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AgeCommit message (Expand)Author
2021-07-27Merge pull request #50355 from Calinou/immediategeometry3d-remove-remainsK. S. Ernest (iFire) Lee
2021-07-27Merge pull request #50917 from raulsntos/more-iteratorsRémi Verschelde
2021-07-27Merge pull request #50925 from timothyqiu/internal-checksRémi Verschelde
2021-07-27Add check to internal methods to prevent crashHaoyu Qiu
2021-07-27Merge pull request #50918 from raulsntos/fix-39432Ignacio Roldán Etcheverry
2021-07-27Ignore paths with invalid chars in PathWhichRaul Santos
2021-07-27Use C++ iterators in the Mono moduleRaul Santos
2021-07-27Fix Set range iterator implementationRaul Santos
2021-07-26Merge pull request #50891 from Vitika9/50852Hugo Locurcio
2021-07-26Merge pull request #50904 from YeldhamDev/switch_hover_embeddedRémi Verschelde
2021-07-26Make `switch_on_hover` work on embedded windowsMichael Alexsander
2021-07-26Merge pull request #50899 from akien-mga/refrefRémi Verschelde
2021-07-26Merge pull request #38880 from aaronfranke/timerHugo Locurcio
2021-07-26Merge pull request #50713 from SaracenOne/drag_and_drop_improvementsRémi Verschelde
2021-07-26Use Ref<T> references as iterators where relevantRémi Verschelde
2021-07-26Removing bounding box calculations from 3D scene drag and drop and collide ag...SaracenOne
2021-07-26Merge pull request #50895 from Chaosus/fix_shader_crashRémi Verschelde
2021-07-26Merge pull request #50847 from reduz/implement-binary-shader-compilationRémi Verschelde
2021-07-26Fix editor crash if passing index as variable to function parameterYuri Roubinsky
2021-07-26Fixed coding stylevitika9
2021-07-26i18n: Sync translations with WeblateRémi Verschelde
2021-07-26Merge pull request #50884 from Chaosus/fix_shader_crashRémi Verschelde
2021-07-26Merge pull request #50885 from SirQuartz/patch-33Rémi Verschelde
2021-07-26Fix expression in `cluster_builder_rd.h`Nicholas Huelin
2021-07-26Prevents shader crashing if varying assigned incorrectlyYuri Roubinsky
2021-07-26Implement Binary Shader Compilationreduz
2021-07-26Merge pull request #50881 from Chaosus/shader_fix_buildRémi Verschelde
2021-07-26Merge pull request #48620 from Calinou/editor-3d-hide-selection-box-no-gizmosRémi Verschelde
2021-07-26Fix compilation of `shader_language.cpp`Yuri Roubinsky
2021-07-26Merge pull request #50729 from Chaosus/shader_varying_enchancements2Rémi Verschelde
2021-07-26Merge pull request #50728 from Chaosus/shader_varying_enchancementsRémi Verschelde
2021-07-26Merge pull request #50880 from KoBeWi/buckendoRémi Verschelde
2021-07-26Fix undo for bucket tool in tile mapkobewi
2021-07-26Merge pull request #50878 from bruvzg/debug_entitlementRémi Verschelde
2021-07-26[macOS] Add "debugging" (`get-task-allow`) to the export options, to allow us...bruvzg
2021-07-26Merge pull request #50869 from Calinou/doc-control-mouse-enter-exit-signalsRémi Verschelde
2021-07-26Merge pull request #50857 from luzpaz/LGTM-unnecessary-passRémi Verschelde
2021-07-26Merge pull request #50856 from SirQuartz/patch-32Rémi Verschelde
2021-07-26Merge pull request #50854 from SirQuartz/patch-31Rémi Verschelde
2021-07-26Merge pull request #50840 from Gallilus/VisualScript-drop-preload-nodes-chang...Rémi Verschelde
2021-07-26Merge pull request #50838 from luzpaz/follow-up-typosRémi Verschelde
2021-07-26Use doubles for time everywhere in Timer/SceneTreeAaron Franke
2021-07-26Merge pull request #50867 from aaronfranke/cs-array-emptyIgnacio Roldán Etcheverry
2021-07-26Merge pull request #50855 from raulsntos/csharp-use-array-emptyIgnacio Roldán Etcheverry
2021-07-26Use Array.Empty instead of allocating a every timeRaul Santos
2021-07-25Add documentation to Array in C#Aaron Franke
2021-07-25Merge pull request #50861 from raulsntos/fix-bindings-generatorIgnacio Roldán Etcheverry
2021-07-25Document caveats with Control's `mouse_entered`/`mouse_exited` signalsHugo Locurcio
2021-07-25Fix bindings generator range iterator errorsRaul Santos
2021-07-25Remove unnecessary 'pass' statementluz paz