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2022-09-13Merge pull request #65746 from clayjohn/GLES3-mem-leakRémi Verschelde
Fix leaking of Mesh version and lod memory when freeing mesh in GLES3
2022-09-13Merge pull request #65756 from clayjohn/sky-shader-debandingRémi Verschelde
Move debanding into internal sky shader
2022-09-13Merge pull request #65754 from KoBeWi/nothing_to_do_hereRémi Verschelde
Don't print error on empty actions
2022-09-13Move debanding into internal sky shader code so that it is applied after ↵clayjohn
everything else. This ensures that the debanding does not scale with exposure or any other effect.
2022-09-13Don't print error on empty actionskobewi
2022-09-13Fix leaking of Mesh version and lod memory when freeing mesh in GLES3clayjohn
2022-09-13Merge pull request #65659 from Faless/rtc/4.x_expose_moreFabio Alessandrelli
[WebRTC] Expose more of the WebRTC API.
2022-09-13[WebRTC] Expose more of the WebRTC API.Fabio Alessandrelli
Add get_gathering_state() returning the iceGatheringState of the connection. Add get_signaling_state() returning the signalingState of the connection. Improve JS library.
2022-09-13Merge pull request #65579 from ZuBsPaCe/fix-viewport-sibling-orderRémi Verschelde
Sibling SubViewports must be rendered from top to bottom
2022-09-13Merge pull request #65509 from gotnospirit/master-os-get_datetimeRémi Verschelde
get_datetime_* functions can return wrong values
2022-09-13Merge pull request #65591 from MewPurPur/area-overlapping-functionRémi Verschelde
Implement `Area[2D/3D].has_overlapping_[bodies/areas]`
2022-09-13Merge pull request #65621 from KoBeWi/eternal_patternRémi Verschelde
Fix broken patterns on TileMap layer change
2022-09-13Merge pull request #65624 from KoBeWi/help_I'm_stuckRémi Verschelde
Prevent infinite loops in editor help search
2022-09-13Merge pull request #65262 from bruvzg/win10_dmRémi Verschelde
Disable dark mode title bar on Windows 10.
2022-09-13Merge pull request #65632 from YeldhamDev/thin_editorsRémi Verschelde
Shrink shader editor's oversized borders
2022-09-13Merge pull request #65642 from voylin/fix_spaces_in_path_for_doc/makefileRémi Verschelde
2022-09-13Merge pull request #65643 from voylin/fix_recurring_check_in_gdscript_cache.cppRémi Verschelde
2022-09-13Merge pull request #65653 from Chaosus/shader_completion_fixRémi Verschelde
2022-09-13Merge pull request #65611 from Sarfraz-droid/Issue65602Rémi Verschelde
2022-09-13Merge pull request #65651 from dzil123/animation_tree_node_renameRémi Verschelde
2022-09-13Merge pull request #65637 from Jummit/assert-exampleRémi Verschelde
2022-09-13Merge pull request #64927 from KoBeWi/three2fourRémi Verschelde
2022-09-13Merge pull request #65682 from m4gr3d/update_editor_versioning_mainRémi Verschelde
2022-09-13Merge pull request #65708 from akien-mga/vcs-plugin-ssh-key-HOMERémi Verschelde
2022-09-13Merge pull request #65679 from ↵Rémi Verschelde
Calinou/3d-editor-improve-preview-sun-sky-usability
2022-09-13Merge pull request #65720 from KoBeWi/animated_diffRémi Verschelde
2022-09-13Merge pull request #65738 from BastiaanOlij/fix_ssao_ssil_memory_leakRémi Verschelde
2022-09-13Merge pull request #65736 from Chaosus/vs_fixYuri Rubinsky
2022-09-13Fix uniform buffer being created every frame is SSAO and SSIL half_size is ↵Bastiaan Olij
different
2022-09-13Fix category of view_index inputs in the visual shader editorYuri Rubinsky
2022-09-13Merge pull request #65704 from akien-mga/web-editor-fix-some-errorsRémi Verschelde
Fix some errors affecting the Web editor
2022-09-13Merge pull request #65727 from clayjohn/GLES3-multiwindowRémi Verschelde
Fix multiwindow support in GLES3 for X11, Windows, and MacOS.
2022-09-13Merge pull request #65728 from nathanfranke/longest-itemRémi Verschelde
Change project manager language dropdown to not fit to longest item.
2022-09-12project manager language OptionButton fit to longest itemNathan Franke
2022-09-12Fix multiwindow support in GLES3 for X11, Windows, and MacOS.clayjohn
Instead of updating all viewports, then blitting all viewports to the backbuffer, then swapping all buffers, we run through all viewports and render, blit, and swap backbuffer before going to the next viewport.
2022-09-13Merge pull request #65670 from Jayman2000/fix-rst-doc-literalsYuri Sizov
Fix invalid literals in generated rst docs
2022-09-12Don't store frame of playing AnimatedSpritekobewi
2022-09-12Fix invalid literals in generated rst docsJason Yundt
Before this change, API docs that look like this: …adding [param character]s to the right of the string. would turn into rst files that look like this: …adding ``character``s to the right of the string. That reStructuredText is invalid and causes warnings when the docs repo is built.
2022-09-12Merge pull request #65544 from clayjohn/lambert-wrapRémi Verschelde
Apply energy conservation to LAMBERT_WRAP diffuse mode by dividing by PI
2022-09-12Merge pull request #65709 from clayjohn/GLES3-render-target-typeRémi Verschelde
Use proper color type for transparent render targets in GLES3
2022-09-12Exclude small screens from the set of supported devices.Fredia Huya-Kouadio
2022-09-12Update the versioning logic for the Godot Android EditorFredia Huya-Kouadio
This is necessary to separate subsequent uploads to the Google Play store as each upload needs to increment the version code.
2022-09-12Add option to convert project from Project Managerkobewi
2022-09-12Apply energy conservation to LAMBERT_WRAP and TOON diffuse modes by dividing ↵clayjohn
by PI
2022-09-12Use proper color type for transparent render targets in GLES3clayjohn
2022-09-12VCS plugin: SSH key dialog defaults to HOMERémi Verschelde
Fixes #65691.
2022-09-12Merge pull request #65658 from ↵Yuri Sizov
KoBeWi/Two_Tweens_are_tweening_the_same_object._Who-will-win Add more clarifications about Tween processing
2022-09-12Fix some errors affecting the Web editorRémi Verschelde
- Don't warn about minimized/maximized modes not being available. - Blender and FBX export both depend on running thirdparty applications, which can't be done (easily at least) for Web and Android editors. - Editor theme complained about not being able to retrieve texture data for an icon. It was only used once so instead of flipping at runtime, let's just add a flipped icon. Part of #65702.
2022-09-12Merge pull request #65697 from Faless/mp/4.x_spawner_crashFabio Alessandrelli
[Multiplayer] Fix crash in spawner get_spawnable_scene.
2022-09-12[Multiplayer] Fix crash in spawner get_spawnable_scene.Fabio Alessandrelli