Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-27 | Merge pull request #36581 from Calinou/doc-improve-add-child-below-node | Rémi Verschelde | |
Improve the `Node.add_child_below_node()` documentation | |||
2020-02-27 | Improve the `Node.add_child_below_node()` documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/2730. | |||
2020-02-27 | Merge pull request #36579 from dreamsComeTrue/remove-refbase-reference | Rémi Verschelde | |
Remove friend reference to non-existing class RefBase | |||
2020-02-27 | Merge pull request #36545 from nathanwfranke/syntax-highlight-int-types | Rémi Verschelde | |
Fix autocomplete and highlighting for new integer types | |||
2020-02-27 | Merge pull request #36591 from aaronfranke/key-order | Rémi Verschelde | |
Make internal editor key order consistent | |||
2020-02-27 | Merge pull request #36572 from qarmin/coverage | Rémi Verschelde | |
Added code coverage support to Godot | |||
2020-02-27 | Merge pull request #36568 from AndreaCatania/optimized_rpc_with_bytes | Rémi Verschelde | |
Optimized rpc packet size when only the `PackedByteArray` is sent. | |||
2020-02-27 | Merge pull request #36050 from eswartz/line-edit-move-cursor-on-unselect | Rémi Verschelde | |
Use left/right arrow to move cursor when unselecting in LineEdit | |||
2020-02-27 | Merge pull request #36595 from Chaosus/vs_popup_menu2 | Yuri Roubinsky | |
Place paste after copy in new popup menu in visual shader | |||
2020-02-27 | Place paste after copy in new popup menu in visual shader | Yuri Roubinsky | |
+ renamed _on_nodes_delete to _delete_nodes | |||
2020-02-27 | Merge pull request #36594 from Chaosus/vs_popup_menu | Yuri Roubinsky | |
Added popup menu for some actions in visual shaders | |||
2020-02-27 | Added popup menu for some actions in visual shaders | Yuri Roubinsky | |
2020-02-27 | Make internal editor key order consistent | Aaron Franke | |
Godot already displays controls in the order Control+Shift+Alt, so the order used with the bitmask flags should be the same. | |||
2020-02-27 | Merge pull request #36558 from Chaosus/vs_docs3 | Rémi Verschelde | |
Docs for some nodes in visual shader(part 3) | |||
2020-02-27 | Optimized rpc packet size when only the `PackedByteArray` is sent. | Andrea Catania | |
This work has been kindly sponsored by IMVU. | |||
2020-02-27 | Docs for some nodes in visual shader(part 3) | Yuri Roubinsky | |
2020-02-26 | Fix autocomplete and GDScript Highlighting for types | nathanwfranke | |
Types include new integer types and others | |||
2020-02-26 | Merge pull request #36578 from Calinou/fix-typo-single-convex-sibling | Rémi Verschelde | |
Fix a typo in the "Create Single Convex Collision Sibling" option | |||
2020-02-26 | Remove friend reference to non-existing class RefBase | Dominik 'dreamsComeTrue' Jasiński | |
Commit 7ad14e7a3e6f87ddc450f7e34621eb5200808451 removed RefBase class - but still there is hanging reference in....Reference :) class (no pun intended) | |||
2020-02-26 | Fix a typo in the "Create Single Convex Collision Sibling" option | Hugo Locurcio | |
2020-02-26 | Merge pull request #33690 from Phischermen/area-enhancement | Rémi Verschelde | |
Bullet: Fix detection of concave shape in Area | |||
2020-02-26 | Added code coverate support to Godot | Rafał Mikrut | |
2020-02-26 | Merge pull request #36564 from dankan1890/quick_fix | Rémi Verschelde | |
Fixed TextureAtlas import size. | |||
2020-02-26 | Merge pull request #36563 from Chaosus/fix_resizer_color | Rémi Verschelde | |
Fix resizer icon color in VisualScripts/Shaders when graph headers is on | |||
2020-02-26 | Merge pull request #36562 from AndreaCatania/anim_crash_fix | Rémi Verschelde | |
Fixed editor crash when the animation player has no root assigned. | |||
