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2022-03-22Add static method support to ClassDBreduz
* Based on the work done for Variant in the past. * Added `ClassDB::bind_static_method` * Cleaned up ClassDB::bind_method to use variadic templates. This adds support for having static methods in Object derived classes. Note that this does not make it work yet in GDScript or Mono and, while it works for GDExtension, GodotCPP needs to be updated.
2022-03-19Merge pull request #59322 from YeldhamDev/groups_arent_boolsRémi Verschelde
2022-03-19Merge pull request #59305 from nevarek/fragment-shader-inv-projectionRémi Verschelde
2022-03-19Fix `tabs_rearrange_group` property being exposed as a `bool` instead of a `int`Michael Alexsander
2022-03-19Merge pull request #59315 from KoBeWi/less_options_in_OptionButton_or_somethingRémi Verschelde
2022-03-19Hide text and icon properties in OptionButtonkobewi
2022-03-19Merge pull request #59290 from rburing/get_process_info_docsRémi Verschelde
PhysicsServer3D docs: sync phrasing of get_process_info with 2D docs
2022-03-18Add inverse projection matrix to fragment shader globalsnevarek
2022-03-18Merge pull request #59286 from raulsntos/csharp-ignore-PhysicsServer3DExtensionRémi Verschelde
Ignore `PhysicsServer3DExtension` class in C#
2022-03-18PhysicsServer3D docs: sync phrasing of get_process_info with 2D docsRicardo Buring
2022-03-18Merge pull request #59287 from Vitika9/59181Rémi Verschelde
Right-clicking will not close popup in windows
2022-03-18Merge pull request #59268 from Chaosus/shader_renames2Rémi Verschelde
Rename several transform built-ins in shaders
2022-03-18Merge pull request #59254 from Calinou/doc-node-ownerRémi Verschelde
Mention that Node's `owner` must be set for persistence to work
2022-03-18Merge pull request #59257 from Calinou/key-name-backspaceRémi Verschelde
Rename the "BackSpace" and "BackTab" key strings to "Backspace"/"Backtab"
2022-03-18Mention that Node's `owner` must be set for persistence to workHugo Locurcio
This is already done in `Node.add_child()` documentation, but this copies the note in `Node.owner` for good measure.
2022-03-18Rename the "BackSpace" and "BackTab" key strings to "Backspace"/"Backtab"Hugo Locurcio
2022-03-18Right-clicking will not close popupVitika9
2022-03-18Ignore PhysicsServer3DExtension class in C#Raul Santos
PhysicsServer3DExtension inherits from PhysicsServer3D which is a singleton class, since singleton classes are generated as static in C# it would generate invalid C# so for now we'll be ignoring PhysicsServer3DExtension.
2022-03-18Merge pull request #58394 from bruvzg/rtl_hintRémi Verschelde
2022-03-18Merge pull request #59277 from bruvzg/hb401Rémi Verschelde
2022-03-18Merge pull request #58455 from bruvzg/export_scriptRémi Verschelde
2022-03-18Merge pull request #58233 from bruvzg/gde_tsRémi Verschelde
2022-03-18Merge pull request #59273 from V-Sekai/import-scene-no-rollRémi Verschelde
2022-03-18HarfBuzz: Update to version 4.0.1bruvzg
2022-03-18Avoid roll in scene importer camera.K. S. Ernest (iFire) Lee
2022-03-18i18n: Sync editor translation template after #59265Rémi Verschelde
(cherry picked from commit 0de7cfc60f9ad8c7e5717bbbe484b22344b4bb17)
2022-03-18i18n: Sync editor translations with WeblateRémi Verschelde
(cherry picked from commit 4228d320bd1410c9b668d9c3cf3bfa4d296a2d0b)
2022-03-18Merge pull request #59264 from timothyqiu/extract-groupsRémi Verschelde
2022-03-18Merge pull request #59269 from Vitika9/59196Rémi Verschelde
2022-03-18Improves editor property name extractionHaoyu Qiu
2022-03-18Merge pull request #59237 from akien-mga/gitignoreRémi Verschelde
2022-03-18Removed extra separator in absence of ChangeType and RenameVitika9
2022-03-18Rename several transform built-ins in shadersYuri Roubinsky
2022-03-18Merge pull request #59263 from Chaosus/vs_fix_expression_port_name_crashRémi Verschelde
2022-03-18Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershapeRémi Verschelde
ParticleMaterial: Sphere emission shape emitting from the volume.
2022-03-18Merge pull request #59246 from Sauermann/fix-setting-name-shrink-scaleRémi Verschelde
Rename Project setting display/window/stretch/shrink to scale
2022-03-18Merge pull request #59260 from timothyqiu/group-prefixRémi Verschelde
Fix inversed `ADD_GROUP` parameters in `AnimationNodeOneShot`
2022-03-18Merge pull request #59259 from fire-forge/font-import-tab-namesRémi Verschelde
Fix tab names in advanced font importer
2022-03-18Fix editor crash when renaming visual shader portYuri Roubinsky
2022-03-18Merge pull request #57850 from pkowal1982/iconRémi Verschelde
Change godot.ico to uncompressed/fixed size
2022-03-18Merge pull request #47526 from backwardspy/masterRémi Verschelde
set StartupWMClass in linux `.desktop` file
2022-03-18Merge pull request #49738 from Calinou/ssao-gi-default-half-resolutionRémi Verschelde
Compute SSAO at half resolution by default
2022-03-18Merge pull request #57996 from Calinou/texture-import-remove-stream-optionRémi Verschelde
Remove unused Streamed option for textures in the Import dock
2022-03-18Fix inversed ADD_GROUP parameters in AnimationNodeOneShotHaoyu Qiu
2022-03-17Fix tab names in advanced font importerFireForge
2022-03-18Merge pull request #59087 from clayjohn/sky-modeRémi Verschelde
Replace DirectionalLight3D's `use_in_sky_only` with `sky_mode` enum
2022-03-17Merge pull request #58866 from YeldhamDev/steer_leftRémi Verschelde
Make `TabBar/Container` default their alignments to the left instead of center
2022-03-17Merge pull request #58954 from Ansraer/alpha_scissorRémi Verschelde
[4.0] Fix alpha scissor support
2022-03-17Make `TabBar/Container` default their alignments to the left instead of centerMichael Alexsander
2022-03-17Replace DirectionalLight3D's `use_in_sky_only` with `sky_mode` enumHugo Locurcio
3 options are available: - Light and Sky (default) - Light Only (new) - Sky Only (equivalent to `use_in_sky_only = true`) Co-authored by: clayjohn <claynjohn@gmail.com>