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2019-11-10Merge pull request #33501 from akien-mga/camera-project_position-defvalRémi Verschelde
Camera: Don't set default value for project_position
2019-11-10Merge pull request #33452 from Chaosus/fix_tilemapRémi Verschelde
Fix incorrect offset for old-format tilemaps
2019-11-10Merge pull request #33515 from nekomatata/case-mismatch-file-not-foundRémi Verschelde
Handle missing file properly when checking for case mismatch
2019-11-10Merge pull request #33513 from nekomatata/multi-selection-focusRémi Verschelde
Keep focus on the top-most node for multi-selection in scene tree
2019-11-10Merge pull request #33512 from nekomatata/multi-selection-switch-sceneRémi Verschelde
Multi-selection restored properly after switching scenes
2019-11-10Handle missing file properly when checking for case mismatchPouleyKetchoupp
This was causing false alarms to be randomly reported on Windows for files that didn't exist.
2019-11-10Keep focus on the top-most node for multi-selection in scene treePouleyKetchoupp
Makes behavior consistent with selecting/deselecting single nodes and fixes a regression about the focused node being lost when multi-selecting. Fixes #33332
2019-11-10Multi-selection restored properly after switching scenesPouleyKetchoupp
Fixes #33511
2019-11-10Camera: Don't set default value for project_positionRémi Verschelde
A z_depth of 0 returns the camera position, which is not really useful. This also makes the API breakage from 3.1 clearer as 3.1 code will now fail to compile, so users will have to adapt and use the new parameter. For the reference, in 3.1, the z_depth was hardcoded to the near plane. Closes #33493.
2019-11-10Merge pull request #33498 from nekomatata/error-save-scene-previewRémi Verschelde
Fixed errors when saving scene with a shrunk viewport
2019-11-10Merge pull request #33500 from nekomatata/button-icon-override-crash-2Rémi Verschelde
Fixed crash when using icon override in button
2019-11-09Fixed crash when using icon override in buttonPouleyKetchoupp
Missing change for PR #33495
2019-11-09Fixed errors when saving scene with a shrunk viewportPouleyKetchoupp
Handle viewport size larger than preview size but very close, when the ratio was 1 the size ended up being 0. Fixes #33497
2019-11-09Merge pull request #33495 from nekomatata/button-icon-override-crashRémi Verschelde
Fixed crash when using icon override in button
2019-11-09Fixed crash when using icon override in buttonPouleyKetchoupp
Fixes #33457
2019-11-09Merge pull request #33491 from nekomatata/camera-preview-new-sceneRémi Verschelde
Fixed Camera preview when creating new scenes
2019-11-09Merge pull request #33478 from nekomatata/particles-restart-glitchRémi Verschelde
Fixed Particles restart after visibility has been set to off and on again
2019-11-09Merge pull request #33492 from Paulb23/issue_32229_fix_single_line_wrapRémi Verschelde
Fixed not being able to scroll ending wrapped line
2019-11-09Merge pull request #33486 from piratesephiroth/uwpRémi Verschelde
[UWP] [Export] added additional checks for blank values
2019-11-09Merge pull request #33465 from rxlecky/list-theme-resources-fixRémi Verschelde
Fix functions listing all theme resources
2019-11-09Fixed not being able to scroll ending wrapped linePaulb23
2019-11-09Fixed Camera preview when creating new scenesPouleyKetchoupp
Fixes #33490
2019-11-09[UWP] [Export] added additional checks for blank valuespiratesephiroth
`Short Name` and `Publisher Display Name` are mandatory. You can't even sign the app package without them in the manifest.
2019-11-09Fix functions listing all theme resourcesrxlecky
Fix functions get_<resource>_list in Theme currently returning vector of double-the-necessary size with the first half completely empty.
2019-11-09Fixed Particles restart after visibility has been set to off and on againPouleyKetchoupp
Make sure particles are processed during the same frame when visibility is set to on, in case they are still active from before and need to be restarted. Fixed #33476
2019-11-09Merge pull request #33464 from KoBeWi/backdroidRémi Verschelde
Clarify how to handle go back button on mobile
2019-11-09Merge pull request #33462 from KoBeWi/bulletproofreadingRémi Verschelde
Fix some small text mistakes
2019-11-09Merge pull request #33431 from Kaonnull/bugParticles2D_2Rémi Verschelde
Fixed the particles2D prematurely animation ending
2019-11-09Clarify how to handle go back button on mobileTomasz Chabora
2019-11-08Fix some small text mistakesTomasz Chabora
2019-11-08Fixed prematurely ending animation of particles.Simon Hardt
2019-11-08Merge pull request #33444 from BastiaanOlij/external_msaaRémi Verschelde
Make MSAA in GLES2 work with external textures for VR
2019-11-08Fix incorrect offset for old-format tilemapsYuri Roubinsky
2019-11-08doc: Sync classref with current sourceRémi Verschelde
Fix incomplete binding.
2019-11-08Merge pull request #33445 from kawa-yoiko/astar-soft-errorRémi Verschelde
Emit an error rather than crash in A*
2019-11-08Merge pull request #33446 from bruvzg/mingw_ucrt_fixRémi Verschelde
Fix MinGW/clang/LLD/UCRT build.
2019-11-08Fix MinGW/clang/LLD/UCRT build.bruvzg
2019-11-08Emit an error rather than crash in A*Shiqing
2019-11-08Make MSAA work with external textureBastiaan Olij
2019-11-08Revert "fix #33188 MSAA depth buffer not used for external texture"Bastiaan Olij
This reverts commit 418b035ddaaf9b40892ba88632c3aa6f3bf128b5.
2019-11-08Merge pull request #33443 from dalexeev/masterRémi Verschelde
Fixed initial title in audio buses editor
2019-11-08Merge pull request #33441 from groud/clarify_shape_centeredRémi Verschelde
Clarify shape_centered property
2019-11-08Merge pull request #33440 from akien-mga/revert-32927Rémi Verschelde
Revert "Fixed TouchScreenButton::shape_centered having no effect"
2019-11-08Fixed initial title in audio buses editorDanil Alexeev
Previously, 'default_bus_layout.tres' was always displayed at startup, even if 'audio/default_bus_layout' was changed in Project Settings.
2019-11-08Clarify shape_centered propertyGilles Roudière
2019-11-08Revert "Fixed TouchScreenButton::shape_centered having no effect"Rémi Verschelde
This reverts commit 127c2d75ad109fe4a905f9061fcbc25d1e8b0ca9. This was a misunderstanding as #32725 is not a bug but expected behavior. Reverts #32927. Supersedes and closes #33436.
2019-11-08Merge pull request #27742 from rxlecky/camera-replicationRémi Verschelde
Game camera override
2019-11-08Merge pull request #33052 from KoBeWi/naughty_slidersRémi Verschelde
Fix analog input in sliders
2019-11-08Merge pull request #33291 from NeoSpark314/fix_#33188Rémi Verschelde
fix #33188 MSAA depth buffer not used for external texture
2019-11-08Merge pull request #33376 from jamie-pate/masterRémi Verschelde
Fix #24137 Different number of leading zeros on MINGW printf("%lg")