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2017-07-17Merge pull request #9648 from mbrickn/patch-1Rémi Verschelde
Changed badge to use HTTPS
2017-07-17Merge pull request #9642 from kubecz3k/checkbox-fixRémi Verschelde
Fix uncheckable checkboxes in RMB menu. closes #9625
2017-07-17Merge pull request #9669 from eska014/html5-implicit-cacheRémi Verschelde
Fix zipping HTML5 templates when using SCons' implicit cache
2017-07-17Fix zipping HTML5 templates when using implicit cacheL. Krause
2017-07-16Added a simpler/faster way to bind script languages instance wrappers to GodotJuan Linietsky
2017-07-16Merge pull request #9665 from devnexen/get_executable_path_fixRémi Verschelde
get_executable_path slight change to make it work under OpenBSD
2017-07-16Bindings: Fix Object::get_meta return type.Andreas Haas
The method was shown as void in the docs.
2017-07-16get_executable_path slight change to make it work under OpenBSDDavid Carlier
2017-07-15Many fixes to improve GI Probe qualityJuan Linietsky
2017-07-15Fix to make voxel cone tracing work properly againJuan Linietsky
2017-07-15-Fix for multiple reflection probes causing issues.Juan Linietsky
-Fix for positional sound corruption to avoid making people deaf.
2017-07-15Merge pull request #9660 from sheepandshepherd/dictionary_nextThomas Herzog
Expose Dictionary::next to GDNative
2017-07-15Expose Dictionary::next to GDNativesheepandshepherd
2017-07-15Merge pull request #9658 from dumitru-stama/docfix_twostepRémi Verschelde
Docfix twostep [ci skip]
2017-07-15Added documentation for blit_rect_maskdumitru-stama
2017-07-15sync doc templatedumitru-stama
2017-07-15Script editor usability fixesJuan Linietsky
2017-07-15Lots of work on Audio & Physics engine:Juan Linietsky
-Added new 3D stream player node -Added ability for Area to capture sound from streams -Added small features in physics to be able to properly guess distance to areas for sound -Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children -Fixed KinematicBody API to make it the same as 2D.
2017-07-15Some more typo fixes for "threshold"Rémi Verschelde
Looks like @reduz really does not like that word.
2017-07-14libpng: Update to upstream version 1.6.30Rémi Verschelde
2017-07-14Changed badge to use HTTPSMaxwell Paul Brickner
Howdy! I just changed the Code Triage badge to use https instead of http. Thanks for your time! :D
2017-07-14doc: Sync classref with current sourceRémi Verschelde
Some descriptions were lost for refactored APIs, but they cannot be matched 1:1 with the new ones, so will need to be rewritten anyway.
2017-07-14Fix uncheckable checkboxes in RMB menu. closes #9625Jakub Grzesik
2017-07-13Merge pull request #9619 from marcelofg55/masterRémi Verschelde
Fix fullscreen on X11 for non-resizable windows
2017-07-13Fix fullscreen on X11 for non-resizable windowsMarcelo Fernandez
2017-07-13Merge pull request #9627 from Noshyaar/dialogRémi Verschelde
AcceptDialog: fix child w/ ANCHOR_END sized wrong until resized
2017-07-13Merge pull request #9626 from Noshyaar/labelRémi Verschelde
Control: save SIZE_FILL size flag property
2017-07-13Merge pull request #9622 from Hinsbart/default_templatesRémi Verschelde
Add default GDScript templates.
2017-07-13Merge pull request #9621 from djrm/IconsRémi Verschelde
Added some missing icons, fixed search button as zoom in some ui elem…
2017-07-13Merge pull request #9620 from Noshyaar/ehbRémi Verschelde
EditorHelpBit: fix stylebox error of some instances
2017-07-13Merge pull request #9617 from Noshyaar/xlateRémi Verschelde
Ignore fuzzy translations
2017-07-13Merge pull request #9613 from vnen/uwp-exporterRémi Verschelde
Bring back the UWP exporter
2017-07-13AcceptDialog: fix child w/ ANCHOR_END sized wrong until resizedPoommetee Ketson
2017-07-13Control: save SIZE_FILL size flag propertyPoommetee Ketson
2017-07-12Bring back the UWP exporterGeorge Marques
2017-07-12Added some missing icons, fixed some ui iconsDaniel J. Ramirez
2017-07-12Add default GDScript templates.Andreas Haas
Adds some default templates, an empty one (that just extends the base class) and one without the comments. Note: If you ran a previous build of Godot 3 before, remove or rename the script_templates folder in order to get these.
2017-07-13EditorHelpBit: fix stylebox error of some instancesPoommetee Ketson
2017-07-12Ignore fuzzy translationsPoommetee Ketson
2017-07-12Merge pull request #9611 from Corruptinator/masterRémi Verschelde
OUYA Controller GUID and button mapping for Godot 3.0 (Android)
2017-07-12UWP: Fix problem with Cert Kit validationGeorge Marques
2017-07-11OUYA Controller for Version 3.0 input_default.cppCorruptinator
OUYA Game Controller for the Godot Game Engine version 3.0, allows the controller to be implemented in the if (ANDROID) part within input_default.cpp, hopefully fixing the problem that originated from #9390 on version 2.1.4 BETA as well.
2017-07-11Merge pull request #9553 from timoschwarzer/master-scons-human-friendly-outputRémi Verschelde
[3.0] Add options for more human-friendly build output
2017-07-11Add options for more human-friendly build outputTimo Schwarzer
2017-07-11Merge pull request #9366 from GodotExplorer/pr-ime-position-flow-cursorRémi Verschelde
IME window follow the input cursor.
2017-07-11Merge pull request #9607 from Noshyaar/astarRémi Verschelde
AStar: add bool has_point(id)
2017-07-11Merge pull request #9602 from ducdetronquito/masterRémi Verschelde
[#7212] Fixed missing 'Variant' return values in documentation.
2017-07-11Merge pull request #9566 from kubecz3k/tool-open-scnRémi Verschelde
EditorPlugin ability to open and reload scenes from scn filepath
2017-07-11Merge pull request #9589 from Noshyaar/refRémi Verschelde
Include Git hash in the engine
2017-07-11AStar: add bool has_point(id)Poommetee Ketson