Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-13 | Limit Physics Process FPS above 0 | Emmanuel Barroga | |
Resolves: #19734 | |||
2019-06-12 | Merge pull request #29731 from akien-mga/scene-is-off-limits | Rémi Verschelde | |
Cleanup some unecessary editor/ includes in scene/ | |||
2019-06-12 | Merge pull request #29711 from zaksnet/windows-export-improvemnts | Rémi Verschelde | |
Added hint for windows export options | |||
2019-06-12 | Merge pull request #29708 from sparkart/master | Rémi Verschelde | |
Added script name tooltip for Open Script Icon | |||
2019-06-12 | Merge pull request #29702 from KoBeWi/fix_random_crash | Rémi Verschelde | |
Validate parameters of randi_range() | |||
2019-06-12 | Merge pull request #29645 from YeldhamDev/create_dialog_reselect | Rémi Verschelde | |
Allow reselecting items in the "Favorites" and "Recent" lists in the create dialog | |||
2019-06-12 | Merge pull request #29592 from Lisapple/patch-3 | Rémi Verschelde | |
Fixing returned alpha component for inverted method | |||
2019-06-12 | Merge pull request #29658 from clayjohn/docs_mesh | Rémi Verschelde | |
Filled out docs for various mesh types | |||
2019-06-12 | Cleanup some unecessary editor/ includes in scene/ | Rémi Verschelde | |
Part of #29730, handles false positives. | |||
2019-06-12 | Merge pull request #29717 from akien-mga/button-shortcut-pressed | Rémi Verschelde | |
BaseButton: Make shortcuts call virtual methods | |||
2019-06-12 | Merge pull request #29716 from YeldhamDev/create_node_error_spam | Rémi Verschelde | |
Fix error spam in create dialog when searching for nodes with some disabled | |||
2019-06-12 | Merge pull request #22863 from Paulb23/reload_shader_external_change_issue_19852 | Rémi Verschelde | |
Reload text shaders when externally edited, issue 19852 | |||
2019-06-12 | Validate parameters of randi_range() | Tomasz Chabora | |
2019-06-12 | filled out docs for various mesh types | clayjohn | |
2019-06-12 | Added script name tooltip for Open Script Icon | Emmanuel Barroga | |
Resolves issue: 29541 | |||
2019-06-12 | BaseButton: Make shortcuts call virtual methods | Rémi Verschelde | |
When buttons are not in Toggle Mode, shortcuts used to only trigger the `pressed` signal, without calling the `_pressed` virtual method, contrarily to what happens when you click the button. For Toggle Mode buttons, it did call the `_toggled` virtual method together with emitting the `toggled` signal *twice*. This commit harmonizes it all and makes shortcuts behave the same as mouse clicks or `ui_accept`, for both toggle and non-toggle modes. Fixes #29604. | |||
2019-06-12 | Merge pull request #29616 from Calinou/humanize-size-clearer-rounding | Rémi Verschelde | |
Make humanized size rounding clearer by padding decimals with zeroes | |||
2019-06-12 | Fix error spam in create dialog when searching for nodes with some disabled | Michael Alexsander Silva Dias | |
2019-06-12 | Merge pull request #29605 from Lisapple/patch-4 | Rémi Verschelde | |
Adding details about `Image.lock()` function | |||
2019-06-12 | Merge pull request #27193 from toasteater/fix/pcg-randf | Rémi Verschelde | |
Improved uniformity of RandomPCG::randf. | |||
2019-06-12 | Merge pull request #29615 from Calinou/fix-editor-monitor-large-sizes | Rémi Verschelde | |
Fix display of large sizes in the editor monitors | |||
2019-06-12 | Merge pull request #28735 from aqnuep/dss_loader_fixes | Rémi Verschelde | |
Fixes to the DDS loader | |||
2019-06-12 | Merge pull request #29583 from Toshiwoz/master | Rémi Verschelde | |
Fix Vector3 slerp method by normalizing cross product | |||
2019-06-12 | Merge pull request #29316 from Chaosus/shader_const | Rémi Verschelde | |
Added constant support to shaders | |||
2019-06-12 | Merge pull request #29601 from NilsIrl/hiding_enabled | Rémi Verschelde | |
Treat hiding_enabled as bool throughout | |||
2019-06-12 | Added hint for windows export options | Zak | |
2019-06-12 | Merge pull request #29599 from Calinou/assetlib-project-icon-loading | Rémi Verschelde | |
Display a "loading" placeholder while icons are loading in the assetlib | |||
2019-06-12 | Merge pull request #29595 from YeldhamDev/bus_editor_enhancements | Rémi Verschelde | |
