Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-05-12 | Rename the editor action "Revert Scene" to "Reload Saved Scene" | Hugo Locurcio | |
This option can be used to workaround various issues with stuff not reloading properly when changes are made. The option was renamed to clarify the fact that it actually reloads the scene saved on the filesystem. | |||
2020-05-10 | Merge pull request #38548 from kuruk-mm/add_string_join_to_gdscript | Rémi Verschelde | |
GDScript: Add join method on String | |||
2020-05-10 | Revert "Renamed plane's d to distance" | Rémi Verschelde | |
This reverts commit ec7b481170dcd6a7b4cf0e6c1221e204ff7945f3. This was wrong, `d` is not a distance but the `d` constant in the parametric equation `ax + by + cz = d` describing the plane. | |||
2020-05-10 | Merge pull request #38621 from akien-mga/stylé-comme-jamais | Rémi Verschelde | |
Style: clang-format: Disable if statements and case labels on single line | |||
2020-05-10 | Merge pull request #38600 from neikeq/no | Ignacio Roldán Etcheverry | |
Switch to nuget Microsoft.Build and rewrite GodotTools messasing protocol | |||
2020-05-10 | Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine | Rémi Verschelde | |
Part of #33027. | |||
2020-05-10 | Style: clang-format: Disable AllowShortIfStatementsOnASingleLine | Rémi Verschelde | |
Part of #33027, also discussed in #29848. Enforcing the use of brackets even on single line statements would be preferred, but `clang-format` doesn't have this functionality yet. | |||
2020-05-10 | Style: Add missing copyright headers | Rémi Verschelde | |
2020-05-10 | Merge pull request #37160 from ↵ | Rémi Verschelde | |
ThakeeNathees/saveing-cyclic-inheritance-crash-fix Fix: saving gdscript with cyclic inheritance crash the editor | |||
2020-05-10 | Merge pull request #37020 from aaronfranke/range | Rémi Verschelde | |
Allow using integer vectors for iteration and make range() use them | |||
2020-05-10 | Merge pull request #36937 from ThakeeNathees/statement-end-error-message-fix | Rémi Verschelde | |
Fix: more clearer unexpected statement end error messages | |||
2020-05-10 | Merge pull request #38505 from KoBeWi/ms_visual_docs | Rémi Verschelde | |
Add documentation for the VisualShader nodes | |||
2020-05-10 | Merge pull request #38613 from MCrafterzz/plane | Rémi Verschelde | |
Renamed plane's d to distance | |||
2020-05-10 | Merge pull request #38617 from madmiraal/fix-38514 | Rémi Verschelde | |
Prevent CapsuleShape2D height from being less than zero. | |||
2020-05-10 | Prevent CapsuleShape2D height from being less than zero. | Marcel Admiraal | |
2020-05-10 | Renamed plane's d to distance | Marcus Elg | |
2020-05-10 | Merge pull request #38606 from cbscribe/kcc_classdoc_updates | Rémi Verschelde | |
[DOCS] minor description changes | |||
2020-05-10 | fixed: saving gdscript with cyclic inheritance crash the editor | Thakee Nathees | |
Fix: #9609 | |||
2020-05-09 | [DOCS] minor description changes | Chris Bradfield | |
2020-05-10 | more clearer unexpected statement end error messages | Thakee Nathees | |
2020-05-09 | Revert "register RenderingDevice as gdscript singleton" | Rémi Verschelde | |
This reverts commit 1058a57666cafadbbeeed5a42a72f0e4f627a389. RenderingDevice is meant to be instantiated in scripts, not a singleton. This actually doesn't work properly right now, but reduz will fix it. | |||
2020-05-09 | Merge pull request #38481 from RandomShaper/improve_yield | Rémi Verschelde | |
Fix object leaks caused by unfulfilled yields | |||
2020-05-09 | Merge pull request #38357 from ThakeeNathees/dict2inst-crash-fix | Rémi Verschelde | |
fix: dict2inst crash when constructor has arguments | |||
2020-05-09 | Merge pull request #37598 from ThakeeNathees/GDScript-type-resolve-bug-fix | Rémi Verschelde | |
GDScript class var type resolve bug fixed | |||
