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AgeCommit message (Expand)Author
2021-11-26Merge pull request #55347 from Faless/js/4.x_scons_emcc_abspathRémi Verschelde
2021-11-26[HTML5] Use absolute path for JS lib/pre/externs.Fabio Alessandrelli
2021-11-26Merge pull request #55344 from Chaosus/repair_error_funcYuri Roubinsky
2021-11-26Fix console colors on WindowsYuri Roubinsky
2021-11-26Merge pull request #55342 from Faless/js/4.x_input_fix_focus_iframeRémi Verschelde
2021-11-26[HTML5] Fix focus (again) in Firefox's iframes.Fabio Alessandrelli
2021-11-26Make delete_lines work correctly regardless of the selectionator-dev
2021-11-26Merge pull request #55311 from Chaosus/fix_uniform_arrayRémi Verschelde
2021-11-26Merge pull request #54345 from floppyhammer/fix-circular-texture-progressRémi Verschelde
2021-11-26Fixed texture animation speed when using random lifetime ( Particle2D gpu + c...Raffaele Picca
2021-11-26Merge pull request #55316 from Chaosus/win32_restore_console_windowRémi Verschelde
2021-11-26Merge pull request #55325 from Calinou/fsr-use-warn-printRémi Verschelde
2021-11-26Document the VoxelGIData resourceHugo Locurcio
2021-11-25Merge pull request #55313 from nekomatata/bounce-energy-stabilityRémi Verschelde
2021-11-25Merge pull request #55310 from Ev1lbl0w/fix_headless_window_errorsRémi Verschelde
2021-11-25Use `WARN_PRINT_ONCE()` for FSR-related warning messagesHugo Locurcio
2021-11-25Merge pull request #55227 from ator-dev/fix-code-foldingRémi Verschelde
2021-11-25Merge pull request #55319 from Calinou/cluster-builder-remove-debug-codeRémi Verschelde
2021-11-25Fix uniform array alignment to fix a bugYuri Roubinsky
2021-11-25Remove disabled debug code in ClusterBuilderRDHugo Locurcio
2021-11-25Restore console window output for editor app on WindowsYuri Roubinsky
2021-11-25Fix RigidDynamicBody gaining momentum with bouncePouleyKetchoupp
2021-11-25Merge pull request #52387 from Calinou/node-rename-path-changed-notificationMax Hilbrunner
2021-11-25Added more empty definitions for headless display serverRicardo Subtil
2021-11-25Merge pull request #55309 from aaronfranke/ps-exist-errorsRémi Verschelde
2021-11-25Don't show errors when getting nonexistent settingsAaron Franke
2021-11-25Merge pull request #55308 from Chaosus/revert_uniform_order_fixRémi Verschelde
2021-11-25Revert "Pushes array of uniforms to first place in the buffer"Yuri Roubinsky
2021-11-25Merge pull request #55306 from Chaosus/enchance_global_docRémi Verschelde
2021-11-25Merge pull request #55307 from bruvzg/mvk_sdfgi_fixRémi Verschelde
2021-11-25Enchance descriptions of @GlobalScope/@GDScriptYuri Roubinsky
2021-11-25[macOS / iOS] Use non atomic operation to store facing bits on MoltenVK.bruvzg
2021-11-25Merge pull request #55303 from aaronfranke/ps-wait-modifiedRémi Verschelde
2021-11-25Move logic for saving project features to ProjectSettings save_customAaron Franke
2021-11-25Merge pull request #55291 from theoway/fix_vs_editor_variale&signal_renameRémi Verschelde
2021-11-24Fix code folding when end of block is unindented delimiterator-dev
2021-11-24Merge pull request #51679 from Je06jm/fsrRémi Verschelde
2021-11-24Merge pull request #31171 from aaronfranke/feature-systemRémi Verschelde
2021-11-24Fixes variable/singal nodes not renaming in visualscript editorUmang Kalra
2021-11-24Project feature warning systemAaron Franke
2021-11-24Merge pull request #55281 from bruvzg/mvk_fog_volumesRémi Verschelde
2021-11-24Merge pull request #52456 from kleonc/image-fill-rectRémi Verschelde
2021-11-24Merge pull request #55286 from KoBeWi/scene_prophetRémi Verschelde
2021-11-24Show scene when showing built-in script filekobewi
2021-11-24[macOS / iOS] Use storage buffers instead of unsupported images for the volum...bruvzg
2021-11-24Merge pull request #55238 from Giwayume/bugfix/atlas_cutoff_edge_masterRémi Verschelde
2021-11-24Merge pull request #50139 from LightningAA/rename-remove-to-remove-atRémi Verschelde
2021-11-24Adds proxy support for HTTPClientHaoyu Qiu
2021-11-23Rename `remove()` to `remove_at()` when removing by indexLightning_A
2021-11-23Implemented AMD's FSR as a computer shader for upscaling 3D scenesJe06jm