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2019-10-27Improve performance of connection info in the script editorPaulb23
2019-10-27Merge pull request #33032 from Calinou/filedialog-scroll-to-topRémi Verschelde
Scroll back to the top after opening a directory in FileDialog
2019-10-27Merge pull request #31943 from codecustard/Fixes_invalid_frames_on_reverse_animRémi Verschelde
Fixes Reverse Animation Starting on First Frame
2019-10-27Merge pull request #33096 from jcs224/windows-screendrag-relativeRémi Verschelde
Allow use of relative and speed properties for InputEventScreenDrag on Windows
2019-10-26Allow use of relative and speed properties for InputEventScreenDrag on WIndowsJoe Sweeney
2019-10-26Merge pull request #32617 from Faless/fix/fopen_close_execRémi Verschelde
Disable file descriptor sharing with subprocs.
2019-10-26Merge pull request #32657 from ptrojahn/linesRémi Verschelde
Fix draw_rect
2019-10-26Merge pull request #32719 from nekomatata/dictionary-optimizationRémi Verschelde
Optimized Dictionary hash() and duplicate() methods
2019-10-26Merge pull request #32748 from SamuelDeboni/doc-VisualShaderRémi Verschelde
Added documentation for VisualShader
2019-10-26Merge pull request #33092 from Calinou/improve-shader-type-error-messageRémi Verschelde
Improve error messages related to `shader_type`
2019-10-26Merge pull request #33093 from clayjohn/GLES2-HTML-shadowsRémi Verschelde
Fix shadow mapping with RGBA textures on html
2019-10-26Fix shadow mapping with RGBA textures on htmlclayjohn
2019-10-26Merge pull request #33059 from akien-mga/webgl2-resize-non-po2Rémi Verschelde
WebGL 2.0: Force decompressing non power-of-2 textures with repeat/mipmap
2019-10-26Improve error messages related to `shader_type`Hugo Locurcio
The list of allowed shader types is now displayed if any `shader_type`-related error is emitted. This makes it easier to remember which shader types are allowed when creating a new shader.
2019-10-26doc: Sync classref with current sourceRémi Verschelde
2019-10-26Merge pull request #33081 from MCrafterzz/fix21527Rémi Verschelde
Fixed #21527 (Show hint to right click when curve editor is empty)
2019-10-26Merge pull request #33084 from Paulb23/33077_minimap_fold_crashRémi Verschelde
Fix text minimap crash when last line is folded
2019-10-26Merge pull request #33082 from akien-mga/travis-android-force-openjdk8Rémi Verschelde
Travis: Force installing OpenJDK8 for Android SDK compatibility
2019-10-26Fix text minimap crash when last line is foldedPaulb23
2019-10-26Travis: Force installing OpenJDK8 for Android SDK compatibilityRémi Verschelde
Travis CI upgraded their Xenial VMs to default to openjdk11, which is not working properly for sdkmanager, so we can no longer accept licenses for the SDK. They don't really seem to care about providing a good alternative for us from the few threads I read, so let's just force openjdk8 back.
2019-10-26Fixed #21527 (Show hint to right click when curve editor is empty)MCrafterzz
2019-10-26Merge pull request #33078 from Calinou/assetlib-no-results-messageRémi Verschelde
Display a message if no results are found in the asset library
2019-10-26Merge pull request #33076 from Calinou/project-settings-fix-type-dropdownRémi Verschelde
Fix off-by-one error in the Project Settings type dropdown
2019-10-26Display a message if no results are found in the asset libraryHugo Locurcio
This closes https://github.com/godotengine/godot-proposals/issues/184.
2019-10-25Fix off-by-one error in the Project Settings type dropdownHugo Locurcio
This closes #33075.
2019-10-25Merge pull request #32845 from madmiraal/rigidbody-mode-changeRémi Verschelde
Activate Body(2D)SW when switching to rigid or character mode.
