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2021-07-20Fix Change Node Type after Add Node Herekobewi
2021-07-20Merge pull request #49882 from Faless/mp/4.x_rpc_gdFabio Alessandrelli
[Net] New `@rpc` annotation, "sync" is no longer part of mode.
2021-07-20Merge pull request #50641 from akien-mga/gamepad-update-controllerdbRémi Verschelde
Sync controller mappings DB with SDL2 community repo
2021-07-20Sync controller mappings DB with SDL2 community repoRémi Verschelde
Synced with gabomdq/SDL_GameControllerDB@241fed0a4425d1b7679e3d3d7abdd2a2cd7fa57c.
2021-07-20Merge pull request #50639 from akien-mga/mbedtls-2.16.11Rémi Verschelde
mbedtls: Update to upstream version 2.16.11
2021-07-20Merge pull request #50621 from KoBeWi/feel_good_scrollRémi Verschelde
Add scrolling to tile atlas view
2021-07-20Merge pull request #50581 from DavidCambre/VisualScript-Drop-Custom-NodesRémi Verschelde
Allow dropping custom node scripts in VisualScript editor
2021-07-20Add scrolling to tile atlas viewkobewi
2021-07-20mbedtls: Update to upstream version 2.16.11Rémi Verschelde
2021-07-20Merge pull request #50631 from timothyqiu/add-item-typeRémi Verschelde
Improve add item type UI in theme editor
2021-07-20Merge pull request #50500 from ↵Rémi Verschelde
LightningAA/simplify-subviewport-preview-editor-theme Remove unnecessary `get_editor_theme()` in `SubViewportPreview`
2021-07-20[Net] Single `rpc` annotation. "sync" no longer part of mode.Fabio Alessandrelli
- Move the "sync" property for RPCs to RPCConfig. - Unify GDScript annotations into a single one: - `@rpc(master)` # default - `@rpc(puppet)` - `@rpc(any)` # former `@remote` - Implement three additional `@rpc` options: - The second parameter is the "sync" option (which also calls the function locally when RPCing). One of "sync", "nosync". - The third parameter is the transfer mode (reliable, unreliable, ordered). - The third parameter is the channel (unused for now).
2021-07-20Merge pull request #50505 from Calinou/editor-create-dialog-display-class-nameRémi Verschelde
Display the class name in the description
2021-07-20Merge pull request #50518 from timothyqiu/locale-azRémi Verschelde
Fix missing locale names
2021-07-20Merge pull request #50635 from akien-mga/scons-py3.5-no-fstringRémi Verschelde
2021-07-20Merge pull request #50537 from Calinou/improve-shader-error-output-2Rémi Verschelde
Add error marking to the shader error console output
2021-07-20Improve add item type UI in theme editorHaoyu Qiu
2021-07-20Merge pull request #50593 from SirQuartz/patch-24Rémi Verschelde
Fix Illegible text in audio bus editor
2021-07-20SCons: Avoid using Python f-string to preserve Python 3.5 compatRémi Verschelde
Fixes #50629.
2021-07-20Merge pull request #50605 from Calinou/tweak-shader-code-styleRémi Verschelde
Use C++11 raw literals for shader code to improve readability
2021-07-20Merge pull request #50206 from groud/undoredo_increase_args_countRémi Verschelde
Increase the number of arguments accepted by UndoRedo methods
2021-07-20Merge pull request #50624 from foxydevloper/translate-more-stringsRémi Verschelde
Make various strings translatable
2021-07-20Merge pull request #50498 from LightningAA/zoom-out-alt-4.0Rémi Verschelde
Add shift + [1-5] keyboard shortcuts to zoom out
2021-07-20Merge pull request #50627 from Atlinx/fix_50617Rémi Verschelde
Add scaling to the curve editor's handles
2021-07-20Merge pull request #50618 from reduz/implement-more-specialization-constantsRémi Verschelde
Implement more rendering options as specialization constants
2021-07-20Merge pull request #50607 from bruvzg/add_bold_fontsRémi Verschelde
[Editor Fonts] Add Noto Sans Bold font variant for supported languages.
2021-07-19Implement more rendering options as specialization constantsreduz
* Shadow quality settings now specialization constant. * Decal and light projector filters can be set. * Changing those settings forces re-creation of the pipelines. These changes should help improve performance related to shadow mapping, and allows improving performance by sacrificing decal and light projector quality.
2021-07-19Add scaling to the curve editor's handlesAtlinx
This fixes issue #50617
2021-07-19Make various strings translatablefoxydevloper
2021-07-19Merge pull request #50599 from Calinou/editor-profiler-improve-tooltipRémi Verschelde
Improve tooltips in the editor profiler to mention the script name
2021-07-19Merge pull request #50588 from bruvzg/menu_genRémi Verschelde
Optimize LineEdit and TextEdit menu item generation.
2021-07-19Merge pull request #50582 from timothyqiu/resource-extra-buttonRémi Verschelde
Minor enhancements for the resource options button
2021-07-19Merge pull request #50604 from aaronfranke/float-array-castRémi Verschelde
Explicitly cast real_t to float when creating a float array
2021-07-19Merge pull request #50615 from DarkMessiah/reload-current-project-shortcutRémi Verschelde
Implemented the ability to add shortcut for Reload Current Project
2021-07-19[Editor Fonts] Add Noto Sans Bold font variant for supported languages.bruvzg
2021-07-19Merge pull request #42641 from madmiraal/fix-15243Rémi Verschelde
Ensure KinematicBodies only interact with other Bodies with matching mask.
2021-07-20Implemented the ability to add shortcut for Project -> Reload Current Project.Stanislav Labzyuk
2021-07-19Merge pull request #50517 from KoBeWi/🌳💣Rémi Verschelde
Assign value to property by dropping to scene tree
2021-07-19Ensure KinematicBodies only interact with other Bodies with matching mask.Marcel Admiraal
2021-07-19Minor enhancements for the resource options buttonHaoyu Qiu
2021-07-19Merge pull request #50606 from Chaosus/textedit_fix_guttertypeRémi Verschelde
Fixed typos in `TextEdit::GutterType` enum
2021-07-19Assign value to property by dropping to scene treekobewi
2021-07-19Merge pull request #50566 from reduz/optimize-stringname-usageRémi Verschelde
Optimize StringName usage
2021-07-19Merge pull request #50501 from reduz/fix-forward-mobileJuan Linietsky
Fixes to forward mobile
2021-07-19Merge pull request #50413 from Chaosus/vs_cleanup_warningsYuri Roubinsky
2021-07-19Fixed typos in `TextEdit::GutterType` enumYuri Roubinsky
2021-07-19Merge pull request #48186 from EricEzaM/PR/tooltip-improvementsRémi Verschelde
Made default tooltips (non-custom ones) disappear on mouse enter.
2021-07-19Use C++11 raw literals for shader code to improve readabilityHugo Locurcio
In files that have lots of branching, `\t` was replaced with a tab character instead.
2021-07-19Explicitly cast to float when creating a float arrayAaron Franke
2021-07-19Optimize LineEdit and TextEdit menu item generation.bruvzg