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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-10-09
i18n: Fix string that broke msgmerge
Rémi Verschelde
2016-10-09
i18n: Sync translations with Weblate
Rémi Verschelde
2016-10-09
Merge pull request #6747 from RandomShaper/unify-serial-naming
Rémi Verschelde
2016-10-09
Merge pull request #6743 from mateka/issue-6296
Rémi Verschelde
2016-10-09
Merge pull request #6741 from Faless/network_no_spoof
Rémi Verschelde
2016-10-09
Merge pull request #6738 from bojidar-bg/update-travis
Rémi Verschelde
2016-10-09
Merge pull request #6730 from Faless/fix_export_crash_error
Rémi Verschelde
2016-10-09
Merge pull request #6722 from Hinsbart/projman_focus
Rémi Verschelde
2016-10-09
Merge pull request #6717 from Hinsbart/focus_crash
Rémi Verschelde
2016-10-09
Merge pull request #6716 from Hinsbart/completion_fix
Rémi Verschelde
2016-10-09
Merge pull request #6712 from lordadamson/issue6012
Rémi Verschelde
2016-10-09
Merge pull request #6711 from Faless/add_go_to_origin_shortcut
Rémi Verschelde
2016-10-09
Merge pull request #6707 from volzhs/graphnode
Rémi Verschelde
2016-10-09
Merge pull request #6706 from RandomShaper/light2d-editor-only
Rémi Verschelde
2016-10-09
Merge pull request #6705 from volzhs/graphedit
Rémi Verschelde
2016-10-09
Merge pull request #6704 from RandomShaper/fix-android-build-flags
Rémi Verschelde
2016-10-09
Merge pull request #6703 from razvanc-r/fix_node_path
Rémi Verschelde
2016-10-09
Merge pull request #6702 from Faless/load_error_leading_slash
Rémi Verschelde
2016-10-09
Merge pull request #6701 from Hinsbart/connect_noscript
Rémi Verschelde
2016-10-09
Merge pull request #6699 from razvanc-r/fix_variant_can_convert
Rémi Verschelde
2016-10-09
Merge pull request #6693 from J08nY/issue-editor-only-light
Rémi Verschelde
2016-10-09
Merge pull request #6691 from Faless/expose_more_physics
Rémi Verschelde
2016-10-09
Merge pull request #6673 from J08nY/issue-update-spinner
Rémi Verschelde
2016-10-09
Merge pull request #6657 from Faless/multi_channel_rpc
Rémi Verschelde
2016-10-09
Merge pull request #6627 from seijihariki/fix_crash_collider_overlap
Rémi Verschelde
2016-10-09
Merge pull request #6613 from pkowal1982/tween
Rémi Verschelde
2016-10-09
Merge pull request #6553 from pkowal1982/treecheckbox
Rémi Verschelde
2016-10-08
editor_node: add an option to stop the update spinner from spinning, fixes #6653
J08nY
2016-10-08
Refactor node naming APIs used by editor
Pedro J. Estébanez
2016-10-08
Fix reparent undo not renaming back
Pedro J. Estébanez
2016-10-08
Added simple check to viewport, if matrix32 is invesile (https://github.com/g...
Mateusz Adamczyk
2016-10-07
Better checks for Multiplayer API, prevent packet source spoofing.
Fabio Alessandrelli
2016-10-07
Attempt to fix travis builds for android
Bojidar Marinov
2016-10-06
Throw an error when exporting a resource class
Fabio Alessandrelli
2016-10-06
Project manager: grab focus on ok button after path selection.
Andreas Haas
2016-10-05
fixes #6695 - MultiNodeEdit edit path in exported NodePath
Răzvan Cosmin Rădulescu
2016-10-05
Fix code completion drawing under other gui elements.
Andreas Haas
2016-10-05
Prevent crash on focus change when no valid next control has been found.
Andreas Haas
2016-10-05
bind method canvas_item_set_sort_children_by_y
Ariel Manzur
2016-10-05
fix #6012 exposed setters and getters of Camera H/V offset to GDScript
Adham Zahran
2016-10-04
Add shortcut to reset cursor position in 3D Editor ( #166 )
Fabio Alessandrelli
2016-10-05
Expose selected value of GraphNode
volzhs
2016-10-05
Fix GraphEdit grab random node when delete or deselect by clicking empty space
volzhs
2016-10-04
Fix compile flags not getting to the Android build
Pedro J. Estébanez
2016-10-04
Add editor_only param to Light2D
Pedro J. Estébanez
2016-10-04
Add warning when (pre)loading paths with leading / (#4280 - #3106)
Fabio Alessandrelli
2016-10-04
ConnectionDialog: Don't allow connecting to a Node without a script if target...
Andreas Haas
2016-10-04
fixes #6331, Variant::can_convert
Răzvan Cosmin Rădulescu
2016-10-03
light: respect editor_only setting in release build and dont show the light
J08nY
2016-10-03
Expose more 2D/3D physics options in project settings
Fabio Alessandrelli
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