summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2017-09-23[DOCS] Update CollisionObject/CollisionObject2D class refChris Bradfield
2017-09-23Massive optimization to Variant::set_named/get_named. Should give a nice ↵Juan Linietsky
boost to GDScript.
2017-09-23-Fixed redraw always on 3D viewprot bugJuan Linietsky
-Changed manipulation inertia default values. Do not touch them again or I'll cut your fingers and eat them.
2017-09-23Merge pull request #11515 from cbscribe/kcc_staticbody2d_docPoommetee Ketson
[DOCS] Update StaticBody2D class ref
2017-09-23[DOCS] Update StaticBody2D class ref.Chris Bradfield
2017-09-23Merge pull request #11514 from cbscribe/kcc_sprite_docPoommetee Ketson
[DOCS] Update Sprite class ref [ci skip]
2017-09-23[DOCS] Update Sprite class refChris Bradfield
2017-09-23Merge pull request #11482 from BastiaanOlij/osx_fix_project_dirRémi Verschelde
Comment out code that is causing project loading to fail on osx [ci skip]
2017-09-23Merge pull request #11509 from StraToN/docs-environmentRémi Verschelde
Partial documentation for Environment resource. [ci skip]
2017-09-23Merge pull request #11512 from Zylann/custom_font_settingRémi Verschelde
Allow to set a custom DynamicFont in editor settings [ci skip]
2017-09-23Rename get_position => get_playback_position and seek_pos => seek on audio ↵Marcelo Fernandez
classes
2017-09-23Partial documentation for Environment resource.Julian Murgia
2017-09-23Allow to set a custom DynamicFont in editor settingsMarc Gilleron
2017-09-23Merge pull request #11500 from djrm/pr_visualsHein-Pieter van Braam
Use an arrow instead of 3 dots in trees
2017-09-23Merge pull request #11511 from glatteis/3d-shapesPoommetee Ketson
RayShape, Shape, SphereShape [ci skip]
2017-09-23RayShape, Shape, SphereShapeLinus
2017-09-23Fixes to rim parameter in shaderJuan Linietsky
2017-09-23doc: Sync classref with current sourceRémi Verschelde
[ci skip]
2017-09-23makerst.py: Support split classes XML and use folders and/or single files as ↵Alexander Meerhoff
input The new syntax is (from `doc/`): `tools/makerst.py classes/ ../modules/`. Also adapted `make rst` target accordingly. [ci skip]
2017-09-22Updated key iconsDaniel J. Ramirez
[ciskip]
2017-09-22Use an arrow instead of 3 dots in treesDaniel J. Ramirez
2017-09-23Merge pull request #11497 from paezao/issue-11109Poommetee Ketson
Area2D get_audio_bus and set_audio_bus renamed to get_audio_bus_name and set_audio_bus_name
2017-09-22Changed get_audio_bus and set functions to get_audio_bus_name and setMarcelo Paez
and edited docs for Area2D due to renaming o get_audio_bus and set_audio_bus
2017-09-22Ability to convert from SpatialMaterial to ShaderMaterialJuan Linietsky
2017-09-22Merge pull request #11477 from djrm/pr_visualsRémi Verschelde
Improved a lot of icons, and some style fixes
2017-09-22Merge pull request #11480 from tagcup/button_unpress_fixRémi Verschelde
Ensure pressed is set to false in BaseButton::_unpress_group. [ci skip]
2017-09-22Merge pull request #11481 from tagcup/inversesqrtRémi Verschelde
Add inversesqrt to shader language.
2017-09-22Merge pull request #11487 from groud/viewport_base_clipRémi Verschelde
Fixes the rulers text drawn outside the viewport_base [ci skip]
2017-09-22Merge pull request #11486 from kubecz3k/freelook-calibrationRémi Verschelde
freelook_base_speed calibration [ci skip]
2017-09-22Fixes the rulers text drawn outside the viewport_baseGilles Roudiere
2017-09-22Merge pull request #11461 from hpvb/add-likely-macrosRémi Verschelde
Implement Linux-style likely()/unlikely() macros
2017-09-22freelook_base_speed calibrationUnknown
freelook_base_speed changed from 0.5 to 0.1 Also precision changed from 0.1 to 0.01 so it's possible to set values lower than 0.1
2017-09-22Merge pull request #11485 from rosshadden/fix/typosRémi Verschelde
Fixed a bunch of typos, including an error code. [ci skip]
2017-09-22Merge pull request #6859 from tagcup/masterRémi Verschelde
RichTextLabel: Added get_visible_line_count method
2017-09-21Fixed a bunch of typos, including an error code.Ross Hadden
2017-09-22Comment out code that is causing project loading to fail on osxBastiaanOlij
2017-09-21UWP: Fix build issue about Object ambiguityGeorge Marques
2017-09-21RichTextLabel: Added get_visible_line_count method.Ferenc Arn
Also exposed get_line_count to GDScript.
2017-09-21Add inversesqrt to shader language.Ferenc Arn
2017-09-21Ensure pressed is set to false in BaseButton::_unpress_group.Ferenc Arn
2017-09-21Merge pull request #11472 from groud/fix_canvasitemeditor_nullchecksRémi Verschelde
Fix godot spraying errors about a null check [ci skip]
2017-09-21Improved a lot of icons, and some style fixesDaniel J. Ramirez
2017-09-21Fix godot spraying errors about a null checkGilles Roudiere
2017-09-21Added proximity and distance fade to SpatialMaterialJuan Linietsky
2017-09-21Implement Linux-style likely()/unlikely() macrosHein-Pieter van Braam
This implement branch prediction macros likely() and unlikely() like in Linux. When using these macros please ensure that when you use them the condition in the branch really is very, very likely or unlikely. Think 90+% of the time. Primarily useful for error checking. (And I implement these macros for all our error checking macros now) See this article for more information: https://kernelnewbies.org/FAQ/LikelyUnlikely There are more places where these macros may make sense in renderer and physics engine. Placing them will come in another commit down the line.
2017-09-21Merge pull request #11463 from kubecz3k/mouse-orbit-modifierRémi Verschelde
rotation orbit modifier defaults to none [ci skip]
2017-09-21rotation orbit modifier defaults to noneUnknown
2017-09-21Merge pull request #11458 from volzhs/fix-trustmanager-masterRémi Verschelde
Fix TrustManager for Android [ci skip]
2017-09-21Fix TrustManager for Androidvolzhs
2017-09-21Merge pull request #11013 from MednauN/masterRémi Verschelde
Fix duplication of node with script