Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-18 | C#: Add missing ToString() override methods | Ignacio Etcheverry | |
Godot.Object, Array, Dictionary and RID were missing ToString() override methods | |||
2019-04-18 | Merge pull request #28139 from neikeq/mono-log-level-info | Ignacio Roldán Etcheverry | |
Mono: Logging improvements | |||
2019-04-18 | Merge pull request #28150 from homer666/animationplayer-snap-mode-disable | Rémi Verschelde | |
Fix AnimationPlayer snap mode dropdown behaviour | |||
2019-04-18 | Fix AnimationPlayer snap mode dropdown behaviour | homer666 | |
2019-04-17 | Mono: Logging improvements | Ignacio Etcheverry | |
- The default log level in debug builds is now 'info' instead of 'debug'. - Add option to specify a different log level with the 'GODOT_MONO_LOG_LEVEL' environment variable. - The name of log files is now a readable date and time. - Always print the log file path (previously it was printed only it in verbose mode). | |||
2019-04-17 | Merge pull request #27821 from mawenzy/pr_sliderfix | Rémi Verschelde | |
Fix slider handle being hard to select | |||
2019-04-16 | Merge pull request #28084 from Faless/fix/audio_miss_enum_bind | Juan Linietsky | |
Bind AudioEffectSpectrumAnalyzer::FFT_Size enums | |||
2019-04-16 | Bind AudioEffectSpectrumAnalyzer::FFT_Size enums | Fabio Alessandrelli | |
2019-04-16 | Merge pull request #27762 from rcorre/anim_docs | Max Hilbrunner | |
AnimationNode* docs | |||
2019-04-16 | Merge pull request #27937 from KoBeWi/sliderdocs | Max Hilbrunner | |
Added some documentation for Slider | |||
2019-04-16 | Merge pull request #27953 from siddharth952/v_scroll_speed | Max Hilbrunner | |
Fixes documentation of v_scroll_speed and wrap_enabled | |||
2019-04-16 | Merge pull request #28050 from Calinou/animation-track-editor-hidpi | Rémi Verschelde | |
Scale animation track editor line widths on hiDPI displays | |||
2019-04-16 | Merge pull request #28038 from CatThingy/area-error-fix | Rémi Verschelde | |
Removed unnecessary error from _area_inout | |||
2019-04-16 | Merge pull request #28052 from muiroc/settings_decodes_objects | Rémi Verschelde | |
Enable object decoding when serializing binary project settings | |||
2019-04-16 | Merge pull request #28073 from lupoDharkael/early-validation | Rémi Verschelde | |
Validate scripts when they are loaded in the text editor | |||
2019-04-16 | Merge pull request #28071 from YeldhamDev/treedialog_style_fix | Rémi Verschelde | |
Fix styling in 'SceneTreeDialog' | |||
2019-04-16 | Merge pull request #28066 from jbuck3/popupmenu-plugin-id-fix | Rémi Verschelde | |
Fix setting of PopupMenu item IDs in editor | |||
2019-04-16 | Merge pull request #28053 from lupoDharkael/shadowing | Rémi Verschelde | |
GDScript: add variable shadowing warning | |||
2019-04-16 | Merge pull request #28058 from guilhermefelipecgs/fix_28024 | Rémi Verschelde | |
Add Input::get_current_cursor_shape | |||
2019-04-16 | Merge pull request #28067 from KoBeWi/save_layout_x3 | Rémi Verschelde | |
Save opened scenes when necessary | |||
2019-04-16 | Validate scripts when they are loaded in the text editor | lupoDharkael | |
2019-04-15 | Fix styling in 'SceneTreeDialog' | Michael Alexsander Silva Dias | |
Fixes #28029. | |||
2019-04-15 | Save opened scenes when necessary | Tomasz Chabora | |
2019-04-15 | Fix setting of PopupMenu item IDs in editor | James Buck | |
2019-04-15 | Merge pull request #24171 from YeldhamDev/occluder_polygon_grab | Michael Alexsander Silva Dias | |
Make OccluderPolygon2D draggable in the editor | |||
2019-04-15 | Merge pull request #27944 from YeldhamDev/tile_name_position_fix | Michael Alexsander Silva Dias | |
Fix position of tile names in TileSet editor when zooming in/out | |||
2019-04-15 | Add Input::get_current_cursor_shape | Guilherme Felipe | |
[Clean up] Removed unused/unnecessary methods. | |||
2019-04-15 | Merge pull request #26792 from Faless/webrtc_pr | Rémi Verschelde | |
Initial WebRTC support | |||
2019-04-15 | Removed unnecessary error from _area_inout | CatThingy | |
The error was previously removed from _body_inout for the same reason. Fixes #28022. | |||
2019-04-15 | GDScript: add variable shadowing warning | lupoDharkael | |
2019-04-15 | Merge pull request #28056 from akien-mga/doc-visibilitynotifier-ready | Rémi Verschelde | |
doc: Add note about VisibilityNotifier.is_on_screen after instantiation | |||
2019-04-15 | doc: Add note about VisibilityNotifier.is_on_screen after instantiation | Rémi Verschelde | |
Fixes #9430. | |||
2019-04-15 | Enable object decoding when serializing binary project settings | muiroc | |
2019-04-15 | doc: Sync classref with current source | Rémi Verschelde | |
2019-04-15 | Scale animation track editor line widths on hiDPI displays | Hugo Locurcio | |
2019-04-15 | Merge pull request #27967 from clayjohn/fix-mip-bug | Rémi Verschelde | |
Fixed bug in computing mip maps from screen texture | |||
2019-04-15 | Icon was missing | Juan Linietsky | |
2019-04-15 | Merge pull request #28011 from KoBeWi/rmb_housework | Rémi Verschelde | |
Small cleanup to SceneTree dock context menu | |||
2019-04-15 | Merge pull request #26678 from YeldhamDev/hide_addscript_multiselected | Rémi Verschelde | |
Hide "Add Script" button in Scene dock when multiple nodes are selected | |||
2019-04-15 | Merge pull request #24654 from groud/better_dragging_autoscroll | Rémi Verschelde | |
Enhance tree scrolling when dragging | |||
2019-04-15 | Merge pull request #27931 from pyrophone/SceneTreeScriptFix | Rémi Verschelde | |
Fix for additional separators appearing when scripts are disabled | |||
2019-04-15 | Merge pull request #28005 from Chaosus/vs_delete | Yuri Roubinsky | |
Restored possibilty to delete multiple nodes in visual shaders via Delete key | |||
2019-04-15 | Implement autokeying in Animation editor. | Juan Linietsky | |
2019-04-15 | Oops I missed a line, continuation to 0d41f8f. | Juan Linietsky | |
2019-04-15 | Avoid crash on changing snap mode when no animation exists, closes #28031 | Juan Linietsky | |
2019-04-14 | Also show length in FPS when using FPS mode for AnimationPlayer editor | Juan Linietsky | |
2019-04-14 | Add support for FPS snap in Animation Editor. | Juan Linietsky | |
2019-04-14 | Small cleanup to SceneTree context menu | Tomasz Chabora | |
2019-04-14 | Added possibilty to delete multiple nodes in visual shaders via Delete key | Chaosus | |
2019-04-13 | Ability to create sprite frames in AnimatedSprite from sprite sheet. | Juan Linietsky | |