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2019-09-23Merge pull request #32011 from Calinou/editor-easing-property-dragRémi Verschelde
Make editor inspector easing lines use the accent color when dragged
2019-09-23Merge pull request #32010 from puthre/fix_undo_animation_bezierRémi Verschelde
Animation Bezier Editor : fix double inserts on undo
2019-09-23Merge pull request #32003 from codecustard/fix_optionbutton_not_selectingRémi Verschelde
Fixes OptionButton Not Updating Current Selection
2019-09-23Merge pull request #32000 from codecustard/Add_Reorder_frames_via_dragndropRémi Verschelde
Add ability to reorder animation frames via drag and drop
2019-09-23Merge pull request #32007 from nekomatata/sprite-frames-editor-deleteRémi Verschelde
SpriteFramesEditor improvements around deleting animations
2019-09-23Merge pull request #32049 from codecustard/fix_remoteview_navto_inspectedRémi Verschelde
Fix Remote Tree Navigate to Inspected
2019-09-23Merge pull request #31061 from Abstract-Everything/input-actions-reorder-uiRémi Verschelde
Input actions can be reordered by drag and drop.
2019-09-22Merge pull request #30852 from swarnimarun/vs_tools_scriptRémi Verschelde
Tool Mode for Visualscript
2019-09-22Merge pull request #29895 from ptrojahn/menukeyRémi Verschelde
Support menu key in TextEdit and LineEdit controls
2019-09-22Merge pull request #32248 from cagdasc/android-export-activity-start-fixRémi Verschelde
Fix Android Launcher Activity
2019-09-22Merge pull request #32247 from KoBeWi/the_new_orderRémi Verschelde
Perform reparent if position changes
2019-09-22Merge pull request #32235 from Calinou/improve-network-profiler-uiRémi Verschelde
Improve the network profiler UI
2019-09-22Merge pull request #32259 from NeoSpark314/fix_stereo_cubemap_gles2Rémi Verschelde
fix gles2 broken panorama sky on oculus quest
2019-09-22Merge pull request #32252 from lawnjelly/skin-fixRémi Verschelde
Fix GLES2 skinning where VERTEX_TEXTURE not supported
2019-09-22fix gles2 broken panorama sky on oculus questHolger Dammertz
This fixes an issue that was fixed for gles3 in #31419 but not applied to gles2. The fix consists of using a constant scale for cube_normal of -1.0 instead of -1000000. It results in broken panorama rendering on the oculus quest (see https://github.com/GodotVR/godot_oculus_mobile/issues/29)
2019-09-22Fix GLES2 skinning where VERTEX_TEXTURE not supportedlawnjelly
Although the backup USE_SKELETON_SOFTWARE skinning path is currently used when float texture is not supported, the default skinning path still fails when float texture is supported but GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS is 0, i.e. the device cannot read from texture during vertex shader. This PR adds the logic to activate the SKELETON_SOFTWARE path if either of these cases occur, preventing crashes on devices which have this combination of features.
2019-09-22Fix starting intent problemCagdas
2019-09-22Perform reparent if position changesTomasz Chabora
2019-09-22Support menu key in TextEdit and LineEdit controlsPaul Trojahn
Related to #15542
2019-09-21Improve the network profiler UIHugo Locurcio
- Add icons to the up/down bandwidth LineEdits for better visual grepping. - Make bandwidth LineEdit texts more prominent when data is being received/emitted. - Add more spacing between the up and down bandwidth LineEdits. - Initialize the bandwidth texts using `set_bandwidth()` to ensure consistency with the actual bandwidth texts once the profiler is started. - Fix icon colors when switching from a dark theme to a light theme and vice versa. - Add missing `EDSCALE` constants for hiDPI scaling.
