Age | Commit message (Collapse) | Author |
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Implement exponential operator (**) to GDScript/Expressions
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Fix invalid memory usage when using `Image.convert`
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Fix issues with multiple bind patterns in match statement
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Safer guards for debug functions.
GL_FRAMEBUFFER_INCOMPLETE_* functions seem to be OpenGL 4.
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Temporarily workaround issues due to godot spawning too many threads.
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Needed update after file/dir access refactoring.
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Requires emscripten versions > 2.0.17 .
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Add __has_include check for AVFAudio include.
Add some explicit casts to avoid conflicts.
Change all `include`s to `import`s for consistency.
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Increase the default texel size for lightmap baking
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Make `{call,set,notify}_group()` immediate by default
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Add extra unit tests for Geometry2D
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Add search methods for packed arrays
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That's the version that we'll (tentatively) use for future 3.x and 4.0
builds.
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Fix `-Wunused-but-set-variable`, `-Wunqualified-std-cast-call`, and
`-Wliteral-range` warnings.
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Improve plugin dialog UX
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Add LightStorage functions to GLES3 renderer
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Simplify anchor metadata
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