Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-19 | Fix autocomplete with autobrace completion not adding closing pair | Paulb23 | |
2022-12-17 | Merge pull request #70091 from clayjohn/bone-aabbs | Rémi Verschelde | |
Remove mesh bone_aabbs as they are not used anywhere and calculating them is a pain | |||
2022-12-17 | Merge pull request #70114 from clayjohn/custom-aabb | Rémi Verschelde | |
Expose GeometryInstance3D.custom_aabb property | |||
2022-12-17 | Merge pull request #70132 from clayjohn/RT-update | Rémi Verschelde | |
Implement render_target_was_used API so that Viewports can properly check if they have been used. | |||
2022-12-17 | Merge pull request #70163 from clayjohn/particles-sdf | Rémi Verschelde | |
Transform sdf xfrom by particle emission transform when particles are in global space | |||
2022-12-17 | Merge pull request #70172 from clayjohn/RD-boot-filter | Rémi Verschelde | |
Enable using filtering on boot image in RD renderer | |||
2022-12-17 | Merge pull request #70176 from clayjohn/mesh-index | Rémi Verschelde | |
Switch surface indexing to start at 0 so string name matches integer index | |||
2022-12-17 | Merge pull request #70168 from Haydoggo/autocomplete-placement-fix | Rémi Verschelde | |
Fix autocomplete box placement | |||
2022-12-17 | Merge pull request #70173 from bruvzg/hb600 | Rémi Verschelde | |
HarfBuzz: Update to version 6.0.0 | |||
2022-12-17 | Merge pull request #68498 from Rindbee/improve-update_tree | Rémi Verschelde | |
Defer `EditorInspector::update_tree` to the process stage to improve performance | |||
2022-12-17 | Merge pull request #70117 from rsjtdrjgfuzkfg/openxr-action-map-crashfix | Rémi Verschelde | |
OpenXR: fix action map editor crash on save / reset | |||
2022-12-17 | Merge pull request #70133 from lyuma/negative_scale_backface | Rémi Verschelde | |
Flip culling when rendering a camera with negative scale | |||
2022-12-17 | Merge pull request #70122 from clayjohn/VRS-r8uint | Rémi Verschelde | |
Don't attempt to create or use an R8_UINT texture as storage if VRS is not supported | |||
2022-12-17 | Merge pull request #70087 from clayjohn/mesh-aabb | Rémi Verschelde | |
Cache mesh AABB when modified by skeleton and update instance AABB when skeleton changes | |||
2022-12-17 | Merge pull request #70180 from rune-scape/enum-value-regression | Rémi Verschelde | |
Fix enum value regression | |||
2022-12-16 | Fix enum value regression | rune-scape | |
2022-12-17 | Merge pull request #70161 from m4gr3d/update_editor_theme_main | Rémi Verschelde | |
Add boot splash for the Godot Android Editor | |||
2022-12-17 | Merge pull request #70169 from clayjohn/godot-branding | Rémi Verschelde | |
Implement boot image in OpenGL3 renderer | |||
2022-12-17 | Defer `EditorInspector::update_tree` to the process stage to improve performance | Rindbee | |
`EditorInspector::update_tree` is expensive, so defer the call to the process phase to prevent multiple calls in a single frame (when switching scene tabs). | |||
2022-12-16 | Switch surface indexing to start at 0 so string name matches integer index | clayjohn | |
2022-12-17 | Fix autocomplete box placement | Hayden Leete | |
2022-12-17 | HarfBuzz: Update to version 6.0.0 | bruvzg | |
2022-12-16 | Enable using filtering on boot image in RD renderer | clayjohn | |
2022-12-16 | Implement boot image in OpenGL3 renderer | clayjohn | |
2022-12-16 | OpenXR: fix casts and loop in action map editor | rsjtdrjgfuzkfg | |
This commit replaces potentially unsafe static casts with Object::cast_to and fixes the order in which UI elements are looped over when removing controls. This fixes crashes and wrong data being displayed in the OpenXR action map editor when saving or resetting action maps. | |||
2022-12-16 | Transform sdf xfrom by particle emission transform when particles are in ↵ | clayjohn | |
global space | |||
2022-12-16 | Add boot splash for the Godot Android Editor | Fredia Huya-Kouadio | |