2019-10-25Merge pull request #32915 from Nehluxhes/gridmap_scalingRémi Verschelde
Gridmap : Mesh preview now scales + grid update on cell size change
2019-10-25Merge pull request #33038 from Calinou/makerst-add-separatorsRémi Verschelde
makerst: Separate signals/enums/properties/methods with a line
2019-10-25Merge pull request #32812 from Calinou/template-manager-fix-devel-conditionRémi Verschelde
Fix the download availability check in the export templates manager
2019-10-25Merge pull request #32824 from lupoDharkael/replace-nextRémi Verschelde
Code editor: select next occurrence after Replace
2019-10-25Merge pull request #32835 from RobKohr/default-convert_indent_on_save-to-trueRémi Verschelde
set convert_indent_on_save to default to true
2019-10-25Merge pull request #32847 from Calinou/fix-editor-path-icon-theme-changeRémi Verschelde
Fix the editor path icon when switching from dark to light theme
2019-10-25Merge pull request #32870 from bergmannf/27850_rtl_bold_italicRémi Verschelde
Add push_* methods for fonts in rich_text_label
2019-10-25Merge pull request #32808 from bojidar-bg/30937-less-strict-mixed-spacingRémi Verschelde
Allow mixed tabs and spaces when indentation does not depend on tab size
2019-10-25Merge pull request #33074 from Calinou/doc-projectsettings-overrideRémi Verschelde
Document `override.cfg` behavior in the ProjectSettings class
2019-10-25Merge pull request #32946 from DavidSichma/fav-dragRémi Verschelde
Made favorites dragable
2019-10-25Document `override.cfg` behavior in the ProjectSettings classHugo Locurcio
2019-10-25Merge pull request #33070 from Faless/net/fix_connectRémi Verschelde
Use WSAConnect instead of connect on Windows.
2019-10-25Merge pull request #33069 from Faless/mp/fix_cache_cleanupRémi Verschelde
MultiplayerAPI cleanup cache when peer disconnects
2019-10-25Use WSAConnect instead of connect on Windows.Fabio Alessandrelli
The misterious windows networking stack... Using connect instead of WSAConnect causes socket error 10022 under certain conditions. See: https://github.com/godotengine/webrtc-native/ (issue 6) Having to guess, code path for connect is different then WSAConnect with NULL extra parameters. The only reference about weird error with this code mentions something called "Windows Filtering Platform" but windows internals are, as always, obscure. This might be something to try and report to Microsoft if anyone has the time to spare with the likely outcome of being ignored.
2019-10-25MultiplayerAPI cleanup cache when peer disconnectsFabio Alessandrelli
We used to only cleanup path_get_cache and not path_send_cache causing issues when a peer disconnects and then reconnects with the same ID.
2019-10-25Merge pull request #33065 from Calinou/textedit-fix-background-colorRémi Verschelde
Fix the default TextEdit background color
2019-10-25Merge pull request #33060 from bruvzg/ios_zlibRémi Verschelde
Fix missing `z_verbose` and `z_error` symbols in the debug iOS build.
2019-10-25Merge pull request #33064 from yeonghoey/mingw-secure-api-32Rémi Verschelde
Specify MINGW_HAS_SECURE_API=1
2019-10-25Fix the default TextEdit background colorHugo Locurcio
This closes #32724.
2019-10-25Fix missing `z_verbose` and `z_error` symbols in debug iOS build.bruvzg
2019-10-25Allow mixed tabs and spaces when indentation does not depend on tab sizeBojidar Marinov
(hopefully) Closes #30937, fixes #32612
2019-10-25Merge pull request #32951 from Klowner/tween-follow-null-bugRémi Verschelde
fix Tween follow_property finishing with null
2019-10-25Specify MINGW_HAS_SECURE_API=1Yeongho Kim
2019-10-25WebGL 2.0: Force decompressing non power-of-2 textures with repeat/mipmapRémi Verschelde
While OpenGL ES 3.0 and WebGL 2.0 both support non power-of-2 (NPOT) textures in their specification, the situation seems to be less clear about *compressed* NPOT textures using repeat or mipmap flags. At least Chrome on Linux doesn't seem to support this combination, and a variety of mobile hardware have similar limitations. As a workaround, we force decompressing such textures when running on WebGL 2.0, at the cost of loading time and memory usage. Fixes #33058.