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2023-01-30Fix various typos with codespellRémi Verschelde
And include #72377. Co-authored-by: Wiktor Kocielski <withaust@gmail.com>
2023-01-30Merge pull request #72344 from smix8/default_navmap_on_demand_only_4.xRémi Verschelde
Create default World navigation maps on demand only
2023-01-30Merge pull request #72325 from raulsntos/dotnet/fix-72321Rémi Verschelde
C#: Fix `Rotated` and `RotatedLocal`
2023-01-30Merge pull request #72370 from bruvzg/dead_ximRémi Verschelde
[X11] Add support for dead keys without active IME. Fix IME focus and cleanup.
2023-01-30Merge pull request #71989 from bruvzg/set_typed_moveRémi Verschelde
Move Array:set_typed to internal GDExtension structure and unexposed it.
2023-01-30Merge pull request #71995 from Faless/net/4.x_tls_verifyRémi Verschelde
[NET] Refactor TLS configuration.
2023-01-30Merge pull request #72365 from groud/warn_ysort_tilemapRémi Verschelde
Warn when a TileMap layer is Y-sorted but not the TileMap node itself.
2023-01-30Move Array:set_typed to internal GDExtension structure and unexposed it.bruvzg
2023-01-30[X11] Add support for dead keys without active IME. Fix IME focus and cleanup.bruvzg
2023-01-30Merge pull request #72342 from TokageItLab/immutabletrackRémi Verschelde
Add remove immutable tracks option to glTF importer
2023-01-30Warn when a TileMap layer is Y-sorted but not the TileMap node itself.Gilles Roudière
2023-01-30Merge pull request #72362 from TokageItLab/fix-scale-gizmoRémi Verschelde
Fix scale tool with view plane is weird in 3D
2023-01-30Merge pull request #71964 from bruvzg/mat_keyRémi Verschelde
Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D.
2023-01-30Merge pull request #71657 from ↵Rémi Verschelde
m4gr3d/increase_scroll_bar_size_for_touchscreen_main Update the size of the scrollbar for the editor on touchscreen devices
2023-01-30Merge pull request #72326 from TokageItLab/unlimit-transitionRémi Verschelde
Remove the max input limit & cleanup `AnimationNodeTransition` API
2023-01-30Merge pull request #72115 from AThousandShips/clip_children_fixRémi Verschelde
Hide `clip_children` for some non-drawn CanvasItems
2023-01-30Merge pull request #72336 from TokageItLab/dupe-animation-nameRémi Verschelde
Tweak the name for duplicated animations in the editor
2023-01-30Merge pull request #66266 from Calinou/editor-description-fix-tooltip-updateRémi Verschelde
Fix Editor Description tooltip not changing until scene is reopened
2023-01-30Merge pull request #72315 from raulsntos/dotnet/transform2d-skewRémi Verschelde
C#: Add `Skew` to `Transform2D` and fix `InterpolateWith`
2023-01-30Merge pull request #72302 from dalexeev/shape-strokeRémi Verschelde
Improve stroke drawing on 2D collision shapes
2023-01-30Merge pull request #72310 from Geometror/allow-disabling-noise-normalizationRémi Verschelde
[Noise/NoiseTexture2D] Allow disabling normalization
2023-01-30Merge pull request #72175 from dalexeev/gds-fix-export-group-annotationsRémi Verschelde
GDScript: Fix broken export group annotations
2023-01-30Merge pull request #72213 from ARez2/ARez2/masterRémi Verschelde
Add Unit test for InputEventMouse
2023-01-30Fix scale tool with view plane is weird in 3DSilc Renew
2023-01-30Hide clip_children for non-drawn CanvasItemsNinni Pipping
2023-01-30Create default World navigation maps on demand onlysmix8
Changes that the default navigation maps of World resources are only created on first use.
2023-01-30Add remove immutable tracks option to glTF importerSilc Renew
Co-authored-by: Lyuma <xn.lyuma@gmail.com>
2023-01-30Fix Editor Description tooltip not changing until scene is reopenedHugo Locurcio
You still need to select another node to see the tooltip updated first, but you no longer need to save and reopen the scene to view the updated tooltip.
2023-01-30Tweak the name for duplicated animations in the editorSilc Renew
2023-01-30Remove the max input limit & cleanup AnimationNodeTransition APISilc Renew
2023-01-29C#: Fix `Rotated` and `RotatedLocal`Raul Santos
Implementation was interchanged.
2023-01-29Improve stroke drawing on 2D collision shapesDanil Alexeev
2023-01-29C#: Add `Skew` to `Transform2D` and fix `InterpolateWith`Raul Santos
- Add `Skew` property to `Transform2D`. - Fix `InterpolateWith` in `Transform2D` to support skewed transforms.
2023-01-29[Noise/NoiseTexture2D] Allow disabling normalizationHendrik Brucker
2023-01-29Merge pull request #72287 from aaronfranke/tr2d-interpRémi Verschelde
Add support for interpolating skewed Transform2Ds
2023-01-29Merge pull request #72291 from clayjohn/GL-item-capRémi Verschelde
Remove cap on number of items drawn in frame in 2D gl_compatibility renderer
2023-01-29Merge pull request #71822 from adamscott/fix-resource-duplicateRémi Verschelde
Fix `Resource::duplicate()` missing packed arrays
2023-01-29Merge pull request #72295 from timothyqiu/unicode-highlighterRémi Verschelde
Allow unicode identifier in GDScript syntax highlighter
2023-01-29Merge pull request #71896 from poohcom1/fix/autocomplete-substring-filterRémi Verschelde
Fix autocomplete filter not including substrings
2023-01-29Add Unit test for InputEventMouseARez
2023-01-29Allow unicode identifier in GDScript syntax highlighterHaoyu Qiu
2023-01-28Remove cap on number of items drawn in frame in 2D gl_compatibility renderclayjohn
Also clean up some names to make the overall organization more clear Also remove cap on items per batch
2023-01-28Fix `Resource::duplicate()` missing packed arraysAdam Scott
2023-01-29Merge pull request #72285 from vnen/gdscript-variable-matchRémi Verschelde
GDScript: Allow variables in match patterns
2023-01-29Merge pull request #72261 from Paulb23/preserve-carets-searchRémi Verschelde
Fixed removing secondary carets when editing with search open
2023-01-29Merge pull request #72178 from DarkMessiah/fix_graph_edit_minimap_connectionRémi Verschelde
Fix connections drawing in GraphEdit minimap
2023-01-29Merge pull request #72269 from Calinou/doc-update-template-feature-tagRémi Verschelde
Update name of `template` feature tag in the class reference
2023-01-29Merge pull request #72286 from vnen/gdscript-native-static-call-crashRémi Verschelde
GDScript: Avoid calling non-static methods on native classes
2023-01-29Merge pull request #72258 from TokageItLab/fix-animated-sprite-playRémi Verschelde
Fix AnimatedSprite play() don't redraw immediately
2023-01-29Merge pull request #72214 from clayjohn/Skeleton2D-pivotRémi Verschelde
Automatically transform Skeleton2D calculations so pivots are not needed