Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-22 | Merge pull request #34536 from timothyqiu/line-edit-icon | Rémi Verschelde | |
Set proper icon for LineEdit in editor theme | |||
2019-12-22 | Merge pull request #34488 from nekomatata/style_box_flat_aa | Rémi Verschelde | |
Fixed StyleBoxFlat border size with aa on | |||
2019-12-22 | Set proper icon for LineEdit in editor theme | Haoyu Qiu | |
2019-12-21 | Merge pull request #34527 from MadEqua/fix-gles3-light-cutoff | Rémi Verschelde | |
Fix GLES3 light cutoff. | |||
2019-12-21 | Merge pull request #34526 from Calinou/add-contacts-reported-hint | Rémi Verschelde | |
Add a range property hint for the number of contacts reported | |||
2019-12-21 | Merge pull request #34519 from MadEqua/fix-contact-shadows | Rémi Verschelde | |
Fix contact shadow when light is outside of viewport. | |||
2019-12-21 | Merge pull request #34522 from kramer425/mono-windows-path-ext-fix | Ignacio Roldán Etcheverry | |
Fix mono on windows path ext error | |||
2019-12-21 | Add a range property hint for the number of contacts reported | Hugo Locurcio | |
This closes #34505. | |||
2019-12-21 | Fix GLES3 light cutoff. | Bruno Lourenço | |
2019-12-21 | add suggested fix | Dan Kramer | |
2019-12-21 | Fix contact shadow when light is outside of viewport. | Bruno Lourenço | |
2019-12-21 | Merge pull request #34514 from neikeq/remove-dep-on-mono-posix | Rémi Verschelde | |
Mono/C#: Remove GodotTools dependency on the Mono.Posix assembly | |||
2019-12-21 | Mono/C#: Remove GodotTools dependency on the Mono.Posix assembly | Ignacio Etcheverry | |
MSBuild on Windows uses the system .NET Framework BCL instead of Mono's. Because of this, it may not be able to find the Mono.Posix assembly, so it's better not to depend on it. We needed Mono.Posix to call Syscall.access, so we can replace this with an internal call that does the same in C++. | |||
2019-12-21 | Merge pull request #34508 from timothyqiu/i18n | Rémi Verschelde | |
Makes more editor strings translatable | |||
2019-12-21 | Merge pull request #34498 from KoBeWi/bad_idea | Rémi Verschelde | |
Mention that bbcode_text += string is a bad idea | |||
2019-12-21 | Makes more editor strings translatable | Haoyu Qiu | |
* "Add" button text in Groups Editor * "Receiver Method" in Connect Signal Dialog * "Play Mode" in Animation State Machine Editor * "Mesh Library" button text in Mesh Library editor plugin * Compose Array node button texts in Visual Script * Various button texts in TileSet Editor * Various Run Script errors | |||
2019-12-21 | i18n: Sync translations with Weblate | Rémi Verschelde | |
2019-12-21 | Mention that bbcode_text += string is a bad idea | Tomasz Chabora | |
2019-12-21 | Merge pull request #34499 from KoBeWi/your_dialog_was_cancelled | Rémi Verschelde | |
Mention how to handle cancel in ConfirmationDialog | |||
2019-12-21 | Mention how to handle cancel in ConfirmationDialog | Tomasz Chabora | |
2019-12-20 | Fixed StyleBoxFlat border size with aa on | PouleyKetchoupp | |
The different Rect used to draw rings were wrongly calculated when anti-aliasing was enabled. Also getting rid of some overlapping glitches when using transparent colors for the filling or borders. Fixes #34104 | |||
2019-12-20 | Merge pull request #34472 from timothyqiu/quote-property | Rémi Verschelde | |
Fixes property names serialization in project.godot | |||
2019-12-20 | Merge pull request #34479 from volzhs/filedialog-icon | Rémi Verschelde | |
Set proper icons for FileDialog in editor theme | |||
2019-12-20 | Merge pull request #34473 from clayjohn/GLES2-renderbuffer-format | Rémi Verschelde | |
Always use 16 bit renderbuffer depth on WebGL | |||
2019-12-20 | Merge pull request #34357 from clayjohn/DOCS-VisualServer | Rémi Verschelde | |
