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2020-09-11Remove unused Python local variables.Marcel Admiraal
2020-09-11Merge pull request #41971 from nekomatata/richtextlabel-align-pointerRémi Verschelde
Fix RichTextLabel alignment for clickable regions
2020-09-11Fix RichTextLabel alignment for clickable regionsPouleyKetchoupp
Fixes #41006 (regression from #39164). The original alignment fix was limited to PROCESS_DRAW mode, which caused some discrepancies with PROCESS_POINTER mode. Now only PROCESS_CACHE is excluded with a condition a few lines above.
2020-09-10Merge pull request #40973 from Paulb23/code_editRémi Verschelde
Add CodeEdit and TextEdit gutter system
2020-09-10Remove breakpoints from editor settingsPaulb23
2020-09-10Move safe line color into editorPaulb23
2020-09-10Move ConnectionGutter to editor code_editorPaulb23
2020-09-10Add folding gutter to code_editPaulb23
2020-09-10Add main_gutter (breakpoints, bookmarks, execution lines) to code_editPaulb23
2020-09-10Changed line_edited_from(from) to lines_edit_from(from, to)Paulb23
2020-09-10Added Line numbers to CodeEditPaulb23
2020-09-10Added gutter system to TextEditPaulb23
2020-09-10Add and convert editor to use CodeEditPaulb23
2020-09-10Merge pull request #41957 from skyace65/SpriteFramesRémi Verschelde
Improve SpriteFrames get_animation_loop description
2020-09-10Improve SpriteFrames get_animation_loop descriptionskyace65
2020-09-10Merge pull request #41954 from Calinou/raycast-rename-cast-toRémi Verschelde
Rename RayCast's `cast_to` property to `target_position`
2020-09-10Rename RayCast's `cast_to` property to `target_position`Hugo Locurcio
`cast_to` is sometimes mistaken as a method rather than a property. `target_position` makes it more obvious that it's a property.
2020-09-10Merge pull request #41806 from AndreaCatania/AndreaCatania-patch-4Rémi Verschelde
Avoid adding margin twice along capsule Y axis
2020-09-10Merge pull request #41951 from Yetizone/update_header_guardRémi Verschelde
scene_tree.h: Update header guard
2020-09-10scene_tree.h: Update header guardYetizone
2020-09-10Merge pull request #41945 from capnm/upstream-prsRémi Verschelde
git: Ignore clangd cache folder
2020-09-10Merge pull request #41944 from madmiraal/remove-unused-importsRémi Verschelde
Remove unused Python imports.
2020-09-10git: Ignore clangd cache folderMartin Capitanio
2020-09-10Remove unused Python imports.Marcel Admiraal
2020-09-10Merge pull request #41795 from Hassan-A/tilemap-rotate-fixRémi Verschelde
Fix tilemap tile preview on horizontal/vertical flips.
2020-09-10Merge pull request #41890 from YeldhamDev/tabs_previousRémi Verschelde
Add 'get_previous_tab()' to 'Tabs'
2020-09-10Merge pull request #41935 from Chaosus/vs_texture3dRémi Verschelde
Added Texture3D to visual shaders
2020-09-10Merge pull request #41940 from madmiraal/remove-duplicate-definitionsRémi Verschelde
Remove duplicate or unnecessary Python definitions.
2020-09-10Merge pull request #41920 from Chaosus/fix_colorpickerRémi Verschelde
Fix ColorPickerButton to apply changes after picker popup closed
2020-09-10Remove duplicate or unnecessary Python definitions.Marcel Admiraal
2020-09-10Merge pull request #41937 from madmiraal/remove-unused-variableRémi Verschelde
Remove unused variable in fixed-size.html.
2020-09-10Remove unused variable in fixed-size.html.Marcel Admiraal
2020-09-10Merge pull request #41928 from akien-mga/tinyexr-1.0.0Rémi Verschelde
tinyexr: Sync with upstream 1.0.0
2020-09-10Merge pull request #41932 from clayjohn/VULKAN-3dtexture-repeatRémi Verschelde
Set repeat in all 3 dimensions in 3d textures
2020-09-10Added Texture3D to visual shadersYuri Roubinsky
2020-09-09Set repeat in all 3 dimensions in 3d texturesclayjohn
2020-09-09Merge pull request #41926 from Calinou/rename-shortcut-sentence-caseRémi Verschelde
Rename ShortCut to Shortcut which is more grammatically correct
2020-09-09Merge pull request #41925 from reduz/improve-exr-loadingJuan Linietsky
Make EXR import format support all depths and channel configurations
2020-09-09tinyexr: Sync with upstream 1.0.0Rémi Verschelde
2020-09-09Rename ShortCut to Shortcut which is more grammatically correctHugo Locurcio
See https://github.com/godotengine/godot/issues/16863#issuecomment-685236980.
2020-09-09Make EXR import format support all depths and channel configurationsreduz
2020-09-09Merge pull request #41922 from Chaosus/fix_build_warningRémi Verschelde
Fix build warning in visual_shader_editor
2020-09-09Merge pull request #41921 from akien-mga/stb_vorbis-increase-max-allocRémi Verschelde
stb_vorbis: Increase max alloc buffer size for big Vorbis comments
2020-09-09Fix build warning in visual_shader_editorYuri Roubinsky
2020-09-09stb_vorbis: Increase max alloc buffer size for big Vorbis commentsRémi Verschelde
The previous max worked OK for audio data, but stb_vorbis recently gained support for Vorbis comments, which can embed up to 2^32-1 bytes of data (e.g. cover art encoded as base64). We use 2^30 as max which should be sufficient for most files. Fixes #41913.
2020-09-09Fix ColorPickerButton to apply changes after picker popup closedYuri Roubinsky
2020-09-09Merge pull request #41918 from reduz/implement-3d-texturesJuan Linietsky
Implement 3D textures as import and resource format.
2020-09-09Implement 3D textures as import and resource format.reduz
2020-09-09Merge pull request #41916 from Chaosus/vs_performance_fix2Yuri Roubinsky
Improve performance for Show/Hide port preview in visual shaders
2020-09-09Improve performance for Show/Hide port preview in visual shadersYuri Roubinsky