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2020-05-01Merge pull request #38380 from dreamsComeTrue/soft-reload-scripts-shortcutRémi Verschelde
Fix Soft Reload Script shortcut clash with Replace in Files
2020-05-01Merge pull request #38346 from jitspoe/master.fix_uninitialized_particle_paramRémi Verschelde
Fix custom w component being uninitialized on CPU particles.
2020-05-01Merge pull request #38105 from AndreaCatania/AndreaCatania-patch-2Fabio Alessandrelli
Removed noisy ERR check from Multiplayer API.
2020-05-01Merge pull request #37414 from Schroedi/fix_html_mouse_inputFabio Alessandrelli
Move wheel handlers from window to canvas element in HTML
2020-05-01i18n: Sync translate template for class referenceRémi Verschelde
2020-05-01doc: Sync classref with current sourceRémi Verschelde
2020-05-01Fix Soft Reload Script shortcut clash with Replace in FilesDominik 'dreamsComeTrue' Jasiński
Fixes: #38362
2020-05-01thirdparty: List release years in README.mdRémi Verschelde
And expand commit hashes to full hashes instead of shortened ones.
2020-05-01Merge pull request #37939 from MrRevington/SpriteFramesEditoAtlasTextureSupportRémi Verschelde
Add AtlasTexture support in SpriteFrames Editor
2020-04-30Add AtlasTexture support in SpriteFrames Editor - Add Frames from a Sprite SheetMrRevington
2020-04-30Merge pull request #37608 from Darenn/fix-bbcode-parsing-in-RichTextLabelRémi Verschelde
Fixed bbcode parsing for built-in RichTextEffects in RichTextLabel
2020-04-30Merge pull request #38365 from akien-mga/tinyexr-4dbd05aRémi Verschelde
tinyexr: Sync with upstream 4dbd05a + enable C++11 threaded loading
2020-04-30Merge pull request #38364 from akien-mga/recast-57610faRémi Verschelde
Recast: Update to upstream commit 57610fa (2019)
2020-04-30Merge pull request #38363 from akien-mga/pcre2-10.34Rémi Verschelde
pcre2: Update to upstream version 10.34
2020-04-30Merge pull request #38361 from akien-mga/stb_vorbis-1.19Rémi Verschelde
stb_vorbis: Update to upstream version 1.19
2020-04-30Merge pull request #38360 from akien-mga/drop-unused-curl_hostcheckRémi Verschelde
Drop now unused curl_hostcheck.c
2020-04-30Merge pull request #38359 from akien-mga/fastlz-0.5.0Rémi Verschelde
FastLZ: Update to upstream version 0.5.0
2020-04-30Merge pull request #38337 from RandomShaper/time_rollbackRémi Verschelde
Improve shader time roll over
2020-04-30tinyexr: Enable C++11 threaded loadingRémi Verschelde
2020-04-30tinyexr: Sync with upstream 4dbd05aRémi Verschelde
2020-04-30Recast: Update to upstream commit 57610fa (2019)Rémi Verschelde
2020-04-30pcre2: Update to upstream version 10.34Rémi Verschelde
Changelog: https://vcs.pcre.org/pcre2/code/tags/pcre2-10.34/ChangeLog?view=markup
2020-04-30stb_vorbis: Update to upstream version 1.19Rémi Verschelde
1.19 - 2020-02-05 - warnings 1.18 - 2020-02-02 - fix seek bugs; parse header comments; misc warnings etc.
2020-04-30Drop now unused curl_hostcheck.cRémi Verschelde
One less thirdparty library to document \o/
2020-04-30FastLZ: Update to upstream version 0.5.0Rémi Verschelde
Upstream development restarted after 13 years. Changes: 2020-02-02: Version 0.5.0 Minor speed improvement on the decompressor. Prevent memory violation when decompressing corrupted input. 2020-01-10: Version 0.4.0 Only code & infrastructure clean-up, no new functionality.