2020-02-26 | Merge pull request #36428 from clayjohn/VULKAN-ref-probe-sky | Rémi Verschelde | |
Properly flip sky when rendering reflection probes | |||
2020-02-26 | Fix resizer icon color in VisualScripts/Shaders when graph headers is on | Yuri Roubinsky | |
2020-02-26 | Merge pull request #36559 from akien-mga/scons-compiler-version-ints | Rémi Verschelde | |
SCons: Fix get_compiler_version() to return ints | |||
2020-02-26 | Merge pull request #36561 from Chaosus/vs_index | Yuri Roubinsky | |
Changed float type to int for INDEX visual shader input | |||
2020-02-26 | Fixed editor crash when the animation player has no root assigned. | Andrea Catania | |
2020-02-26 | Changed float type to int for INDEX visual shader input | Yuri Roubinsky | |
2020-02-26 | Fixed TextureAtlas import. | Maurizio Petrarota | |
2020-02-26 | SCons: Fix get_compiler_version() to return ints | Rémi Verschelde | |
Otherwise comparisons would fail for compiler versions above 10. Also simplified code somewhat to avoid using subprocess too much needlessly. | |||
2020-02-26 | Merge pull request #36536 from Chaosus/vs_int | Rémi Verschelde | |
Add support for integer type in visual shaders | |||
2020-02-26 | Merge pull request #36551 from AndreaCatania/navigation_destruction_flush | Rémi Verschelde | |
Flushes commands just before the navigation server is destroyed | |||
2020-02-26 | Merge pull request #36550 from akien-mga/scons-compiler-version-check | Rémi Verschelde | |
SCons: Re-allow upcoming GCC 8.4, fixes C++17 copy elision | |||
2020-02-26 | Flushes commands just before the navigation server is destroyed | Andrea Catania | |
2020-02-26 | SCons: Re-allow upcoming GCC 8.4, fixes C++17 copy elision | Rémi Verschelde | |
Follow-up to #36484. The patches for https://gcc.gnu.org/bugzilla/show_bug.cgi?id=86521 have now landed in the `releases/gcc-8` branch and will be in GCC 8.4. | |||
2020-02-26 | Merge pull request #36543 from dreamsComeTrue/navigation-2d-missing-destructor | Rémi Verschelde | |
Added missing destructor for Navigation2D | |||
2020-02-26 | Merge pull request #36521 from rafaeldelboni/master | Rémi Verschelde | |
Improve LSP completion using scene owner | |||
2020-02-26 | Merge pull request #36547 from Lunadin/master | Rémi Verschelde | |
Improved docs wording and added links | |||
2020-02-26 | Add support for integer type in visual shaders | Yuri Roubinsky | |
2020-02-26 | Docs: Improved wording and added links | Lunadin | |
- Added missing links to the Control node in BoxContainer - Added Oxford commas in BoxContainer and CanvasItem - Clarified ambiguous boolean wording in BoxContainer - Improved paragraphing in ScrollContainer's description - Simplified ControlPicker description | |||
2020-02-25 | Improve LSP completion using scene owner | Rafael Delboni | |
Fixes: #36473 | |||
2020-02-25 | Added missing destructor for Navigation2D | Dominik 'dreamsComeTrue' Jasiński | |
Although destructor call was missing, it still doesn't heal #36537 memory leaks. Further description how that might be overcome - on GitHub Partialy covers #36537 | |||
2020-02-25 | Merge pull request #36542 from akien-mga/doc-64-arrays | Rémi Verschelde | |
doc: Sync classref for Packed{Int,Float}{32,64}Array additions | |||
2020-02-25 | doc: Sync classref for Packed{Int,Float}{32,64}Array additions | Rémi Verschelde | |
2020-02-25 | Merge pull request #36512 from AndreaCatania/AndreaCatania-patch-2 | Rémi Verschelde | |
Fixed remove region method. | |||
2020-02-25 | Merge pull request #36538 from YeldhamDev/packed_arrays_bits_icons | Rémi Verschelde | |
Update PackedInt/FloatArray icons for the new types | |||
2020-02-25 | Update PackedIint/FloatArray icons for the new types | Michael Alexsander | |