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2020-08-31Merge pull request #41605 from clayjohn/VULKAN-glowRémi Verschelde
Fix recent glow regressions
2020-08-31Merge pull request #41645 from akien-mga/classrefRémi Verschelde
doc: Sync classref with current source
2020-08-31Merge pull request #41077 from Calinou/doc-find-node-find-parentRémi Verschelde
Mention performance caveats about `find_node()` and `find_parent()`
2020-08-31Merge pull request #38580 from aaronfranke/import-dockRémi Verschelde
Make the Import dock depend on the FileSystem dock for editor feature profiles
2020-08-31Merge pull request #41628 from m4gr3d/fix_textedit_movement_bug_masterRémi Verschelde
Fix issue causing the textedit to move upward
2020-08-31Merge pull request #41633 from Xrayez/expose-atex-max-framesRémi Verschelde
Make `AnimatedTexture.MAX_FRAMES` public
2020-08-31doc: Sync classref with current sourceRémi Verschelde
2020-08-31Merge pull request #41638 from skyace65/TextureRémi Verschelde
Clarify get_data texture method
2020-08-31Merge pull request #40955 from Calinou/test-add-expressionRémi Verschelde
Add a test suite for Expression
2020-08-30Clarify get_data texture methodskyace65
2020-08-30Make `AnimatedTexture.MAX_FRAMES` publicAndrii Doroshenko (Xrayez)
The constant is already exposed in GDScript, but not in C++. This information is useful for implementing animated texture resource importers via modules.
2020-08-30Fix issue causing the textedit to move upwardFredia Huya-Kouadio
2020-08-30Merge pull request #41613 from neikeq/possiblyRémi Verschelde
Fix clang-tidy warnings due to semicolon after mono module macros
2020-08-30Merge pull request #41611 from neikeq/issue-41444Rémi Verschelde
C#: Fix crash on export when incorrectly freeing MonoAssemblyName
2020-08-30Merge pull request #41610 from neikeq/invalid-cast-export-csharp-i18nRémi Verschelde
C#: Fix InvalidCastException on export
2020-08-30Merge pull request #41609 from neikeq/editor-debugger-plugin-uninitializedRémi Verschelde
Fix crash because of initialized EditorDebuggerPlugin field
2020-08-30Fix clang-tidy warnings due to semicolon after mono module macrosIgnacio Etcheverry
This also enforces them to end with a semicolon.
2020-08-30C#: Fix InvalidCastException on exportIgnacio Etcheverry
2020-08-30Fix crash because of initialized EditorDebuggerPlugin fieldIgnacio Etcheverry
2020-08-30C#: Fix crash on export when incorrectly freeing MonoAssemblyNameIgnacio Etcheverry
2020-08-29Mention performance caveats about `find_node()` and `find_parent()`Hugo Locurcio
See https://github.com/godotengine/godot-proposals/issues/1303.
2020-08-29Fix recent glow regressionsclayjohn
2020-08-29Merge pull request #41375 from Thaina/patch-1Rémi Verschelde
Mono: Improve MSBuildFinder logic on Windows
2020-08-29Merge pull request #41521 from Calinou/doc-accelerometer-platformsRémi Verschelde
Document supported platforms for `Input.get_accelerometer()` and related
2020-08-29Mono: Improve MSBuildFinder logic on WindowsThaina Yu
Support detecting both 32-bit and 64-bit installations of `vswhere.exe`.
2020-08-29Merge pull request #41350 from skyace65/tilemapRémi Verschelde
Add defaults to tilemap set_cell function example
2020-08-29Merge pull request #41588 from YeldhamDev/proj_editor_search_placeholdersRémi Verschelde
Add placeholders to the searchbars in the Project/Editor settings
2020-08-29Merge pull request #41590 from Calinou/doc-thread-no-debuggingRémi Verschelde
Document the GDScript debugger not supporting Thread yet
2020-08-29Merge pull request #41584 from TwistedTwigleg/Godot_Physics_2D_Regression_FixRémi Verschelde
Godot master 2D Physics Regression fix
2020-08-29Document the GDScript debugger not supporting Thread yetHugo Locurcio
See https://github.com/godotengine/godot/issues/2446.
2020-08-29Document supported platforms for `Input.get_accelerometer()` and relatedHugo Locurcio
This closes #41303.
2020-08-28Add placeholders to the searchbars in the Project/Editor settingsMichael Alexsander
2020-08-28Merge pull request #41441 from YeldhamDev/input_docs_mouse_captureRémi Verschelde
State how 'MOUSE_MODE_CAPTURED' actually works in the 'Input' docs
2020-08-28Merge pull request #41507 from skyace65/AudioListenerRémi Verschelde
Mention listener node in AudioStreamPlayer3D description
2020-08-28State how 'MOUSE_MODE_CAPTURED' actually works in the 'Input' docsMichael Alexsander
2020-08-28Fixed 2D physics regression that causes RigidBody2D nodes to spin ↵TwistedTwigleg
uncontrollably when colliding
2020-08-28Merge pull request #41580 from Calinou/doc-gdscript-round-referencesRémi Verschelde
Cross-reference GDScript built-in rounding methods to ease discovery
2020-08-28Merge pull request #41581 from Calinou/doc-media-back-keyRémi Verschelde
Clarify that `KEY_BACK` is unrelated to the Back button on Android
2020-08-28Merge pull request #41569 from hinlopen/project-manager-refactorRémi Verschelde
Refactor project filter in Project Manager
2020-08-28Clarify that `KEY_BACK` is unrelated to the Back button on AndroidHugo Locurcio
This closes #19325.
2020-08-28Cross-reference GDScript built-in rounding methods to ease discoveryHugo Locurcio
This closes #19315.
2020-08-28Merge pull request #41573 from skyace65/ThreadRémi Verschelde
Add information to get thread id
2020-08-28Merge pull request #41566 from skyace65/TouchScreenButtonRémi Verschelde
Improve touch screen button description
2020-08-28Merge pull request #41563 from skyace65/RigidBodyRémi Verschelde
Document where the center of mass is for RigidBody nodes
2020-08-28Merge pull request #41547 from vnen/gdscript-2-fixesRémi Verschelde
Some more GDScript fixes
2020-08-27Add information to get thread idskyace65
2020-08-27Merge pull request #41562 from Calinou/remove-community-health-filesRémi Verschelde
Remove community health files from this repository
2020-08-27Improve touch screen button descriptionskyace65
2020-08-27Refactor project filter in Project ManagerStijn Hinlopen
- Reorder search/sort bar - Removed ProjectListFilter (unnecessary abstraction) - Reorder side bar buttons - Removed some unused variables/methods
2020-08-27Mention listener node in AudioStreamPlayer3D descriptionskyace65