summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2015-05-04fix font import path on windows, closes #1675Juan Linietsky
2015-05-04Merge remote-tracking branch 'origin/master'Juan Linietsky
2015-05-04small unicode fixesJuan Linietsky
2015-05-04-invalidated string -> int automatic conversion, fixes #1788Juan Linietsky
2015-05-04-corrected frac() and hyperbolic sin,cos,tan when running on PC (GLSL120), fi...Juan Linietsky
2015-05-04-vec3 uniforms should now work, fixes #1773Juan Linietsky
2015-05-04solve invalid pointer, fixes #1793Juan Linietsky
2015-05-04Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-05-04added return keyword, fixes #1797Juan Linietsky
2015-05-03Merge pull request #1738 from jackmakesthings/masterJuan Linietsky
2015-05-03Merge pull request #1755 from dbsGen/masterJuan Linietsky
2015-05-03Merge pull request #1772 from Biliogadafr/TripleclickJuan Linietsky
2015-05-03Merge pull request #1784 from NateWardawg/sa_fixesJuan Linietsky
2015-05-03Merge pull request #1792 from swenner/static_analysis_fixesJuan Linietsky
2015-05-03Merge pull request #1798 from ricpelo/ricpelo-patch-1Juan Linietsky
2015-05-03Merge pull request #1800 from antonyjones67/VSGeneratorJuan Linietsky
2015-05-03improved kinematic motion, improved demos for kinematic motionJuan Linietsky
2015-05-03-Make sure properties are exported the way they should in xml, fixes #1799Juan Linietsky
2015-05-03Added Visual Studio project generation. Use "vsproj=yes" in command line. Thi...Antony Jones
2015-05-03-Made one way collision work with 2D physics (rigidbody)Juan Linietsky
2015-05-03Missing return statementRicardo PĂ©rez
2015-05-03-new collision layer & mask system for 2D, for more flexible collision maskingJuan Linietsky
2015-05-03fixed uninitialized name pointers (cppcheck)Simon Wenner
2015-05-03fixed memory leak: triangulated (cppcheck)Simon Wenner
2015-05-03fixed broken comment blockSimon Wenner
2015-05-03removed unnecessary semicolonsSimon Wenner
2015-05-03fixed uninitialized variable (cppcheck)Simon Wenner
2015-05-02same fixes to 3D navmesh..Juan Linietsky
2015-05-022D pathfinder fixes, should now always find the best path.Juan Linietsky
2015-05-02Fixed some items caught in cppcheckNathan Warden
2015-05-01-fixed godot icon for androidJuan Linietsky
2015-05-01-option to select arm and x86 architectures on android export (will not work ...Juan Linietsky
2015-05-01-Fixed android export options (screen sizes, orientation should work)Juan Linietsky
2015-05-02Triple click doesn't select line if click was done on different lines. Fix #1727Biliogadafr
2015-05-01bumped version to rc1Juan Linietsky
2015-05-01fixed bullet in 3d platformer demoJuan Linietsky
2015-05-01-removed get_mouse_pos from Input, as it only caused problemsJuan Linietsky
2015-05-01-fixed old condition in TextureFrame that caused bugs in materials, closes #1742Juan Linietsky
2015-05-01-fix timer behavior described, closes #1455Juan Linietsky
2015-05-01-fix a bug in extra cull margin, closes #1760Juan Linietsky
2015-05-01-Fixes from source code analyzizer, closes #1768Juan Linietsky
2015-05-01Merge pull request #1769 from est31/xml-orderJuan Linietsky
2015-05-01Optimize the code.Gen
2015-05-01Sort xml files, so order is constantest31
2015-04-30-fixed broken lighting in release version of godot for isometric light demo, ...Juan Linietsky
2015-04-30-some cleanupsJuan Linietsky
2015-04-30fixed a autowrap bug when word is too length.Gen
2015-04-30Update label.cppGen
2015-04-29space is only skipped when autowrap.Gen
2015-04-29record the number of space before a word.Gen