summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2017-02-12Merge pull request #7763 from Limb/fixwindowscompileRémi Verschelde
2017-02-12Merge pull request #7746 from sanikoyes/Pr-fix-msvc-compileRémi Verschelde
2017-02-12Merge pull request #7757 from volzhs/save-debug-optionsRémi Verschelde
2017-02-12Merge pull request #7749 from Faless/fix_7697Rémi Verschelde
2017-02-12Merge pull request #7747 from sanikoyes/Pr-fix-tween-transform2dRémi Verschelde
2017-02-12Merge pull request #7743 from karroffel/json_parsing-3.0Rémi Verschelde
2017-02-12Merge pull request #7740 from magyar123/masterRémi Verschelde
2017-02-12Merge pull request #7723 from lonesurvivor/gdscript-range-fixRémi Verschelde
2017-02-12Merge pull request #7722 from RandomShaper/improve-touch-buttonRémi Verschelde
2017-02-12Merge pull request #7712 from kbake/deselect-selection-on-ctrl-home/endRémi Verschelde
2017-02-12Merge pull request #7706 from RandomShaper/touch-button-shape-masterRémi Verschelde
2017-02-13Update attach/clear script tool bar icon in Scene panelvolzhs
2017-02-11Fix glitches when sampling relative cursor data in CAPTURED mouse mode on Win...Saracen
2017-02-10Solve TouchScreenButtons issuesPedro J. Estébanez
2017-02-10Particles2D: implement texture flip parameters.Andreas Haas
2017-02-09Add a simple signal handler for SIGCHLD on UnixHein-Pieter van Braam
2017-02-09Remove memdelete of button in GIProbeEditor exitKenneth Lorthioir
2017-02-09Close out audio drivers when exiting.Kenneth Lorthioir
2017-02-09Removed DX9 Rasterizer in windows.Kenneth Lorthioir
2017-02-09Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchModegeequlim
2017-02-09Make _sc_ files work like ._sc_, fixes #7762Bojidar Marinov
2017-02-08Fixed compilation issues with Visual StudioKenneth Lorthioir
2017-02-09Reorder the folders in tools to prepare moving tools/editorRémi Verschelde
2017-02-08Merge pull request #7759 from nunodonato/translationfixRémi Verschelde
2017-02-08Added "Scots" locale name, fixing #7630Nuno Donato
2017-02-08Save and restore debug optionsvolzhs
2017-02-08basic contact shadows implementation, will most likely need some polishingJuan Linietsky
2017-02-07Merge pull request #7715 from m4nu3lf/bugfix/g6dof_joint_setterRémi Verschelde
2017-02-07Merge pull request #7709 from bojidar-bg/sort-scripts-by-pathRémi Verschelde
2017-02-07HTTPClient properly handle partial data in non-blocking modeFabio Alessandrelli
2017-02-07Fix tween Transform2D typosanikoyes
2017-02-07Fix msvc compile errorsanikoyes
2017-02-06shadows were not working in-editor for nvidia, fixed nowJuan Linietsky
2017-02-06JSON::parse reports errors on open-ended objectsKarroffel
2017-02-06Add editor option for automatically closing the output when stopping the game.mbalint12
2017-02-06ability to adjust propagation in gi probeJuan Linietsky
2017-02-06Several bugfixes, improving the import workflowJuan Linietsky
2017-02-04Ensure proper config version when reading the new configuration file.Juan Linietsky
2017-02-04Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.xJuan Linietsky
2017-02-04completed scene importing (I hope?)Juan Linietsky
2017-02-04Fix parsing bug which causes range(variable) to crash the enginelonesurvivor
2017-02-04fix continous reimport bug (i hope)Juan Linietsky
2017-02-04Scene import more or less working, needs some missing features.Juan Linietsky
2017-02-03Fixed property setter in G6DOF jointm4nu3lf
2017-02-03Changed OGG Vorbis type to be imported, so it's possible to specify loopJuan Linietsky
2017-02-03Selected text is now deselected on ctrl+home/endkbake
2017-02-03OBJ file importing!Juan Linietsky
2017-02-02wav file importing!Juan Linietsky
2017-02-02Merge pull request #7708 from volzhs/match-errRémi Verschelde
2017-02-02Sort settings for scripts in the editorBojidar Marinov