2019-09-21Tool Mode for VisualscriptSwarnim Arun
Add the ability to VisualScript to function in Tool mode aka the Editor itself similar to GDScript or Mono
2019-09-20Merge pull request #32064 from m4gr3d/propagate_gl_surface_eventsRémi Verschelde
Notify for app pause and resume events on Android
2019-09-20Merge pull request #32087 from karroffel/x11-pidRémi Verschelde
[X11] set PID as window attribute
2019-09-20Merge pull request #32079 from lupoDharkael/locale-crashRémi Verschelde
Fix right click crash in Locales Filter
2019-09-20Merge pull request #32094 from Calinou/improve-delete-node-confirmation-2Rémi Verschelde
Improve the node deletion confirmation message
2019-09-20Merge pull request #32112 from Calinou/project-manager-add-hover-styleRémi Verschelde
Add an "hover" style to items in the project manager
2019-09-20Merge pull request #32206 from Calinou/remove-unused-tree-constantsRémi Verschelde
Remove an unused icon and constant in Tree
2019-09-20Merge pull request #32210 from Calinou/editor-log-distinguish-messagesRémi Verschelde
Distinguish editor-originating messages in the editor log
2019-09-20Merge pull request #32137 from Calinou/vcs-error-if-none-availableRémi Verschelde
Display an error message if no version control systems are available
2019-09-20Merge pull request #32095 from KoBeWi/silly_userRémi Verschelde
Properly remove GridMap node from editor on undo
2019-09-20Remove an unused icon and constant in TreeHugo Locurcio
2019-09-20Merge pull request #32120 from KoBeWi/atlas_not_includedRémi Verschelde
Mention that AnimatedTexture doesn't support atlases
2019-09-20Merge pull request #32118 from KoBeWi/the_point_is_global_broRémi Verschelde
Mention that look_at() expects global coordinates
2019-09-20Merge pull request #32116 from KoBeWi/dupinitRémi Verschelde
Mention constructor arguments in duplicate() doc
2019-09-20Merge pull request #32102 from YeldhamDev/doc_animplayer_get_queueRémi Verschelde
Document AnimationPlayer's 'get_queue()' and 'caches_cleared'
2019-09-20Merge pull request #32101 from Xrayez/doc-fix-ambiguous-test-motionRémi Verschelde
Fix ambiguous method description regarding `body_test_motion` in 2D
2019-09-20Merge pull request #32223 from neikeq/cs_glue_version_fixRémi Verschelde
C#: Make sure cs_glue_version is present when building export templates
2019-09-20C#: Make sure cs_glue_version is present when building export templatesIgnacio Etcheverry
2019-09-20Merge pull request #32123 from qarmin/fix_int_overflowRémi Verschelde
Fix int overflow in EditorResourcePreview::_preview_ready
2019-09-20Merge pull request #32146 from YeldhamDev/key_bezier_int_realRémi Verschelde
Fix keying integer and float values from inspector not being able to use bezier curves
2019-09-20Merge pull request #32143 from YeldhamDev/scenedock_reparent_fixesRémi Verschelde
Fix some errors while reparenting nodes in the Scene dock
2019-09-20Merge pull request #32134 from IronicallySerious/fix-global-class-listRémi Verschelde
Add correct class selection in Select VCS menu
2019-09-20Merge pull request #32129 from YeldhamDev/fix_track_removal_errorsRémi Verschelde
Fix errors in the animation editor when removing tracks via undo/redo
2019-09-20Merge pull request #32127 from skyace65/skeletonupdateRémi Verschelde
Remove outdated information from skeleton class reference
2019-09-20Merge pull request #32180 from KoBeWi/nein_patsch_rektRémi Verschelde
Fix region editor for NinePatchRect
2019-09-20Merge pull request #32190 from KoBeWi/undo_redo_stuffRémi Verschelde
Fix autocompletion undo
2019-09-20Merge pull request #32197 from YeldhamDev/fix_multiple_modals_dimRémi Verschelde
Fix editor dimming being disabled when a dialog is closed even when others are open
2019-09-20Merge pull request #32209 from YeldhamDev/fix_connection_type_hintsRémi Verschelde
Fix incorrect typing when creating methods via the connection dialog
2019-09-20Merge pull request #32173 from Calinou/improve-3d-light-gizmosRémi Verschelde
Improve the 3D light gizmos
2019-09-20Merge pull request #32150 from luzpaz/typosRémi Verschelde
Fix misc. source comment typos