-16977-masterRémi Verschelde
Revert "Created a new function named get_element in GridContainer. This funct…"
2018-10-07Merge pull request #22712 from groud/fix_animation_finished_signalRémi Verschelde
Fixes AnimatedSprite2D animation_finished signal triggering too early
2018-10-07Revert "Make KEY_ESCAPE close all output/debugger docks on bottom"Rémi Verschelde
This reverts commit 2ae2735a7a2631ef1a2c901a81135b1a1f3f954f. It also closes panels like the shader text editor when trying to discard code completion tooltips. It could be readded with extra care that modals like tooltips will take precedence and mark the event as handled. Fixes #17159, fixes #20738, closes #22727.
2018-10-07Merge pull request #22722 from akien-mga/fix-warningsRémi Verschelde
Fix more "may be used initialized" warnings from GCC 7
2018-10-07Merge pull request #22770 from Chaosus/fix_inspector_themeRémi Verschelde
Fix inspector color when theme changed
2018-10-07Merge pull request #22759 from AndreaCatania/pyfixRémi Verschelde
Some physics fixes for 3.1
2018-10-07C# bindings generator fixesIgnacio Etcheverry
- Fix unused bool local for MonoBoolean argument. - Append U to API hashes. Fixes warning: 'integer constant is so large that it is unsigned'
2018-10-07Merge pull request #22752 from aaronfranke/equals-redundantRémi Verschelde
Remove redundant "== true" and "== false" code
2018-10-07Revert "Created a new function named get_element in GridContainer. This ↵Rémi Verschelde
funct…"
2018-10-07Merge pull request #22786 from qonnop/fix-int-interpolationRémi Verschelde
Fixed int interpolation issue, closes #22763
2018-10-07Merge pull request #22810 from Calinou/improve-viewport-menu-buttonRémi Verschelde
Make the 3D viewport menu button easier to read
2018-10-07Merge pull request #22812 from neikeq/issue-22781Rémi Verschelde
Mono: Fix crash on NodePath/RID disposal during Godot shutdown
2018-10-07Merge pull request #22782 from eska014/gles2-uniform-precisionRémi Verschelde
Fix GLES2 uniform precision
2018-10-07Optimitzed area overlap checksAndrea Catania
2018-10-07Merge pull request #22818 from cbscribe/kcc_doc_spatialmatMax Hilbrunner
[DOCS] SpatialMaterial descriptions
2018-10-06[DOCS] SpatialMaterial descriptionsChris Bradfield
2018-10-06Merge pull request #22804 from akien-mga/works-better-with-a-bugRémi Verschelde
Readd mipmaps 'bug' in Image::expand_x2_hq2x, fixing it caused a regression
2018-10-06Make the 3D viewport menu button easier to readHugo Locurcio
This closes #22809.
2018-10-06Mono: Fix crash on NodePath/RID disposal during Godot shutdownIgnacio Etcheverry
2018-10-06Remove redundant "== false" codeAaron Franke
Some of this code has been re-organized. f
2018-10-06Remove redundant "== true" codeAaron Franke
If it can be compared to a boolean, it can be evaluated as one in-place.
2018-10-06Readd mipmaps 'bug' in Image::expand_x2_hq2x, fixing it caused a regressionRémi Verschelde
Fixes #22747.
2018-10-06Improved code that handles collision shapes, fixes #21945Andrea Catania
2018-10-06Fixed int interpolation issue, closes #22763qonnop
When interpolating between two equal int values a and b, floating point calculation imprecisions can result in different values depending on the interpolation factor.
2018-10-06Merge pull request #22799 from vnen/gdscript-warning-fixRémi Verschelde
Fix compiler warnings in GDScript module