2022-12-16 | Don't attempt to create or use an R8_UINT texture as storage if VRS is not ↵ | clayjohn | |
supported | |||
2022-12-16 | Implement render_target_was_used API so that Viewports can properly check if ↵ | clayjohn | |
they have been used. For the RD renderer, this does not work for Viewports used in scene shaders yet | |||
2022-12-16 | Merge pull request #69477 from bruvzg/bplist_and_fwrk | Rémi Verschelde | |
[macOS/iOS] Use framework Info.plist to determine library name. | |||
2022-12-16 | Merge pull request #69678 from Sauermann/fix-slider-button-up | Rémi Verschelde | |
Fix colorpicker slider bug with mouse-up outside of popup | |||
2022-12-16 | Merge pull request #70075 from Sauermann/fix-missing-shortcut-handled-check | Rémi Verschelde | |
Fix missing check if shortcut event is handled for Control-nodes | |||
2022-12-16 | Merge pull request #70116 from Calinou/vibrate-handheld-silence-warning | Rémi Verschelde | |
Silence `Input.vibrate_handheld()` warning as it's already documented | |||
2022-12-16 | Merge pull request #64563 from timothyqiu/word-wrap | Rémi Verschelde | |
Fix `String::word_wrap()` for long words | |||
2022-12-16 | Merge pull request #70136 from bmolyneaux/multimesh | Rémi Verschelde | |
Queue redraw when MultiMesh instance transform changes | |||
2022-12-16 | Merge pull request #69867 from raulsntos/dotnet/color | Ignacio Roldán Etcheverry | |
C#: Synchronize Color with Core | |||
2022-12-16 | [macOS/iOS] Use framework Info.plist to determine library name. | bruvzg | |
2022-12-16 | Fix String::word_wrap() for long words | Haoyu Qiu | |
- Changes `TextServer.string_get_word_breaks()` - Returns pairs of boundary start and end offsets - Accepts `chars_per_line` to return line breaks - Removes `String::word_wrap()` Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com> | |||
2022-12-16 | C#: Synchronize Color with Core | Raul Santos | |
- Add `Luminance` readonly property. - Add `LinearToSrgb` and `SrgbToLinear` static methods. - Add `FromOkHsl` static method. - Add `FromRgbe9995` static method. - Add `FromString` static method. - Expose `FromHtml` static method. - Expose `HtmlIsValid` static method. - Add and update some Color documentation. | |||
2022-12-15 | Queue redraw when MultiMesh instance transform changes | bmolyneaux | |
Fixes: #66849 This is a 4.0 version of #54899. | |||
2022-12-16 | Silence `Input.vibrate_handheld()` warning as it's already documented | Hugo Locurcio | |
The warning causes messages to be spammed if you are calling this method in a game that runs on both desktop and mobile platforms, unless you guard all calls to `Input.vibrate_handheld()` with `OS.has_feature("mobile") or OS.has_feature("web")`. Since the limitation is already documented (and is obvious enough given the method's name), the warning message is redundant. | |||
2022-12-15 | Flip culling when rendering a camera with negative scale | Lyuma | |
2022-12-16 | Merge pull request #70131 from rune-scape/preload-type-regression | Rémi Verschelde | |
Fix preload type regression | |||
2022-12-15 | Merge pull request #70126 from stmSi/fixed-gdscript-unary-unary-crash | Rémi Verschelde | |
Fixed GDScript crashed when two consecutive unary operators are analyzed/(script is saved). | |||
2022-12-15 | Merge pull request #70125 from TokageItLab/cs-sync-usage-flags | Rémi Verschelde | |
Fix out of sync PropertyUsageFlags for cs | |||
2022-12-15 | Merge pull request #69776 from bruvzg/rtl_align_and_padding | Rémi Verschelde | |
[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables. | |||
2022-12-16 | Fixed GDScript crashed when two consecutive unary operators are analysed | stmSi | |
2022-12-15 | Fix preload type regression | rune-scape | |
2022-12-16 | Fix out of sync PropertyUsageFlags for cs | Silc Renew | |
2022-12-15 | [RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables. | bruvzg | |