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2020-08-30Merge pull request #41611 from neikeq/issue-41444Rémi Verschelde
C#: Fix crash on export when incorrectly freeing MonoAssemblyName
2020-08-30Merge pull request #41610 from neikeq/invalid-cast-export-csharp-i18nRémi Verschelde
C#: Fix InvalidCastException on export
2020-08-30Merge pull request #41609 from neikeq/editor-debugger-plugin-uninitializedRémi Verschelde
Fix crash because of initialized EditorDebuggerPlugin field
2020-08-30C#: Fix InvalidCastException on exportIgnacio Etcheverry
2020-08-30Fix crash because of initialized EditorDebuggerPlugin fieldIgnacio Etcheverry
2020-08-30C#: Fix crash on export when incorrectly freeing MonoAssemblyNameIgnacio Etcheverry
2020-08-29Merge pull request #41375 from Thaina/patch-1Rémi Verschelde
Mono: Improve MSBuildFinder logic on Windows
2020-08-29Merge pull request #41521 from Calinou/doc-accelerometer-platformsRémi Verschelde
Document supported platforms for `Input.get_accelerometer()` and related
2020-08-29Mono: Improve MSBuildFinder logic on WindowsThaina Yu
Support detecting both 32-bit and 64-bit installations of `vswhere.exe`.
2020-08-29Merge pull request #41350 from skyace65/tilemapRémi Verschelde
Add defaults to tilemap set_cell function example
2020-08-29Merge pull request #41588 from YeldhamDev/proj_editor_search_placeholdersRémi Verschelde
Add placeholders to the searchbars in the Project/Editor settings
2020-08-29Merge pull request #41590 from Calinou/doc-thread-no-debuggingRémi Verschelde
Document the GDScript debugger not supporting Thread yet
2020-08-29Merge pull request #41584 from TwistedTwigleg/Godot_Physics_2D_Regression_FixRémi Verschelde
Godot master 2D Physics Regression fix
2020-08-29Document the GDScript debugger not supporting Thread yetHugo Locurcio
See https://github.com/godotengine/godot/issues/2446.
2020-08-29Document supported platforms for `Input.get_accelerometer()` and relatedHugo Locurcio
This closes #41303.
2020-08-28Add placeholders to the searchbars in the Project/Editor settingsMichael Alexsander
2020-08-28Merge pull request #41441 from YeldhamDev/input_docs_mouse_captureRémi Verschelde
State how 'MOUSE_MODE_CAPTURED' actually works in the 'Input' docs
2020-08-28Merge pull request #41507 from skyace65/AudioListenerRémi Verschelde
Mention listener node in AudioStreamPlayer3D description
2020-08-28State how 'MOUSE_MODE_CAPTURED' actually works in the 'Input' docsMichael Alexsander
2020-08-28Fixed 2D physics regression that causes RigidBody2D nodes to spin ↵TwistedTwigleg
uncontrollably when colliding
2020-08-28Merge pull request #41580 from Calinou/doc-gdscript-round-referencesRémi Verschelde
Cross-reference GDScript built-in rounding methods to ease discovery
2020-08-28Merge pull request #41581 from Calinou/doc-media-back-keyRémi Verschelde
Clarify that `KEY_BACK` is unrelated to the Back button on Android
2020-08-28Merge pull request #41569 from hinlopen/project-manager-refactorRémi Verschelde
Refactor project filter in Project Manager
2020-08-28Clarify that `KEY_BACK` is unrelated to the Back button on AndroidHugo Locurcio
This closes #19325.
2020-08-28Cross-reference GDScript built-in rounding methods to ease discoveryHugo Locurcio
This closes #19315.
2020-08-28Merge pull request #41573 from skyace65/ThreadRémi Verschelde
Add information to get thread id
2020-08-28Merge pull request #41566 from skyace65/TouchScreenButtonRémi Verschelde
Improve touch screen button description
2020-08-28Merge pull request #41563 from skyace65/RigidBodyRémi Verschelde
Document where the center of mass is for RigidBody nodes
2020-08-28Merge pull request #41547 from vnen/gdscript-2-fixesRémi Verschelde
Some more GDScript fixes
2020-08-27Add information to get thread idskyace65
2020-08-27Merge pull request #41562 from Calinou/remove-community-health-filesRémi Verschelde
Remove community health files from this repository
2020-08-27Improve touch screen button descriptionskyace65
2020-08-27Refactor project filter in Project ManagerStijn Hinlopen
- Reorder search/sort bar - Removed ProjectListFilter (unnecessary abstraction) - Reorder side bar buttons - Removed some unused variables/methods
2020-08-27Mention listener node in AudioStreamPlayer3D descriptionskyace65
2020-08-27Document where the center of mass is for RigidBody nodesskyace65
2020-08-27Remove community health files from this repositoryHugo Locurcio
They've been moved to the @godotengine organization's .github repository, which works as a fallback for all repositories in the organization. This way, the Sponsor button is automatically displayed on all repositories. This closes #40972.
2020-08-27Merge pull request #41523 from Lunatoid/theme-editor-h-scrollbarRémi Verschelde
Gives the theme editor a horizontal scrollbar
2020-08-27Merge pull request #41557 from Yetizone/master_small_typoRémi Verschelde
rasterizer_rd.cpp: Correct small typo
2020-08-27rasterizer_rd.cpp: Correct small typoYetizone
2020-08-27Merge pull request #39440 from simpuid/custom-profilersRémi Verschelde
Debugger Plugins in Godot
2020-08-27Merge pull request #40302 from verdog/camera-bounds-fixRémi Verschelde
Fix Camera2D Incorrect Preview Bounds
2020-08-27Merge pull request #41550 from ↵Rémi Verschelde
godotengine/revert-40671-virtual-keyboard-height-fix Revert "Fix virtual keyboard height regression"
2020-08-26Merge pull request #41549 from ↵Rémi Verschelde
godotengine/revert-40484-android-virtual-keyboard-adjustment Revert "Disable virtual keyboard focus adjustment on Android"
2020-08-26Revert "Fix virtual keyboard height regression"Fredia Huya-Kouadio
2020-08-26Merge pull request #41548 from ↵Rémi Verschelde
godotengine/revert-40806-android-keyboard-cleaning Revert "Move PopupWindow logic to GodotEditText on Android"
2020-08-26Revert "Disable virtual keyboard focus adjustment on Android"Fredia Huya-Kouadio
2020-08-26Revert "Move PopupWindow logic to GodotEditText on Android"Fredia Huya-Kouadio
2020-08-26GDScript: Fix crash when parsing propertiesGeorge Marques
2020-08-26GDScript: Show error when there's an inheritance cycleGeorge Marques
2020-08-26GDScript: Add recursion depth limit for completionGeorge Marques
To avoid crashes when there's a dependency loop.