Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-04-02 | Fix for SkeletonIK not working correctly with 0 interpolation and ↵ | TwistedTwigleg | |
incorrectly rotating with animation. Now the root bone rotates differently to ensure it always rotates correctly and works with BoneAttachment3D nodes. | |||
2021-03-28 | Merge pull request #47428 from Calinou/doc-giprobe-sdfgi-leaks | Rémi Verschelde | |
Document how to avoid light leaks with GIProbe and SDFGI | |||
2021-03-28 | Merge pull request #47413 from skyace65/DirectoryWarning | Rémi Verschelde | |
Add a warning on using directory to access of imported files | |||
2021-03-28 | Merge pull request #47420 from touilleMan/pluginscript-support-to_string | Rémi Verschelde | |
Add support for _to_string virtual function overwrite in Pluginscript | |||
2021-03-28 | Document how to avoid light leaks with GIProbe and SDFGI | Hugo Locurcio | |
2021-03-27 | Add a warning on using directory to access of imported files | skyace65 | |
2021-03-27 | Add support for _to_string virtual function overwrite in Pluginscript | Emmanuel Leblond | |
2021-03-27 | Merge pull request #47403 from likeich/project_man_scale_fix | Rémi Verschelde | |
Fix project manager window size scaling | |||
2021-03-26 | Fixes project manager window size scaling | Kyle | |
This is a workaround fix for a Vector2i multiplication regression issue that prevents the project manager window size from scaling correctly. This calculates the new window size x and y values separately. | |||
2021-03-26 | Merge pull request #47396 from reduz/optimize-channel-detection | Rémi Verschelde | |
Optimize image channel detection | |||
2021-03-26 | Optimize image channel detection | Juan Linietsky | |
Speeds up compression | |||
2021-03-26 | Merge pull request #44695 from madmiraal/fix-44632 | Rémi Verschelde | |
Remove all elements from monitored_bodies and monitored_areas when processed | |||
2021-03-26 | Merge pull request #47385 from KoBeWi/open_then_save | Rémi Verschelde | |
Save project after opening | |||
2021-03-26 | Save project after opening | kobewi | |
2021-03-26 | Merge pull request #47331 from Calinou/html5-editor-opengraph | Fabio Alessandrelli | |
Add Open Graph metadata to the HTML5 editor | |||
2021-03-26 | Merge pull request #47375 from rishabhabhani/master | Rémi Verschelde | |
Added null checks for mesh in resource importer | |||
2021-03-26 | Merge pull request #47374 from timothyqiu/check-section | Rémi Verschelde | |
Check section existance before getting keys | |||
2021-03-26 | added null checks for mesh in resource importer | Rishabh Abhani | |
2021-03-26 | Check section existance before getting keys | Haoyu Qiu | |
2021-03-26 | Merge pull request #47163 from bruvzg/macos_sandbox_file_dialog | Rémi Verschelde | |
FileDialog: add Back/Forward buttons, add message for inaccessible folders. | |||
2021-03-25 | Merge pull request #47228 from mortarroad/master-fix-particles-material-spread | Rémi Verschelde | |
Fix ParticlesMaterial spread. | |||
2021-03-25 | Merge pull request #47362 from Calinou/editor-hide-renderer-selection | Rémi Verschelde | |
Hide renderer selection dropdown in the editor as it's not implemented | |||
2021-03-25 | Hide renderer selection dropdown in the editor as it's not implemented | Hugo Locurcio | |
It will take at least a few months until an OpenGL renderer is made available for the `master` branch. | |||
2021-03-25 | Fix ParticlesMaterial spread | Morris Tabor | |
2021-03-25 | Merge pull request #47359 from lucicam/master | Rémi Verschelde | |
Fix failure in set_primary_interface when parameter is null | |||
2021-03-25 | Fix failure in set_primary_interface when parameter is null | lucicam | |
The program would fail if the parameter is passed as null in set_primary_interface because in the print_verbose, the get_namea) method is called on the parameter and this causes a failure if the parameter that was passed is null. Same fix was done in 3.x also and it seems to be present in master too. | |||
2021-03-25 | Merge pull request #47251 from pycbouh/theme-more-useful-methods | Rémi Verschelde | |
