Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-04-23 | Fix Android templates size regression | Fredia Huya-Kouadio | |
The issue was caused by PR #36906 which changes prevented the generated shared libraries from being stripped. Since the change is only needed for development (debugging) purposes, it's commented out by default. | |||
2020-04-22 | Merge pull request #38117 from neikeq/export-mono-array-godot-object | Ignacio Roldán Etcheverry | |
Mono/C#: Allow exporting System.Array of type Godot.Object | |||
2020-04-22 | Merge pull request #38116 from neikeq/index_buffer_create-defval | Ignacio Roldán Etcheverry | |
Fix missing DEFVAL for RenderingDevice.index_buffer_create | |||
2020-04-22 | Merge pull request #38110 from neikeq/csproj-safer-migration | Ignacio Roldán Etcheverry | |
C#: Save copy of sln and csproj before applying fixes | |||
2020-04-22 | Merge pull request #38115 from neikeq/mono-debug-exported-games | Ignacio Roldán Etcheverry | |
Mono/C#: Allow debugging exported games | |||
2020-04-22 | Mono/C#: Allow exporting System.Array of type Godot.Object | Ignacio Etcheverry | |
2020-04-22 | Fix missing DEFVAL for RenderingDevice.index_buffer_create | Ignacio Etcheverry | |
2020-04-22 | C#: Save copy of sln and csproj before applying fixes | Ignacio Etcheverry | |
2020-04-22 | Mono/C#: Allow debugging exported games | Ignacio Etcheverry | |
- Include PDB files in exported games. - Release export templates also allow debugging now. Right now the only way to enable debugging in exported games is with the environment variables, which may be cumbersome or not even possible on some platforms. | |||
2020-04-22 | Merge pull request #37318 from ttencate/fix/argument_nulled_37312 | Rémi Verschelde | |
Revert "Allow parameters passed to GDScript functions to be nulled" | |||
2020-04-22 | Merge pull request #38086 from volzhs/seek-animation-finished | Rémi Verschelde | |
Emit signal when animation ends by seek | |||
2020-04-22 | Merge pull request #38101 from dankan1890/quick_fix | Rémi Verschelde | |
Fixed output prints " Signal 'node_removed' is already connected " | |||
2020-04-22 | Fixed output prints " Signal 'node_removed' is already connected " when the ↵ | dankan1890 | |
editor settings window is closed. Close #38012 | |||
2020-04-21 | Merge pull request #37537 from ThakeeNathees/const-parsing-datatype-bug-fix | Rémi Verschelde | |
GDScript: Fix type inference for const reference to global class | |||
2020-04-21 | Merge pull request #37712 from stoofin/pattern-bind-warning | Rémi Verschelde | |
Fix unassigned variable warnings for match bindings | |||
2020-04-21 | Merge pull request #37202 from JFonS/update_joint_gizmos | Rémi Verschelde | |
Update Joint gizmos automatically | |||
2020-04-21 | Merge pull request #38096 from muiroc/ds_singleton | Rémi Verschelde | |
Register the DisplayServer Singleton | |||
2020-04-21 | Merge pull request #38091 from RandomShaper/fix_jpgd_msvc2017 | Rémi Verschelde | |
Fix compilation of jpgd.cpp on MSVC 2017 | |||
2020-04-21 | Register the DisplayServer Singleton | muiroc | |
2020-04-21 | Update Joint gizmos automatically | jfons | |
2020-04-21 | Merge pull request #38089 from YeldhamDev/scenedock_local_fix | Rémi Verschelde | |
Fix "Local" button not being pressed in the Scene dock on first run | |||
2020-04-21 | Fix compilation of jpgd.cpp on MSVC 2017 | Pedro J. Estébanez | |
2020-04-21 | Fix "Local" button not being pressed in the Scene dock on first run | Michael Alexsander | |
2020-04-21 | Merge pull request #38083 from reduz/use-typed-arrays | Rémi Verschelde | |
Add proper type to most public API uses of Array | |||
2020-04-22 | Emit signal when animation ends by seek | volzhs | |
2020-04-21 | Add proper type to most public API uses of Array | Juan Linietsky | |
2020-04-21 | Merge pull request #38041 from ThakeeNathees/class-name-check-enhance | Rémi Verschelde | |
GDScript class name existance check enhanced | |||
2020-04-21 | Merge pull request #37955 from ThakeeNathees/lin-unsafe-base-know-index-unkonwn | Rémi Verschelde | |
Line marked unsafe when base known and index unkonwn | |||
