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2016-04-29Implement OS.get_process_ID for WindowsGeorge Marques
Based on code by @ratsdiov. Closes #1733
2016-04-29classref: Run doctool and merge BitmapFontRémi Verschelde
BitmapFont was split from the Font class, so the relevant method descriptions were readded manually.
2016-04-29disabled appiraterAriel Manzur
2016-04-29Merge pull request #4487 from Geequlim/masterRémi Verschelde
Add more documentations
2016-04-29Add more documentations for this classes:Geequlim
* BoxContainer * CenterContainer * ScrollContainer * SplitContainer * Vector2 * StringArray * FileDiloags
2016-04-29rate url on iOS and properly launching from .app on OSXAriel Manzur
2016-04-29I think this is ok, "resizable" property might changeAriel Manzur
2016-04-29merged iphoen changesAriel Manzur
2016-04-29Merge pull request #4485 from bojidar-bg/2d-snap-axisRémi Verschelde
Allow dragging on only one axis when holding down shift in 2D
2016-04-29Merge pull request #4484 from Paulb23/shader_editor_text_editor_settingsRémi Verschelde
Shader editor now uses text editor settings
2016-04-29Allow dragging on only one (global) axis when holding down shiftBojidar Marinov
Closes #1723
2016-04-29Shader editor now uses text editor settingsPaulb23
2016-04-29Specify the demos licenseRémi Verschelde
It was already under the MIT as the rest of the engine, but some users seemed not convinced about it.
2016-04-29Merge pull request #4482 from Geequlim/masterRémi Verschelde
Add more documentations and fix AcceptDialog::add_cancel
2016-04-29Add more documentations and fix AcceptDialog::add_cancelGeequlim
2016-04-29Merge pull request #4387 from JoshuaGrams/rigidbody2d-torqueRémi Verschelde
Hooked up RigidBody2D torque methods
2016-04-29Fill in the blank in the Array, CenterContainer and Dictionary class ↵Geequlim
reference (#4476)
2016-04-29Merge pull request #4473 from Paulb23/shader_editor_color_fixRémi Verschelde
Fixed shader editor syntax coloring
2016-04-29Documentation for Canvas Modulate, ColorPicker, ColorPickerButtonDaniel J. Ramirez
2016-04-28move Font to BitmapFontJuan Linietsky
so we can add DynamicFont later..
2016-04-29Fixed shader editor syntax coloringPaulb23
2016-04-28Merge pull request #4468 from Hinsbart/better_axis_descRémi Verschelde
More precise InputMap Axis descriptions in project settings.
2016-04-28Merge pull request #4466 from eska014/move-export-debug-toggleRémi Verschelde
Make export GUI debug toggle more obvious
2016-04-28Merge pull request #4462 from Paulb23/scroll_linesRémi Verschelde
Added scroll lines, issue #4243
2016-04-28Merge pull request #4451 from JoshuaGrams/anim-tree-filterRémi Verschelde
Anim tree: add filters on Animation nodes
2016-04-28Move export GUI debug toggle to export settings windoweska
2016-04-28More precise InputMap Axis descriptions in project settings.Hinsbart
Now it's "Left Stick {Up, Down, Left, Right}" instead of just "Left Stick" repeated 4x.
2016-04-28Partial documentation for Polygon2D and Raycast2D (#4467)Daniel Ramirez
2016-04-28Merge pull request #4465 from akien-mga/pr-classrefRémi Verschelde
Classref: Document Button and ButtonArray
2016-04-28Classref: Document Button and ButtonArrayRémi Verschelde
Also bind relevant constants and define some object types and better argument names for the docs.
2016-04-27Merge pull request #4461 from djrm/classref-editRémi Verschelde
Added GridContainer documentation
2016-04-27Merge pull request #4463 from AlexHolly/http-fix-duplicate-headerRémi Verschelde
fix - HTTPClient connection keep-alive duplicate Headers #4208
2016-04-27GridContainer, CheckBox documentation, descriptions for Vector2 and ↵Daniel J. Ramirez
CenterContainer.set_use_top_left
2016-04-27fix - HTTPClient connection keep-alive duplicate Headers #4208Alexander Holland
2016-04-27Merge pull request #4459 from CombustibleLemonade/masterRémi Verschelde
Documentation for WeakRef
2016-04-27Added scroll lines, issue 4243Paulb23
2016-04-27fixed some mistakes in WeakRef documentationJan Heemstra
2016-04-27Documented WeakRef and member functionsJan Heemstra
2016-04-27Sync classes reference template with current code baseJan Heemstra
2016-04-26Documented Node2DJulian Murgia - StraToN
2016-04-26Various improvements to doc_status.pyRémi Verschelde
- Make comments opt-in (smaller table in width) - Reduce length of Brief Description and Description (also smaller table as output) - Make names cyan (blue is too dark on black terminal) - Drop some redundant synonyms for the flags
2016-04-26RigidBody2D (add_force, set_inertia): new methods.Josh Grams
2016-04-26AnimationTree: add filters to Animation nodes.Josh Grams
2016-04-26Edited classes.xml : GraphEdit finished (#4450)Julian Murgia
2016-04-26Merge pull request #4441 from akien-mga/pr-drop-obsolete-platformsRémi Verschelde
Drop obsolete platforms
2016-04-25Remove last NACL referencesRémi Verschelde
2016-04-25Drop NACL platformRémi Verschelde
It's no longer maintained and Chrome-specific, so it's not a viable solution to deploy Godot games in browsers. The current prefered alternative is asm.js (platform/javascript), and we're looking forward to WebAssembly.
2016-04-25Drop obsolete WIP for Flash platformRémi Verschelde
It was apparently never fully functional and has not been maintained. Flash itself is nowadays clearly a deprecated technology, so there will not be further work on it. platform/javascript and the upcoming WebAssembly technologies should have a brighter future.
2016-04-24Merge pull request #4414 from Paulb23/trim_whitespaceRémi Verschelde
Trim trailing whitespace on save
2016-04-24Merge pull request #4409 from Hinsbart/encode_axis_valueRémi Verschelde
Encode axis_value in Variant for InputEvent::JOYSTICK_MOTION.