Add utility methods to Theme, improve error messages and documentation | |||
2021-03-25 | doc: Sync classref with current source | Rémi Verschelde | |
2021-03-25 | Merge pull request #47329 from likeich/function_click_centered | Rémi Verschelde | |
Fix ctrl-click function line centering | |||
2021-03-24 | Merge pull request #47341 from Bogunovich/fix-FileSystemDock_select_file | Rémi Verschelde | |
Fix opening scene (.tscn) via FileSystem | |||
2021-03-24 | edit if statement in FileSystemDock::_select_file() | James Castanho | |
2021-03-24 | Add Open Graph metadata to the HTML5 editor | Hugo Locurcio | |
- Consistently use double quotes in the HTML markup. - Define English language to assist screen readers and search engines. - Add missing `alt` text for the logo image. - Remove duplicate `id` for the preload project ZIP input. | |||
2021-03-24 | Fixes ctrl-click function line centering | Kyle | |
When ctrl-clicking in the code editor, the view will now be centered on the function result. Also replaces a circumstance where goto_line_centered should be used. | |||
2021-03-24 | Merge pull request #47314 from fire/gltf-names | Rémi Verschelde | |
Always have a name for gltf2 mesh, material and skins. | |||
2021-03-24 | Merge pull request #47320 from KoBeWi/what_time_is_it | Rémi Verschelde | |
Clarify that get_unix_time() returns seconds | |||
2021-03-24 | Clarify that get_unix_time() returns seconds | kobewi | |
2021-03-24 | Merge pull request #47318 from Faless/js/4.x_miniupnpc_fix | Rémi Verschelde | |
[Net] Fix miniupnpc UWP build. | |||
2021-03-24 | [Net] Fix miniupnpc UWP build. | Fabio Alessandrelli | |
The patch has already been upstreamed, and custom patching won't be needed during next version update. | |||
2021-03-24 | Merge pull request #47317 from Faless/js/4.x_editor_manifest_web | Rémi Verschelde | |
[HTML5] Clarify editor PWA manifest.json | |||
2021-03-24 | [HTML5] Clarify editor PWA manifest.json | Fabio Alessandrelli | |
Update name and description to clarify it's the web version. | |||
2021-03-24 | Merge pull request #47301 from akien-mga/drop-resource-importer-csv | Rémi Verschelde | |
Remove now unnecessary ResourceImporterCSV importer | |||
2021-03-24 | Merge pull request #47311 from RevoluPowered/fix-importer-bug | Rémi Verschelde | |
Fix use of Error its uninitialised and resolves importers being broken | |||
2021-03-24 | Always have a name for gltf2 mesh, material and skins. | K. S. Ernest (iFire) Lee | |
Co-authored-by: Lcbx <luc.courbariaux@gmail.com> | |||
2021-03-23 | Fix use of Error its uninitialised and resolves importers being broken | Gordon MacPherson | |
2021-03-23 | Merge pull request #47293 from resul4e/vsproj_tests | Rémi Verschelde | |
Enable unit testing in MSVC when tests=yes is supplied | |||
2021-03-23 | SCons: Pass tests configuration to the MSVC solution | Resul Çelik | |
Test sources and build parameter were not supplied to the visual studio project. This resulted in a build that was not able to be test using the --test command. Adding build parameter ensures we can test, and supplying the sources ensures we have all files to write new tests and edit existing ones. | |||
2021-03-23 | Remove now unnecessary ResourceImporterCSV importer | Rémi Verschelde | |
Its only purpose was to prevent importing CSV files as translations, but it would still import them as *nothing*, leading to workflow issues. This is now properly fixed with #47268 which allows disabling the import for specific files. | |||
2021-03-23 | Merge pull request #47298 from reduz/remove-keep-files-error | Rémi Verschelde | |
Remove FileSystem dock errors on unimported files | |||
2021-03-23 | Remove FileSystem dock errors on unimported files | Juan Linietsky | |
* Removes error shown when file is in 'keep' mode * Display a warning when attempting to open the file * Closes #47296 | |||
2021-03-23 | Merge pull request #47292 from akien-mga/sdl-gamecontrollerdb | Rémi Verschelde | |
Sync controller mappings DB with SDL2 community repo |