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AgeCommit message (Expand)Author
2021-12-27Fix "flip faces" descriptionskyace65
2021-12-27FIX GLTF Document mesh primitive conversionsnikitalita
2021-12-28Fix member properties with getters don't update as subscript chain rootcdemirer
2021-12-28Fix member properties with only getters can't be setcdemirer
2021-12-27Document new behavior of shader `DEPTH_TEXTURE` in the Vulkan rendererHugo Locurcio
2021-12-26fixed depth of field bug with msaaGanidhuAbey
2021-12-27Remove autocomplete_setters_and_getters settingkobewi
2021-12-26State that get static memory usage only works in debugskyace65
2021-12-27Fix type mutation upon compound assignmentcdemirer
2021-12-26Fix size of the default property popup after opening a Color propertyYuri Roubinsky
2021-12-26Unfocus Control on NOTIFICATION_EXIT_TREEPucklaMotzer09
2021-12-26Correctly deselect properties of TileDataCollisionEditorPucklaMotzer09
2021-12-25Make Import Dock more obvious to usekobewi
2021-12-25Fix 'Compiler bug: unresolved assign' on explicitly annotated variants.SaracenOne
2021-12-24Fix get_v_scroll() desctiption in ItemListkobewi
2021-12-25Fix some gizmo behavior to make more consistentSilc 'Tokage' Renew
2021-12-24Rename Variant Packed*Array constants for consistencyHugo Locurcio
2021-12-24GPULightmapper: react on sky ambient propertiesWilliam Deurwaarder
2021-12-24Merge pull request #56210 from 1ace/vk-engine-versionRémi Verschelde
2021-12-24Alpha channel indicates opacity, not transparencyHaoyu Qiu
2021-12-24Prevent crashes on exported project relating to Skin resourcelaws65
2021-12-24Fix undo/redo operations in Input MapMichael Alexsander
2021-12-24drivers/vulkan: limit pEngineName to only the engine name, without its versionEric Engestrom
2021-12-24GPULightmapper: cube to panorama copy function flip y based on flagWilliam Deurwaarder
2021-12-23Fix TabContainer not setting layout immediatelykobewi
2021-12-23Move and rename Collapse/Expand All buttonkobewi
2021-12-23Merge pull request #56202 from 1ace/vk-engine-versionRémi Verschelde
2021-12-23drivers/vulkan: set the engineVersion to Godot's versionEric Engestrom
2021-12-23Allow pass varyings as out param to the function, when it's possibleYuri Roubinsky
2021-12-23add missing emit_changed() to set update mode functionKodi
2021-12-23Fix operation result type inferencecdemirer
2021-12-23Merge pull request #56183 from raulsntos/fix-56180Ignacio Roldán Etcheverry
2021-12-23Fix default texture of unassigned sampler with hint_normalYuri Roubinsky
2021-12-22Add a link to the notifications tutorial page in the object class referenceskyace65
2021-12-23Fix `KeyValuePairAt` memory leakRaul Santos
2021-12-23Merge pull request #55636 from bruvzg/vis_char_modesRémi Verschelde
2021-12-22Expose RenderingServer GI half resolution setter methodHugo Locurcio
2021-12-22Merge pull request #56165 from timothyqiu/escape-fixRémi Verschelde
2021-12-23Fix `make_rst.py` missing escape in front of some linksHaoyu Qiu
2021-12-22Merge pull request #56131 from Chaosus/shader_refactor_render_modesRémi Verschelde
2021-12-22Merge pull request #55793 from aaronfranke/ios64Rémi Verschelde
2021-12-22Remove build system code for 32-bit iOSAaron Franke
2021-12-21Editor: Resolve being able to move control nodes in containers using arrow keysLlamaLad7
2021-12-21Refactor render_mode in shaders, forbid declaring duplicatesYuri Roubinsky
2021-12-21Fix Android Studio builds.ne0fhyk
2021-12-21Merge pull request #56043 from Zylann/mesh_old_conversion_messageRémi Verschelde
2021-12-21Added resource path to message about old mesh format conversionMarc Gilleron
2021-12-21Merge pull request #56127 from akien-mga/doc-makerst-lang-headingsRémi Verschelde
2021-12-21i18n: Add `--lang` option to `make_rst.py` to write translated headingsRémi Verschelde
2021-12-21Bump mbedTLS version to 2.28.0 (new LTS).Fabio Alessandrelli