2020-04-30Fixed bbcode parsing for built-in RichTextEffects in RichTextLabelDarenn
RichTextEffect can now have a bbcode string starting like one of the built-in. It was impossible before as the built-in would take precedence over the custom effect that has the same bbcode start. Example : [fade] would take precedence over [fade_in]
2020-04-30Improve shader time roll overPedro J. Estébanez
- Resurrect it for GL ES 2 - Add it to the Vulkan rasterizer - Expose the setting from the `RenderingServer`, since it does not belong in any specific rasterizer
2020-04-30Merge pull request #38073 from akien-mga/enet-1.3.15Rémi Verschelde
enet: Update to upstream version 1.3.15
2020-04-30Merge pull request #38330 from Calinou/doc-image-load-formatsRémi Verschelde
Document the formats supported by `Image.load()`
2020-04-30Merge pull request #38325 from Calinou/editor-no-focus-on-align-with-viewRémi Verschelde
Don't focus the selection after using Align Transform With View
2020-04-30Merge pull request #38344 from ExpiredPopsicle/culling5_masterRémi Verschelde
Fixed false positives in the culling system (master branch version).
2020-04-30Fix custom w component being uninitialized on CPU particles.jitspoe
(cherry picked from commit 38085f2f6982c491935a434bb45e358dbebe1714) (cherry picked from commit b9c280b73ff6a13ea490d2da0f2728bcef3038dc)
2020-04-29Fixed false positives in the culling system.Kiri Jolly
This fixes numerous false positives coming out of the culling system. AABB checks are now a full separating-axis check against the frustum, with the points of the frustum being compared to the planes of the box just as the points of the box were being compared to the planes of the frustum. This fixes large objects behind the camera not being culled correctly. Some systems that used frustums that were (sometimes mistakenly?) unbounded on one or more side have been modified to be fully enclosed.
2020-04-29Fixed unbounded dual-paraboloid shadow map culling.Kiri Jolly
Dual paraboloid shadowmaps were ending up with infinitely large volumes of area behind the hemisphere un-culled. This change just adds a back plane to the convex shape used for the culling volume.
2020-04-30Merge pull request #38328 from Nannaquin/masterIgnacio Roldán Etcheverry
Fix growMargin() not returning modified Rect2/Rect2i in Mono
2020-04-29Document the formats supported by `Image.load()`Hugo Locurcio
This partially addresses #32166.
2020-04-29Merge pull request #38288 from RandomShaper/imvu/fix_not_freed_gdsfuncstateRémi Verschelde
Fix leaked objects when game ends with yields in progress
2020-04-29Fix growMargin() not returning modified Rect2/Rect2iNannaquin
2020-04-29Merge pull request #38203 from woollysammoth/multiple-ik-bugRémi Verschelde
Fixes SkeletonIK resetting other IK poses
2020-04-29Merge pull request #38279 from BigRed-118/assert_mark_as_safe_regression_bugRémi Verschelde
Fix for marking assert lines as safe bug
2020-04-29Merge pull request #38307 from Calinou/shell-open-res-user-warningRémi Verschelde
Warn when trying to open `res://` or `user://` with `OS.shell_open()`
2020-04-29Merge pull request #37846 from CaptainProton42/text-edit-undo-stack-sizeRémi Verschelde
Add "undo_max_stack_size" property to TextEdit
2020-04-29Merge pull request #20371 from aaronfranke/vector-lerpRémi Verschelde
[Core] [Mono] [GDNative] Rename "linear_interpolate" methods to "lerp"
2020-04-29Don't focus the selection after using Align Transform With ViewHugo Locurcio
It made minor adjustments difficult as the camera moved every time Align Transform With View was used. This closes #36738.
2020-04-29Merge pull request #38302 from qarmin/format_setRémi Verschelde
RasterizerStorageRD: Don't override format value
2020-04-29Merge pull request #33578 from code-xD/masterRémi Verschelde
Made the search results more specific.
2020-04-29Fix leaked objects when game ends with yields in progressPedro J. Estébanez
2020-04-29Merge pull request #36498 from Avantir-Chaosfire/patch-1Rémi Verschelde
doc: Improve Node2D to_local/to_global description
2020-04-29Limit undo stack sizeJohn Wigg
The stack size of the undo history of a TextEdit was not limited leading to potential memory leaks when doing lots of operations on a TextEdit. This commit adds the option gui/common/text_edit_undo_stack_max_size to the project settings. The first element of the undo stack is popped if the stack's size exceeds this value ensuring limited memory usage. The default stack size setting is 1024. Fixes #37838.
2020-04-29Merge pull request #37523 from 1abinitio1/masterRémi Verschelde
Add option for editor freelook camera sensitivity