2020-05-09 | Merge pull request #37033 from ThakeeNathees/python-like-str-escape | Rémi Verschelde | |
python like string escape implemented | |||
2020-05-09 | C#: Rewrite GodotTools messaging protocol | Ignacio Etcheverry | |
2020-05-09 | C#: Use Sdks in GodotTools csprojs and switch to nuget Microsoft.Build | Ignacio Etcheverry | |
2020-05-09 | Merge pull request #38412 from ThakeeNathees/static-func-var-access | Rémi Verschelde | |
parser error for static func access non-static variables | |||
2020-05-09 | Merge pull request #38598 from neikeq/csharp-remove-stringextensions-empty | Ignacio Roldán Etcheverry | |
C#: Remove StringExtensions.Empty() function | |||
2020-05-09 | C#/Mono: Check assembly version when loading | Ignacio Etcheverry | |
Not sure if we should check revision too, but this is good enough for what we want. This will be needed to load the correct Microsoft.Build when we switch to the nuget version. | |||
2020-05-09 | C#: Remove StringExtensions.Empty() function | Ignacio Etcheverry | |
Causes issues with some editors as it's confused with `string.Empty`. Should use `string.IsNullOrEmpty(str)` instead. | |||
2020-05-09 | Merge pull request #38596 from neikeq/msbuild-restore | Ignacio Roldán Etcheverry | |
Mono: Use msbuild instead of nuget.exe for restoring | |||
2020-05-09 | Mono: Use msbuild instead of nuget.exe for restoring | Ignacio Etcheverry | |
- Make GodotTools output directly to the SCons output directory. - Removed xbuild_fallback from the build system. | |||
2020-05-09 | Change get_completion_identifier_is_function to return a bool | Aaron Franke | |
A minor bugfix | |||
2020-05-09 | Allow Vector2/Vector3 iterators to have non-integer values | Aaron Franke | |
2020-05-09 | Allow using integer vectors for iteration and make range() use them | Aaron Franke | |
2020-05-09 | Merge pull request #38595 from neikeq/fix-nested-class-hotreload-mono | Ignacio Roldán Etcheverry | |
Mono: Fix hot-reloading of nested classes | |||
2020-05-09 | Mono: Fix hot-reloading of nested classes | Ignacio Etcheverry | |
2020-05-09 | GDScript: Add join method on String | Mateo Kuruk Miccino | |
Docs: Add join on String.xml | |||
2020-05-09 | Merge pull request #38589 from MCrafterzz/line | Rémi Verschelde | |
Rename Lineshape's d to distance | |||
2020-05-09 | Rename Lineshapes d to distance | Marcus Elg | |
2020-05-09 | Merge pull request #38588 from akien-mga/freetype-2.10.2 | Rémi Verschelde | |
freetype: Update to upstream version 2.10.2 | |||
2020-05-09 | freetype: Update to upstream version 2.10.2 | Rémi Verschelde | |
2020-05-08 | Merge pull request #38563 from Calinou/anisotropic-filtering-enum | Rémi Verschelde | |
Turn the anisotropic filtering setting into an enum | |||
2020-05-08 | Merge pull request #38555 from ThakeeNathees/rotation-gizmo-visible-fix | Rémi Verschelde | |
rotation gizmo visible = false; when camera preview | |||
2020-05-08 | Merge pull request #38561 from bruvzg/wintab_extra_mm_events | Rémi Verschelde | |
WinTab: Make movement smoother and handle pressure/tilt changes when cursor is not moving. | |||
2020-05-08 | Merge pull request #38304 from JFonS/improve_rotation_widget | Rémi Verschelde | |
Keep mouse inside 3D viewport rotation widget | |||
2020-05-08 | Turn the anisotropic filtering setting into an enum | Hugo Locurcio | |
Since it only accepts power-of-two values, exposing it as an enum makes more sense. This also allows for adding property hints to indicate the performance cost of each value. This also improves property hints for MSAA and FXAA. | |||
2020-05-08 | Merge pull request #38556 from EricEzaM/fix-menu-key-windows | Rémi Verschelde | |
Added mapping for KEY_MENU to VK_APPS (0x5d) so context menu's triggered by the keyboard menu button work | |||
2020-05-08 | Merge pull request #38557 from hoontee/patch-1 | Rémi Verschelde | |
Re-add __XINPUT_DEVICE__ |