Updated docs for many VisualServer methods | |||
2019-12-20 | Set proper icons for FileDialog in editor theme | volzhs | |
2019-12-19 | Always use 16 bit renderbuffer depth on WebGL | clayjohn | |
2019-12-20 | Encodes property names properly in project.godot | Haoyu Qiu | |
2019-12-19 | Updated docs for many VisualServer methods | clayjohn | |
2019-12-19 | Merge pull request #34465 from neikeq/no-hardcode-debugger-wait | Rémi Verschelde | |
Mono/C#: Remove hard-coded debugger wait at initialization | |||
2019-12-19 | Merge pull request #34464 from neikeq/null-is-null-not-Null-👍 | Rémi Verschelde | |
Mono/C#: Fix Variant -> MonoString* when type is Variant:NIL | |||
2019-12-19 | Mono/C#: Remove hard-coded debugger wait at initialization | Ignacio Etcheverry | |
Up until now debug builds would always wait up to 500 ms during initialization to give time for debuggers to attach to the game. We no longer want this as it increases startup time unnecesarily. The way forward is to setup the debugger agent as client instead of server. This way it's the game that connect to the debugger, not the other way around. If server mode is still desired, suspend=y can be used to indefinitely wait for the debugger to attach. This all can be specified with the environment variable 'GODOT_MONO_DEBUGGER_AGENT' when launching the game. | |||
2019-12-19 | Mono/C#: Fix Variant -> MonoString* when type is Variant:NIL | Ignacio Etcheverry | |
`Variant::operator String()` returns "Null" if the type is `Variant:NIL`. We must consider that and return a null `MonoString*` instead when marshalling. This was also causing a "Null" error to be displayed when exporting a game because null string members would be set to "Null" during hot-reload. | |||
2019-12-19 | Merge pull request #34445 from JFonS/fix_13364 | Rémi Verschelde | |
Fix selection on 3D viewport with half resolution | |||
2019-12-19 | Fix selection on 3D viewport with half resolution | JFonS | |
2019-12-19 | Merge pull request #34421 from Chaosus/fix_strcpy_warning | Rémi Verschelde | |
Fix build warning in ustring.cpp on Windows/MSVC platform | |||
2019-12-19 | Merge pull request #34437 from Chaosus/fix_toggle_scripts4 | Rémi Verschelde | |
Fix ScriptTextEditor encapsulation | |||
2019-12-19 | Merge pull request #34450 from timothyqiu/curve-editor | Rémi Verschelde | |
Fixes Curve Editor margin | |||
2019-12-19 | Fix ScriptTextEditor encapsulation | Yuri Roubinsky | |
2019-12-19 | Fixes Curve Editor margin | Haoyu Qiu | |
2019-12-18 | Suggest use of deferred or oneshot on disconnect if the signal is locked. ↵ | Juan Linietsky | |
Closes #34443. | |||
2019-12-18 | Merge pull request #34430 from volzhs/error-log-with-container | Rémi Verschelde | |
Fix error log when selecting child of Containers | |||
2019-12-19 | Fix error log when selecting child of Containers | volzhs | |
2019-12-18 | Fix build warning in ustring.cpp on Windows/MSVC platform | Yuri Roubinsky | |
2019-12-18 | Merge pull request #34419 from akien-mga/mono-osx-copy-libs | Rémi Verschelde | |
Mono: Copy native and btls libs on macOS | |||
2019-12-18 | Merge pull request #34423 from Chaosus/fix_toggle_scripts3 | Yuri Roubinsky | |
Updates toggle scripts switch tooltip (if user changed the shortcut) | |||
2019-12-18 | Updates toggle scripts switch tooltip (if user changed the shortcut) | Yuri Roubinsky | |
2019-12-18 | Merge pull request #34417 from volzhs/profiler-calls-right-align | Rémi Verschelde | |
Make right align for calls number in Profiler | |||
2019-12-18 | Merge pull request #34418 from timothyqiu/docs | Rémi Verschelde | |
Updates docs of AABB and Plane | |||
2019-12-18 | Mono: Copy native and btls libs on macOS | Rémi Verschelde | |