Enhancements for the audio bus editor | |||
2019-06-12 | Merge pull request #29646 from tree786/patch-2 | Rémi Verschelde | |
'get_skidinfo()' misleading description | |||
2019-06-12 | Merge pull request #29648 from jbuck3/tree-tooltips | Rémi Verschelde | |
Fix Tree button tooltips | |||
2019-06-12 | Merge pull request #29664 from akien-mga/external-editor-default-flags | Rémi Verschelde | |
Always pass script path to external editor | |||
2019-06-12 | Merge pull request #29679 from akien-mga/windows-res-desc | Rémi Verschelde | |
Remove "Editor" from Windows PE file description | |||
2019-06-12 | Merge pull request #29695 from jbuck3/fix-script-create-dialog | Rémi Verschelde | |
Fix script create dialog | |||
2019-06-12 | Merge pull request #29703 from YeldhamDev/method_signal_warning_base | Rémi Verschelde | |
Check base scripts for signal receiving methods before warning about them missing | |||
2019-06-12 | Merge pull request #29710 from Calinou/assetlib-remove-unimplemented | Rémi Verschelde | |
Remove some references to unimplemented features in the assetlib | |||
2019-06-12 | Merge pull request #29589 from kbajno/master | Rémi Verschelde | |
Add in missing 'FLAG_DRAW_NEXT_FRAME_IF_VISIBLE' to Flag enun | |||
2019-06-12 | Merge pull request #29517 from KoBeWi/pan_shop | Rémi Verschelde | |
Allow to change 2D pan hotkey | |||
2019-06-12 | Merge pull request #29481 from bruvzg/macos_fix_dvorak_qwerty_cmd_hotkeys | Rémi Verschelde | |
Fixes hotkeys on "Dvorak - QWERTY ⌘" keyboard layout. | |||
2019-06-12 | Merge pull request #29474 from YeldhamDev/pick_subtile_fix | Rémi Verschelde | |
Fix subtile picking in TileMap editor | |||
2019-06-12 | Merge pull request #29465 from bruvzg/per_pixel_transp_impr | Rémi Verschelde | |
Removes redundant "splash" setting, improves per pixel transparency documentation. | |||
2019-06-12 | Merge pull request #29306 from qarmin/small_code_fixes | Rémi Verschelde | |
Small fixes to unrechable code, possibly overflows, using NULL pointers | |||
2019-06-12 | Remove some references to unimplemented features in the assetlib | Hugo Locurcio | |
This removes rating icons and the associated sorting option as this feature wasn't implemented (and is unlikely to be in the near future). This also renames "Cost" to "License", as the "cost" field refers to SPDX license names on the Godot Asset Library. | |||
2019-06-12 | Merge pull request #29696 from akien-mga/cpuparticles-randomness | Rémi Verschelde | |
CPUParticles: Do randomness ratio computations in phase instead of time | |||
2019-06-12 | Merge pull request #29685 from akien-mga/cpuparticles-tangential-accel | Rémi Verschelde | |
CPUParticles: Fix inconsistent tangential acceleration | |||
2019-06-12 | Merge pull request #29659 from YeldhamDev/script_connections_node_deleted | Rémi Verschelde | |
Fix connection info still appearing on scripts if the node source is deleted | |||
2019-06-12 | Merge pull request #29699 from Calinou/assetlib-add-image-spacing | Rémi Verschelde | |
Add spacing between the icon and details in the assetlib list | |||
2019-06-11 | Check base scripts for signal receiving methods before warning about them ↵ | Michael Alexsander Silva Dias | |
missing | |||
2019-06-12 | Add spacing between the icon and details in the assetlib list | Hugo Locurcio | |
This also scales margin and separation values on hiDPI displays. | |||
2019-06-11 | CPUParticles: Do randomness ratio computations in phase instead of time | Rémi Verschelde | |
The original shader code uses a phase (ratio from 0 to 1 for the particle lifetime) for the randomness ratio computations, and this code was ported over but converted to time computations. The seeding/cycle logic was thus invalid, so we're going back to phase for these computations, thus fixing the previous non-working time/emission randomness property. Part of #29692. Follow-up to #26859. | |||
2019-06-11 | Fix script create dialog | James Buck | |
- Correctly validate parent/class names - Trigger parent validation when selecting from buttons - Fix enabling/disabling parent buttons - Clear class name if not supported - Minor cleanup |