Age | Commit message (Collapse) | Author |
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Be more verbose about why msbuild tools could not be found
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[Net] Simplify IP resolution code, fix caching.
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Better handle infinite Tween loops
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First, we should not insert into cache if the hostname resolution has
failed (as it might be a temporary internet issue), second, the async
resolver should also properly insert into cache.
Took the chance to remove some duplicate code with critical section in
it at the cost of little performance when calling the blocking
resolve_hostname function.
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Josephblt/material-preview-sphere-icon-has-wrong-inactive-modulation
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- Allow OptionButton selection to be set to -1 to signify no selection, both via API and in the editor.
- Reset OptionButton selection to -1 when the selected item has been removed.
- Fully convert PopupMenu to a zero-based ID system, which improves an inconsistency in generated IDs when making new items in the editor.
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This commit reduces `cell_size` and `edge_connection_margin` default
values so that `Navigation2D` behaves more like in Godot <= `3.4` by default.
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This is now possible thanks to `Variant` changes.
Also unbind some `_` prefixed methods which don't need to be exposed.
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current screen is changed.
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pipe or file.
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controls
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Allow method binds to take Object subclasses as arguments
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It's a triangle, so the area should be halved.
Co-authored-by: Jeffrey Cochran <koenigcochran@gmail.com>
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Rename C# `IsSubsequenceOfI` to `IsSubsequenceOfN`
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