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AgeCommit message (Expand)Author
2021-01-25Define GDNative sizes using sizeof(godot_real_t) and sizeof(int32_t)Aaron Franke
2021-01-25Merge pull request #45398 from Calinou/doc-resource-name-usageRémi Verschelde
2021-01-25Merge pull request #44989 from vnen/gdnative-new-apiRémi Verschelde
2021-01-25Merge pull request #45394 from rcorre/timer-cleanupRémi Verschelde
2021-01-25Merge pull request #45456 from Faless/js/4.x_stylesRémi Verschelde
2021-01-25Merge pull request #45447 from pycbouh/graphedit-minimap-active-invisibleRémi Verschelde
2021-01-25[HTML5] Builtin HTTP server disable browsers cacheFabio Alessandrelli
2021-01-25[HTML5] Better editor HTML, small refactor.Fabio Alessandrelli
2021-01-25Fix minimap capturing events and improve its themeYuri Sizov
2021-01-25Merge pull request #45452 from reduz/implement-shadow-meshesJuan Linietsky
2021-01-25Implement shadow meshesreduz
2021-01-25Merge pull request #45432 from Calinou/doc-multiplayer-api-non-godotFabio Alessandrelli
2021-01-25[HTML5] Fix "initial_memory" build option parsingFabio Alessandrelli
2021-01-25DummyRasterizer Sync.Fabio Alessandrelli
2021-01-25Clarify that create_timer does not require cleanup.Ryan Roden-Corrent
2021-01-25Merge pull request #45440 from bruvzg/ctl_span_breaksRémi Verschelde
2021-01-25GDNative: Remove print functionsGeorge Marques
2021-01-25GDNative: New core APIGeorge Marques
2021-01-25Merge pull request #45376 from reduz/gi-optimizationsRémi Verschelde
2021-01-25[CTL] Do not break line on the span (e.g. RTL BBCode tag) edges.bruvzg
2021-01-24Restore gltf node animation export.K. S. Ernest (iFire) Lee
2021-01-25Document that the high-level multiplayer API is only for Godot serversHugo Locurcio
2021-01-24Shadow map rendering optimizationreduz
2021-01-24Several GI related optimizations and fixesreduz
2021-01-24Merge pull request #44797 from a-ivanov/marshall-core-unit-testsRémi Verschelde
2021-01-24Unit tests for encoding/decoding VariantAnton Ivanov
2021-01-24Unit tests for encoding/decoding of base typesAnton Ivanov
2021-01-24Change themes *_color_* to *_*_colorMarcel Admiraal
2021-01-23Document a built-in use of `Resource.resource_name`Hugo Locurcio
2021-01-23Ensures that export path is used when exporting PCK/ZIPMaganty Rushyendra
2021-01-22Make GLTF not depend on CSG or GridMapAaron Franke
2021-01-22Document shape metadata for `TileMap`Andrii Doroshenko (Xrayez)
2021-01-22Merge pull request #45314 from RandomShaper/modernize_rwlockRémi Verschelde
2021-01-21Merge pull request #36355 from Dodoveloper/masterRémi Verschelde
2021-01-21Fix #33326 by reopening scenesDodoveloper
2021-01-20Merge pull request #44668 from clayjohn/VULKAN-downsampleRémi Verschelde
2021-01-20Merge pull request #45267 from HipsterPenguin/BugFixingRémi Verschelde
2021-01-20Merge pull request #45328 from YeldhamDev/clangd_cacheRémi Verschelde
2021-01-20Ignore clangd 11+ cache folderMichael Alexsander
2021-01-20Merge pull request #43734 from Shatur95/detect-plugins-recursivelyRémi Verschelde
2021-01-20Merge pull request #45023 from reduz/optimize-shader-vgpr1Rémi Verschelde
2021-01-19Merge pull request #45322 from akien-mga/cleanup-permissionsRémi Verschelde
2021-01-19Merge pull request #45321 from aaronfranke/vector-operators-equalityRémi Verschelde
2021-01-19Cleanup: Remove executable bit from files which don't need itRémi Verschelde
2021-01-19Added GPU based cluster builderreduz
2021-01-19Shader optimizations to reduce VGPR usage and increase occupancyreduz
2021-01-19Remove useless "else" statements from vector3.hPouleyKetchoupp
2021-01-19Detect plugins recursivelyShatur95
2021-01-19Merge pull request #45310 from magian1127/masterRémi Verschelde
2021-01-19C # mono supports Unicode codemagian1127