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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-07-26
Merge pull request #62972 from Chaosus/shader_groups
Rémi Verschelde
2022-07-26
Merge pull request #62923 from aaronfranke/pck-override
Rémi Verschelde
2022-07-26
Merge pull request #63484 from groud/fix_tilemap_clear_layer
Rémi Verschelde
2022-07-26
Merge pull request #63236 from halgriffiths/fix-texture-rect-transpose
Rémi Verschelde
2022-07-26
Fixes TileMap clear_layer not recreating internal CanvasItems
Gilles Roudière
2022-07-26
Merge pull request #63482 from bruvzg/fix_rtl_theme_font_sizes
Rémi Verschelde
2022-07-26
Merge pull request #63096 from aaronfranke/exp-template-names
Rémi Verschelde
2022-07-26
Merge pull request #63344 from alfredbaudisch/feature-select-node-toggle-insp...
Rémi Verschelde
2022-07-26
Implement shader uniform groups/subgroups
Yuri Rubinsky
2022-07-26
Merge pull request #63462 from TokageItLab/fix-anim-player-bone-pose-cache
Rémi Verschelde
2022-07-26
[RichTextLabel] Fix theme bold / italics / bold italics and mono font size no...
bruvzg
2022-07-26
Merge pull request #63472 from timothyqiu/tree-row-cell-bg
Rémi Verschelde
2022-07-26
Merge pull request #63273 from BastiaanOlij/render_cleanup_20220716
Rémi Verschelde
2022-07-26
Merge pull request #63427 from KoBeWi/metIeerT
Rémi Verschelde
2022-07-26
Merge pull request #63473 from Rindbee/fix-reopen-error
Rémi Verschelde
2022-07-26
Merge pull request #63469 from KoBeWi/copy-paste_of_despair
Yuri Rubinsky
2022-07-25
Allow loading override.cfg from PCK files
Aaron Franke
2022-07-26
Fix repeatedly opening the Advanced Import Settings dialog for fonts getting ...
Rindbee
2022-07-26
Tree: Don't draw selection background of individual cells in Row mode
Haoyu Qiu
2022-07-26
Move Sky(RD) into environment
Bastiaan Olij
2022-07-26
Fix Vector4 parse error
kobewi
2022-07-25
Merge pull request #63459 from Kev/bigobj-for-msvc-release
Rémi Verschelde
2022-07-25
Merge pull request #63443 from rburing/bvh_debug_fixup
Rémi Verschelde
2022-07-26
Fix initial value of TRS3DTrack cache in AnimationPlayer
Silc Renew
2022-07-25
Fix negative indices in TreeItem
kobewi
2022-07-25
Use bigobj for release MSVC builds
Kevin Smith
2022-07-25
Merge pull request #63451 from Calinou/light3d-fix-editor-distance-fade-category
Rémi Verschelde
2022-07-25
Fix missing Distance Fade category in OmniLight3D/SpotLight3D inspector
Hugo Locurcio
2022-07-25
Fixup BVH debugging statements
Ricardo Buring
2022-07-25
Merge pull request #63354 from reduz/replace-thread-work-pool
Rémi Verschelde
2022-07-25
When selecting Nodes in the Scene Tree, if the current EditorPlugin is "Scrip...
Alfred R. Baudisch
2022-07-25
Update AUTHORS and DONORS list
Rémi Verschelde
2022-07-25
Remove ThreadWorkPool, replace by WorkerThreadPool
Juan Linietsky
2022-07-25
Merge pull request #63436 from Calinou/editor-debugger-require-script-instance
Rémi Verschelde
2022-07-25
Merge pull request #63432 from bruvzg/scr_zoom
Rémi Verschelde
2022-07-25
Merge pull request #63424 from Chaosus/shader_preprocessor_inc_fix
Rémi Verschelde
2022-07-25
Merge pull request #63368 from akien-mga/fix_header_guards
Rémi Verschelde
2022-07-25
Require ScriptInstance to be valid in the editor debugger
Hugo Locurcio
2022-07-25
Fix script editor zoom shortcuts not marking events as accepted.
bruvzg
2022-07-25
Merge pull request #63364 from nathanfranke/dep-editor
Rémi Verschelde
2022-07-25
Fix errors when using built-ins in shaderinc
Yuri Rubinsky
2022-07-25
Merge pull request #62907 from bruvzg/warn_exit_code
Rémi Verschelde
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
Merge pull request #63219 from reduz/implement-vector4-projection
Rémi Verschelde
2022-07-25
Merge pull request #63422 from nathanfranke/git-ready
Rémi Verschelde
2022-07-25
Merge pull request #63412 from aaronfranke/gltf-organize-files
Rémi Verschelde
2022-07-25
Merge pull request #63416 from V-Sekai/bone-map-empty-crash
Rémi Verschelde
2022-07-25
Merge pull request #63270 from aaronfranke/fog-density
Rémi Verschelde
2022-07-24
support git packed refs in version generator
Nathan Franke
2022-07-24
Avoid crash when when the editor_property_map is empty.
K. S. Ernest (iFire) Lee
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