2020-04-21 | Merge pull request #37954 from ThakeeNathees/autocomplete-indexing-native-types | Rémi Verschelde | |
Autocompleting with indexing for builtin types added | |||
2020-04-21 | Merge pull request #38063 from reduz/implement-typed-arrays | Rémi Verschelde | |
Add ability to bind typed arrays to script API | |||
2020-04-21 | Merge pull request #38072 from akien-mga/jpgd-fuzzed | Rémi Verschelde | |
jpgd: Upgrade to upstream 2.00, fuzzed with zzuf and afl | |||
2020-04-21 | Merge pull request #38069 from akien-mga/mbedtls-2.16.6 | Rémi Verschelde | |
mbedtls: Update to upstream version 2.16.6 | |||
2020-04-21 | jpgd: Upgrade to upstream 2.00, fuzzed with zzuf and afl | Rémi Verschelde | |
2020-04-21 | mbedtls: Update to upstream version 2.16.6 | Rémi Verschelde | |
Fixes https://tls.mbed.org/tech-updates/security-advisories/mbedtls-security-advisory-2020-04 | |||
2020-04-21 | Add ability to bind typed arrays to script API | Juan Linietsky | |
Note: Only replaced 2 instances to test, Node.get_children and TileMap.get_used_cells Note: Will do a mass replace on later PRs of whathever I can find, but probably need a tool to grep through doc. Warning: Mono will break, needs to be fixed (and so do TypeScript and NativeScript, need to ask respective maintainers) | |||
2020-04-21 | Merge pull request #38047 from akien-mga/mono-docdata-hack | Rémi Verschelde | |
DocData: Keep Mono properties on non-Mono builds | |||
2020-04-20 | Merge pull request #38032 from reduz/rendering-device-binds | Juan Linietsky | |
Exposed RenderingDevice to script API | |||
2020-04-20 | Exposed RenderingDevice to script API | Juan Linietsky | |
Also added an easier way to load native GLSL shaders. Extras: Had to fix no-cache for subresources in resource loader, it was not properly working, making shaders not properly reload. Note: The precommit hooks are broken because they don't seem to support enums from one class being used in another. Feel free to fix this after merging this PR. | |||
2020-04-20 | Merge pull request #37989 from Calinou/add-freelook-navigation-scheme-settings | Rémi Verschelde | |
Add editor freelook navigation scheme settings | |||
2020-04-20 | Merge pull request #37982 from DrMoriarty/fix_square_resize | Rémi Verschelde | |
Fix square image resize | |||
2020-04-20 | Merge pull request #37974 from Calinou/doc-backbuffercopy-anchors | Rémi Verschelde | |
Document how to workaround UI anchor issues when using BackBufferCopy | |||
2020-04-20 | Merge pull request #37972 from Calinou/doc-improve-resourcesaver-example | Rémi Verschelde | |
Check for errors when saving in the ResourceSaver example documentation | |||
2020-04-20 | Merge pull request #37971 from Calinou/doc-improve-visibility-enabler-notifier | Rémi Verschelde | |
Improve the VisibilityEnabler and VisibilityNotifier documentations | |||
2020-04-20 | Merge pull request #37970 from SkyLucilfer/ServerTypo | Rémi Verschelde | |
Correct typo mistake of profiler_add_frame_data argument in physics 3d server | |||
2020-04-20 | Merge pull request #38060 from akien-mga/fix-gcc-Wmaybe-uninitialized | Rémi Verschelde | |
Fix more GCC -Wmaybe-uninitialized warnings | |||
2020-04-20 | Merge pull request #38056 from clayjohn/GLES2-depth-buffer | Rémi Verschelde | |
Use proper depth buffer format for rgba shadows | |||
2020-04-20 | Fix more GCC -Wmaybe-uninitialized warnings | Rémi Verschelde | |
Fixes #38005. | |||
2020-04-20 | Use proper depth buffer format for rgba shadows | clayjohn | |
2020-04-20 | Merge pull request #38045 from akien-mga/fix-subgroup-property | Rémi Verschelde | |
Fix handling of PROPERTY_USAGE_SUBGROUP in DocData and editor | |||
2020-04-20 | DocData: Keep Mono properties on non-Mono builds | Rémi Verschelde | |
This doesn't make much sense API-wise, but it's important for the documentation workflow that the Mono and non-Mono builds produce the same output, otherwise we keep having non-Mono builds removing Mono properties and losing their descriptions. This is a terrible hack but it's ad hoc, and should be OK for the time being. |